#ifndef _OpenGl_RenderFilter_H__
#define _OpenGl_RenderFilter_H__
-#include <Standard_Type.hxx>
-#include <Standard_Transient.hxx>
-
-DEFINE_STANDARD_HANDLE (OpenGl_RenderFilter, Standard_Transient)
-
-class OpenGl_Element;
-
-//! Base class for defining element rendering filters.
-//! This class can be used in pair with advance rendering passes, and for
-//! disabling rendering (setting up) graphical aspects.
-class OpenGl_RenderFilter : public Standard_Transient
+//! Filter for rendering elements.
+enum OpenGl_RenderFilter
{
-public:
-
- //! Checks whether the element can be rendered or not.
- //! @param theElement [in] the element to check.
- //! @return True if element can be rendered.
- virtual Standard_Boolean CanRender (const OpenGl_Element* theElement) = 0;
+ OpenGl_RenderFilter_Empty = 0x000, //!< disabled filter
-public:
+ OpenGl_RenderFilter_OpaqueOnly = 0x001, //!< render only opaque elements and any non-filling elements (conflicts with OpenGl_RenderFilter_TransparentOnly)
+ OpenGl_RenderFilter_TransparentOnly = 0x002, //!< render only semitransparent elements and OpenGl_AspectFace (conflicts with OpenGl_RenderFilter_OpaqueOnly)
- DEFINE_STANDARD_RTTI(OpenGl_RenderFilter, Standard_Transient)
+ OpenGl_RenderFilter_NonRaytraceableOnly = 0x004, //!< render only non-raytraceable elements
+ OpenGl_RenderFilter_FillModeOnly = 0x008, //!< render only filled elements
};
#endif