myGlContext->Init ((Aspect_Handle )aWindow, (Aspect_Handle )aWindowDC, (Aspect_RenderingContext )aGContext);
#else
- WINDOW aParent = (WINDOW )theCWindow.XWindow;
- WINDOW aWindow = 0;
-
+ Window aParent = (Window )theCWindow.XWindow;
+ Window aWindow = 0;
+
Display* aDisp = theDisplayConnection->GetDisplay();
GLXContext aGContext = (GLXContext )theGContext;