//function : Select3D_SensitiveTriangulation
//purpose :
//=======================================================================
-Select3D_SensitiveTriangulation::Select3D_SensitiveTriangulation (const Handle(SelectBasics_EntityOwner)& theOwnerId,
+Select3D_SensitiveTriangulation::Select3D_SensitiveTriangulation (const Handle(SelectMgr_EntityOwner)& theOwnerId,
const Handle(Poly_Triangulation)& theTrg,
const TopLoc_Location& theInitLoc,
const Standard_Boolean theIsInterior)
//function : Select3D_SensitiveTriangulation
//purpose :
//=======================================================================
-Select3D_SensitiveTriangulation::Select3D_SensitiveTriangulation (const Handle(SelectBasics_EntityOwner)& theOwnerId,
+Select3D_SensitiveTriangulation::Select3D_SensitiveTriangulation (const Handle(SelectMgr_EntityOwner)& theOwnerId,
const Handle(Poly_Triangulation)& theTrg,
const TopLoc_Location& theInitLoc,
const Handle(TColStd_HArray1OfInteger)& theFreeEdges,