const Handle(SelectMgr_SelectableObject)& anObject = GetObjectById (theIndex);
Bnd_Box aBox;
anObject->BoundingBox (aBox);
+ if (aBox.IsVoid())
+ return Select3D_BndBox3d();
+
return Select3D_BndBox3d (SelectMgr_Vec3 (aBox.CornerMin().X(), aBox.CornerMin().Y(), aBox.CornerMin().Z()),
SelectMgr_Vec3 (aBox.CornerMax().X(), aBox.CornerMax().Y(), aBox.CornerMax().Z()));
}