while (myFirst != NULL)
{
OpenGl_ElementNode* aNext = myFirst->next;
- OpenGl_Element::Destroy (theGlCtx.operator->(), myFirst->elem);
+ OpenGl_Element::Destroy (theGlCtx.get(), myFirst->elem);
delete myFirst;
myFirst = aNext;
}
myLast = NULL;
- OpenGl_Element::Destroy (theGlCtx.operator->(), myAspects);
+ OpenGl_Element::Destroy (theGlCtx.get(), myAspects);
}