-// File: OpenGl_GraphicDriver_Layer.cxx
-// Created: 20 October 2011
-// Author: Sergey ZERCHANINOV
-// Copyright: OPEN CASCADE 2011
+// Created on: 2011-10-20
+// Created by: Sergey ZERCHANINOV
+// Copyright (c) 2011-2012 OPEN CASCADE SAS
+//
+// The content of this file is subject to the Open CASCADE Technology Public
+// License Version 6.5 (the "License"). You may not use the content of this file
+// except in compliance with the License. Please obtain a copy of the License
+// at http://www.opencascade.org and read it completely before using this file.
+//
+// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
+// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
+//
+// The Original Code and all software distributed under the License is
+// distributed on an "AS IS" basis, without warranty of any kind, and the
+// Initial Developer hereby disclaims all such warranties, including without
+// limitation, any warranties of merchantability, fitness for a particular
+// purpose or non-infringement. Please see the License for the specific terms
+// and conditions governing the rights and limitations under the License.
+
#include <OpenGl_GlCore11.hxx>
#include <OpenGl_AspectText.hxx>
#include <OpenGl_TextParam.hxx>
+#include <GL/glu.h>
+
/*----------------------------------------------------------------------*/
struct OpenGl_LAYER_PROP
void OpenGl_GraphicDriver::Layer (Aspect_CLayer2d& ACLayer)
{
- ACLayer.ptrLayer = (call_def_ptrLayer) malloc (sizeof (CALL_DEF_PTRLAYER));
+ ACLayer.ptrLayer = new CALL_DEF_PTRLAYER();
ACLayer.ptrLayer->listIndex = glGenLists(1);
}
InitLayerProp(ptrLayer->listIndex);
if (!TheLayerProp.ListId) return;
- glEnable(GL_TEXTURE_2D);
- //GLboolean stat = glIsEnabled( GL_TEXTURE_2D );
-
glNewList (TheLayerProp.ListId, GL_COMPILE);
TheLayerIsOpen = Standard_True;
}