Standard_EXPORT virtual Select3D_BndBox3d BoundingBox() Standard_OVERRIDE;
//! Returns the amount of points
- virtual Standard_Integer NbSubElements() Standard_OVERRIDE { return 3; }
+ virtual Standard_Integer NbSubElements() const Standard_OVERRIDE { return 3; }
virtual gp_Pnt CenterOfGeometry() const Standard_OVERRIDE { return myCentroid; }