if (myAspectsSet->Aspect()->InteriorStyle() == Aspect_IS_HATCH
|| myAspectsSet->Aspect()->AlphaMode() == Graphic3d_AlphaMode_Blend
|| myAspectsSet->Aspect()->AlphaMode() == Graphic3d_AlphaMode_Mask
if (myAspectsSet->Aspect()->InteriorStyle() == Aspect_IS_HATCH
|| myAspectsSet->Aspect()->AlphaMode() == Graphic3d_AlphaMode_Blend
|| myAspectsSet->Aspect()->AlphaMode() == Graphic3d_AlphaMode_Mask
|| (myAspectsSet->Aspect()->AlphaMode() == Graphic3d_AlphaMode_BlendAuto
&& myAspectsSet->Aspect()->FrontMaterial().Transparency() != 0.0f))
{
|| (myAspectsSet->Aspect()->AlphaMode() == Graphic3d_AlphaMode_BlendAuto
&& myAspectsSet->Aspect()->FrontMaterial().Transparency() != 0.0f))
{