#include <Standard_Integer.hxx>
#include <Standard_Boolean.hxx>
-#include <Quantity_Length.hxx>
#include <Aspect_TypeOfDeflection.hxx>
#include <Graphic3d_GroupAspect.hxx>
#include <Graphic3d_PresentationAttributes.hxx>
//! Prs3d_DeflectionCurve
//! Prs3d_WFDeflectionSurface
//! Prs3d_WFDeflectionRestrictedFace
- Standard_EXPORT void SetMaximalChordialDeviation (const Quantity_Length theChordialDeviation);
+ Standard_EXPORT void SetMaximalChordialDeviation (const Standard_Real theChordialDeviation);
//! Returns the maximal chordal deviation. The default value is 0.1.
//! Drawings of curves or patches are made with respect to an absolute maximal chordal deviation.
- Quantity_Length MaximalChordialDeviation() const
+ Standard_Real MaximalChordialDeviation() const
{
return HasOwnMaximalChordialDeviation() || myLink.IsNull()
? myChordialDeviation
Standard_Boolean myHasOwnNbPoints;
Standard_Real myMaximalParameterValue;
Standard_Boolean myHasOwnMaximalParameterValue;
- Quantity_Length myChordialDeviation;
+ Standard_Real myChordialDeviation;
Standard_Boolean myHasOwnChordialDeviation;
Aspect_TypeOfDeflection myTypeOfDeflection;
Standard_Boolean myHasOwnTypeOfDeflection;