enum Quantity_TypeOfColor
{
Quantity_TOC_RGB, //!< normalized linear RGB (red, green, blue) values within range [0..1] for each component
+ Quantity_TOC_sRGB, //!< normalized non-linear gamma-shifted RGB (red, green, blue) values within range [0..1] for each component
Quantity_TOC_HLS, //!< hue + light + saturation components, where:
//! - First component is the Hue (H) angle in degrees within range [0.0; 360.0], 0.0 being Red;
//! value -1.0 is a special value reserved for grayscale color (S should be 0.0).