--- /dev/null
+#ifndef _Select3D_EntitySequence_Header
+#define _Select3D_EntitySequence_Header
+
+#include <NCollection_Sequence.hxx>
+
+class Handle(Select3D_SensitiveEntity);
+
+typedef NCollection_Sequence<Handle(Select3D_SensitiveEntity)> Select3D_EntitySequence;
+typedef NCollection_Sequence<Handle(Select3D_SensitiveEntity)>::Iterator Select3D_EntitySequenceIter;
+
+#endif // _Select3D_EntitySequence_Header