OpenGl_OCCT_WIREFRAME_COLOR,
OpenGl_OCCT_QUAD_MODE_STATE,
+ // Parameters of outline (silhouette) shader
+ OpenGl_OCCT_ORTHO_SCALE,
+ OpenGl_OCCT_SILHOUETTE_THICKNESS,
+
// DON'T MODIFY THIS ITEM (insert new items before it)
OpenGl_OCCT_NUMBER_OF_STATE_VARIABLES
};