Standard_EXPORT bool SetShadingModel (Graphic3d_TypeOfShadingModel theModel,
bool theToOverrideDefaults = false);
+ //! Dumps the content of me into the stream
+ Standard_EXPORT void DumpJson (Standard_OStream& theOStream, const Standard_Integer theDepth = -1) const;
+
protected:
Handle(Prs3d_Drawer) myLink;