#ifndef _Poly_Polygon3D_HeaderFile
#define _Poly_Polygon3D_HeaderFile
-#include <Standard.hxx>
#include <Standard_Type.hxx>
-
-#include <Standard_Real.hxx>
-#include <TColgp_Array1OfPnt.hxx>
-#include <TColStd_HArray1OfReal.hxx>
#include <Standard_Transient.hxx>
+#include <TColgp_Array1OfPnt.hxx>
#include <TColStd_Array1OfReal.hxx>
-#include <Standard_Integer.hxx>
-#include <Standard_Boolean.hxx>
-class Standard_NullObject;
-
+#include <TColStd_HArray1OfReal.hxx>
-class Poly_Polygon3D;
DEFINE_STANDARD_HANDLE(Poly_Polygon3D, Standard_Transient)
//! This class Provides a polygon in 3D space. It is generally an approximate representation of a curve.
//! parameter of the corresponding point on the curve.
class Poly_Polygon3D : public Standard_Transient
{
-
public:
-
- //! onstructs a 3D polygon defined by the table of points, Nodes.
+ //! Constructs a 3D polygon with specific number of nodes.
+ Standard_EXPORT Poly_Polygon3D (const Standard_Integer theNbNodes,
+ const Standard_Boolean theHasParams);
+
+ //! Constructs a 3D polygon defined by the table of points, Nodes.
Standard_EXPORT Poly_Polygon3D(const TColgp_Array1OfPnt& Nodes);
//! Constructs a 3D polygon defined by
Standard_EXPORT virtual Handle(Poly_Polygon3D) Copy() const;
//! Returns the deflection of this polygon
- Standard_EXPORT Standard_Real Deflection() const;
-
- //! Sets the deflection of this polygon to D. See more on deflection in Poly_Polygon2D
- Standard_EXPORT void Deflection (const Standard_Real D);
+ Standard_Real Deflection() const { return myDeflection; }
+
+ //! Sets the deflection of this polygon. See more on deflection in Poly_Polygon2D
+ void Deflection (const Standard_Real theDefl) { myDeflection = theDefl; }
//! Returns the number of nodes in this polygon.
//! Note: If the polygon is closed, the point of closure is
//! repeated at the end of its table of nodes. Thus, on a closed
//! triangle the function NbNodes returns 4.
- Standard_Integer NbNodes() const;
-
+ Standard_Integer NbNodes() const { return myNodes.Length(); }
+
//! Returns the table of nodes for this polygon.
- Standard_EXPORT const TColgp_Array1OfPnt& Nodes() const;
-
+ const TColgp_Array1OfPnt& Nodes() const { return myNodes; }
+
+ //! Returns the table of nodes for this polygon.
+ TColgp_Array1OfPnt& ChangeNodes() { return myNodes; }
+
//! Returns the table of the parameters associated with each node in this polygon.
//! HasParameters function checks if parameters are associated with the nodes of this polygon.
- Standard_EXPORT Standard_Boolean HasParameters() const;
+ Standard_Boolean HasParameters() const { return !myParameters.IsNull(); }
//! Returns true if parameters are associated with the nodes
//! in this polygon.
- Standard_EXPORT const TColStd_Array1OfReal& Parameters() const;
-
+ const TColStd_Array1OfReal& Parameters() const { return myParameters->Array1(); }
+
//! Returns the table of the parameters associated with each node in this polygon.
//! ChangeParameters function returnes the array as shared. Therefore if the table is selected by
//! reference you can, by simply modifying it, directly modify
//! the data structure of this polygon.
- Standard_EXPORT TColStd_Array1OfReal& ChangeParameters() const;
-
-
-
+ TColStd_Array1OfReal& ChangeParameters() const { return myParameters->ChangeArray1(); }
DEFINE_STANDARD_RTTIEXT(Poly_Polygon3D,Standard_Transient)
-protected:
-
-
-
-
private:
-
Standard_Real myDeflection;
TColgp_Array1OfPnt myNodes;
Handle(TColStd_HArray1OfReal) myParameters;
-
};
-
-#include <Poly_Polygon3D.lxx>
-
-
-
-
-
#endif // _Poly_Polygon3D_HeaderFile