front.SetDiffuseColor(colf);
front.SetSpecularColor(colf);
front.SetEmissiveColor(colf);
- front.SetTransparency(0.4);
+ front.SetTransparency (0.4f);
sa->SetMaterial(front,Aspect_TOFM_FRONT_SIDE);
Graphic3d_MaterialAspect back = sa->Material(Aspect_TOFM_BACK_SIDE);
back.SetDiffuseColor(colb);
back.SetSpecularColor(colb);
back.SetEmissiveColor(colb);
- back.SetTransparency(0.2);
+ back.SetTransparency (0.2f);
sa->SetMaterial(back,Aspect_TOFM_BACK_SIDE);
AISContext->Redisplay (ais, 1, 0);