NCollection_IndexedMap<Handle(Select3D_HBndBox3d)> myBoundings;
};
- static const Graphic3d_Mat4d THE_IDENTITY_MAT;
+ static const Graphic3d_Mat4d SelectMgr_SelectableObjectSet_THE_IDENTITY_MAT;
}
//=============================================================================
{
// construct adaptor over private fields to provide direct access for the BVH builder
BVHBuilderAdaptorPersistent anAdaptor (myObjects[BVHSubset_2dPersistent],
- theCamera, theProjectionMat, THE_IDENTITY_MAT, theViewportWidth, theViewportHeight);
+ theCamera, theProjectionMat, SelectMgr_SelectableObjectSet_THE_IDENTITY_MAT, theViewportWidth, theViewportHeight);
// update corresponding BVH tree data structure
myBuilder[BVHSubset_2dPersistent]->Build (&anAdaptor, myBVH[BVHSubset_2dPersistent].get(), anAdaptor.Box());