#include <Quantity_Length.hxx>
class Adaptor3d_Curve;
+class BRepAdaptor_HSurface;
class TopoDS_Edge;
class TopoDS_Shape;
-class TColgp_SequenceOfPnt;
-class Handle(BRepAdaptor_HSurface);
-class Handle(Prs3d_Drawer);
+class Prs3d_Drawer;
class Prs3d_WFShape : Prs3d_Root
{
private:
static Standard_Boolean AddPolygon (const TopoDS_Edge& theEdge,
- const Standard_Real theDeflection,
TColgp_SequenceOfPnt& thePoints);
private: