// Material state
OpenGl_OCCT_TEXTURE_ENABLE,
OpenGl_OCCT_DISTINGUISH_MODE,
- OpenGl_OCCT_FRONT_MATERIAL,
- OpenGl_OCCT_BACK_MATERIAL,
+ OpenGl_OCCT_PBR_FRONT_MATERIAL,
+ OpenGl_OCCT_PBR_BACK_MATERIAL,
+ OpenGl_OCCT_COMMON_FRONT_MATERIAL,
+ OpenGl_OCCT_COMMON_BACK_MATERIAL,
OpenGl_OCCT_ALPHA_CUTOFF,
OpenGl_OCCT_COLOR,
OpenGl_OCCT_ORTHO_SCALE,
OpenGl_OCCT_SILHOUETTE_THICKNESS,
+ // PBR state
+ OpenGl_OCCT_NB_SPEC_IBL_LEVELS,
+
// DON'T MODIFY THIS ITEM (insert new items before it)
OpenGl_OCCT_NUMBER_OF_STATE_VARIABLES
};