// function : SetBuilder
// purpose :
//=======================================================================
-void SelectMgr_BaseFrustum::SetBuilder (const NCollection_Handle<SelectMgr_FrustumBuilder>& theBuilder)
+void SelectMgr_BaseFrustum::SetBuilder (const Handle(SelectMgr_FrustumBuilder)& theBuilder)
{
myBuilder.Nullify();
myBuilder = theBuilder;