{
theCtx->core11fwd->glDisable (GL_TEXTURE_GEN_S);
theCtx->core11fwd->glDisable (GL_TEXTURE_GEN_T);
- if (theParams->GenMode() == Graphic3d_TOTM_SPRITE)
+ if (theParams->GenMode() == Graphic3d_TOTM_SPRITE
+ && theCtx->core20fwd != NULL)
{
theCtx->core11fwd->glDisable (GL_POINT_SPRITE);
}