+++ /dev/null
-
-#include <OpenGl_tgl_all.hxx>
-#include <InterfaceGraphic_Graphic3d.hxx>
-#include <InterfaceGraphic_Visual3d.hxx>
-#include <OpenGl_tgl_funcs.hxx>
-
-void EXPORT
-call_togl_activateview
-(
- CALL_DEF_VIEW * aview
- )
-{
- if (aview->WsId != -1)
- call_func_post_struct (aview->WsId, aview->ViewId, ( float )1.0);
- return;
-}