}
// Render non-polygonal elements in default layer
- myZLayers.Render (myWorkspace, theToDrawImmediate, OpenGl_LF_Default, theReadDrawFbo, theOitAccumFbo);
+ myZLayers.Render (myWorkspace, theToDrawImmediate, OpenGl_LF_RayTracable, theReadDrawFbo, theOitAccumFbo);
}
myWorkspace->SetRenderFilter (aPrevFilter);
}