#define _Prs3d_Point_H__
+#include <Graphic3d_ArrayOfPoints.hxx>
#include <Graphic3d_Vertex.hxx>
#include <Graphic3d_Group.hxx>
#include <Prs3d_Drawer.hxx>
{
Quantity_Length aX,aY,aZ;
PointTool::Coord(thePoint,aX,aY,aZ);
- Graphic3d_Vertex aVertex(aX,aY,aZ);
- theGroup->Marker(aVertex);
+ Handle(Graphic3d_ArrayOfPoints) anArrayOfPoints = new Graphic3d_ArrayOfPoints (1);
+ anArrayOfPoints->AddVertex (aX, aY, aZ);
+ theGroup->AddPrimitiveArray (anArrayOfPoints);
}
public: