#include <BRepPrimAPI_MakeSphere.hxx>
#include <Graphic3d_AspectFillArea3d.hxx>
-#include <AIS_Drawer.hxx>
+#include <Prs3d_Drawer.hxx>
#include <Prs3d_ShadingAspect.hxx>
//#include <AcisData_AcisModel.hxx>
theAISShape->SetDisplayMode(1);
//get the drawer
- Handle(AIS_Drawer) theDrawer = theAISShape->Attributes();
+ Handle(Prs3d_Drawer) theDrawer = theAISShape->Attributes();
Handle(Prs3d_ShadingAspect) theShadingAspect = theDrawer->ShadingAspect();
Handle(Graphic3d_AspectFillArea3d) theAspectFillArea3d = theShadingAspect->Aspect();