#define _SelectBasics_SelectingVolumeManager_HeaderFile
#include <BVH_Box.hxx>
+#include <gp_Pnt.hxx>
#include <TColgp_HArray1OfPnt.hxx>
-#include <NCollection_Vec3.hxx>
class Bnd_Box;
class gp_Pnt;
virtual Standard_Integer GetActiveSelectionType() const = 0;
//! Returns true if selecting volume is overlapped by box theBox
- virtual Standard_Boolean Overlaps (const BVH_Box<Standard_Real, 3>& theBox,
+ virtual Standard_Boolean Overlaps (const NCollection_Vec3<Standard_Real>& theBoxMin,
+ const NCollection_Vec3<Standard_Real>& theBoxMax,
Standard_Real& theDepth) = 0;
//! Returns true if selecting volume is overlapped by axis-aligned bounding box with minimum
const NCollection_Vec3<Standard_Real>& theBoxMax,
Standard_Boolean* theInside = NULL) = 0;
- //! Returns true if selecting volume is overlapped by point thePt
- virtual Standard_Boolean Overlaps (const gp_Pnt& thePt,
+ //! Returns true if selecting volume is overlapped by point thePnt
+ virtual Standard_Boolean Overlaps (const gp_Pnt& thePnt,
Standard_Real& theDepth) = 0;
+ //! Returns true if selecting volume is overlapped by point thePnt.
+ //! Does not perform depth calculation, so this method is defined as
+ //! helper function for inclusion test.
+ virtual Standard_Boolean Overlaps (const gp_Pnt& thePnt) = 0;
+
//! Returns true if selecting volume is overlapped by planar convex polygon, which points
//! are stored in theArrayOfPts, taking into account sensitivity type theSensType
virtual Standard_Boolean Overlaps (const Handle(TColgp_HArray1OfPnt)& theArrayOfPts,
//! to the given point theCOG
virtual Standard_Real DistToGeometryCenter (const gp_Pnt& theCOG) = 0;
- virtual NCollection_Vec3<Standard_Real> DetectedPoint (const Standard_Real theDepth) const = 0;
+ virtual gp_Pnt DetectedPoint (const Standard_Real theDepth) const = 0;
virtual Standard_Boolean IsOverlapAllowed() const = 0;