}
theCtx->core20fwd->glEnableVertexAttribArray (theAttribute);
- theCtx->core20fwd->glVertexAttribPointer (theAttribute, theNbComp, theDataType, GL_FALSE, theStride, theOffset);
+ theCtx->core20fwd->glVertexAttribPointer (theAttribute, theNbComp, theDataType, theDataType != GL_FLOAT, theStride, theOffset);
}
#if !defined(GL_ES_VERSION_2_0)