+// File: OpenGl_GraphicDriver_Layer.cxx
+// Created: 20 October 2011
+// Author: Sergey ZERCHANINOV
+// Copyright: OPEN CASCADE 2011
-// File OpenGl_GraphicDriver_Layer.cxx
-// Created Mardi 3 novembre 1998
-// Author CAL
+#include <OpenGl_GraphicDriver.hxx>
-//-Copyright MatraDatavision 1998
+#include <OSD_FontAspect.hxx>
-//-Version
+#include <OpenGl_tgl_all.hxx>
-//-Design Declaration des variables specifiques aux Drivers
+#include <OpenGl_Display.hxx>
+#include <OpenGl_AspectText.hxx>
+#include <OpenGl_TextParam.hxx>
-//-Warning Un driver encapsule les Pex et OpenGl drivers
+/*----------------------------------------------------------------------*/
-//-References
-
-//-Language C++ 2.0
+struct OpenGl_LAYER_PROP
+{
+ int ListId;
-//-Declarations
+ TEL_COLOUR Color;
+ int NbPoints;
+ int LineType;
+ float LineWidth;
+ int FontCurrent;
-// for the class
-#include <OpenGl_GraphicDriver.jxx>
+ Standard_Boolean FontChanged;
-#include <Aspect_DriverDefinitionError.hxx>
+ OpenGl_AspectText AspectText;
+ OpenGl_TextParam TextParam;
+};
-#include <OpenGl_tgl_funcs.hxx>
+/*----------------------------------------------------------------------*/
-//-Aliases
-#define NO_DEBUG
+static const TEL_COLOUR myDefaultColor = {{ 1.F, 1.F, 1.F, 1.F }};
+static const CALL_DEF_CONTEXTTEXT myDefaultContextText =
+{
+ 1, //IsDef
+ 1, //IsSet
+ "Courier", //Font
+ 0.3F, //Space
+ 1.F, //Expan
+ { 1.F, 1.F, 1.F }, //Color
+ (int)Aspect_TOST_NORMAL, //Style
+ (int)Aspect_TODT_NORMAL, //DisplayType
+ { 1.F, 1.F, 1.F }, //ColorSubTitle
+ 0, //TextZoomable
+ 0.F, //TextAngle
+ (int)OSD_FA_Regular //TextFontAspect
+};
+
+static Standard_Boolean TheLayerIsOpen = Standard_False;
+static OpenGl_LAYER_PROP TheLayerProp;
+
+/*----------------------------------------------------------------------*/
+
+void InitLayerProp (const int AListId)
+{
+ TheLayerProp.ListId = AListId;
-//-Global data definitions
+ if (AListId)
+ {
+ TheLayerProp.Color = myDefaultColor;
+ TheLayerProp.NbPoints = 0;
+ TheLayerProp.LineType = -1;
+ TheLayerProp.LineWidth = -1.F;
+ TheLayerProp.FontCurrent = 0;
-//-Methods, in order
+ TheLayerProp.FontChanged = Standard_False;
-void OpenGl_GraphicDriver::Layer (Aspect_CLayer2d& ACLayer) {
- Aspect_CLayer2d MyCLayer = ACLayer;
+ TheLayerProp.AspectText.SetContext(myDefaultContextText);
- if (MyTraceLevel) {
- PrintFunction ("call_togl_layer2d");
- PrintInteger ("ALayerType", int (ACLayer.layerType));
- }
- call_togl_layer2d (&MyCLayer);
- ACLayer = MyCLayer;
-#ifdef DEBUG
- cout << "OpenGl_GraphicDriver::Layer" << endl;
- call_def_ptrLayer ptrLayer;
- ptrLayer = (call_def_ptrLayer) MyCLayer.ptrLayer;
- if (ptrLayer == NULL)
- cout << "\tptrLayer == NULL" << endl;
- else
- cout << "\tptrLayer->listIndex = " << ptrLayer->listIndex << endl;
-#endif
-}
-
-void OpenGl_GraphicDriver::RemoveLayer (const Aspect_CLayer2d& ACLayer) {
- Aspect_CLayer2d MyCLayer = ACLayer;
-
- if (MyTraceLevel) {
- PrintFunction ("call_togl_removelayer2d");
- PrintInteger ("ALayerType", int (ACLayer.layerType));
+ TheLayerProp.TextParam.Height = -1;
+ TheLayerProp.TextParam.HAlign = Graphic3d_HTA_LEFT;
+ TheLayerProp.TextParam.VAlign = Graphic3d_VTA_BOTTOM;
}
- call_togl_removelayer2d (&MyCLayer);
}
-void OpenGl_GraphicDriver::BeginLayer (const Aspect_CLayer2d& ACLayer) {
- Aspect_CLayer2d MyCLayer = ACLayer;
+/*----------------------------------------------------------------------*/
- if (MyTraceLevel) {
- PrintFunction ("call_togl_begin_layer2d");
- PrintInteger ("ALayerType", int (ACLayer.layerType));
- }
- call_togl_begin_layer2d (&MyCLayer);
+void OpenGl_GraphicDriver::Layer (Aspect_CLayer2d& ACLayer)
+{
+ ACLayer.ptrLayer = (call_def_ptrLayer) malloc (sizeof (CALL_DEF_PTRLAYER));
+ ACLayer.ptrLayer->listIndex = glGenLists(1);
}
-void OpenGl_GraphicDriver::BeginPolygon2d () {
- if (MyTraceLevel) {
- PrintFunction ("call_togl_begin_polygon2d");
- }
- call_togl_begin_polygon2d ();
+/*----------------------------------------------------------------------*/
+
+void OpenGl_GraphicDriver::RemoveLayer (const Aspect_CLayer2d& ACLayer)
+{
+ if (!ACLayer.ptrLayer) return;
+ if (!ACLayer.ptrLayer->listIndex) return;
+ if (TheLayerProp.ListId == ACLayer.ptrLayer->listIndex)
+ EndLayer();
+ glDeleteLists (ACLayer.ptrLayer->listIndex, 1);
+ ACLayer.ptrLayer->listIndex = 0;
+ //szvgl: memory leak here?
+ //free ( ACLayer.ptrLayer );
+ //ACLayer.ptrLayer = NULL;
}
-void OpenGl_GraphicDriver::BeginPolyline2d () {
- if (MyTraceLevel) {
- PrintFunction ("call_togl_begin_polyline2d");
- }
- call_togl_begin_polyline2d ();
+/*----------------------------------------------------------------------*/
+
+void OpenGl_GraphicDriver::BeginLayer (const Aspect_CLayer2d& ACLayer)
+{
+ call_def_ptrLayer ptrLayer = (call_def_ptrLayer) ACLayer.ptrLayer;
+ if (!ptrLayer) return;
+
+ InitLayerProp(ptrLayer->listIndex);
+ if (!TheLayerProp.ListId) return;
+
+ glEnable(GL_TEXTURE_2D);
+ //GLboolean stat = glIsEnabled( GL_TEXTURE_2D );
+
+ glNewList (TheLayerProp.ListId, GL_COMPILE);
+ TheLayerIsOpen = Standard_True;
}
-void OpenGl_GraphicDriver::ClearLayer (const Aspect_CLayer2d& ACLayer) {
- Aspect_CLayer2d MyCLayer = ACLayer;
+void OpenGl_GraphicDriver::BeginPolygon2d ()
+{
+ if (!TheLayerProp.ListId) return;
+ TheLayerProp.NbPoints = 0;
+ glBegin (GL_POLYGON);
+}
- if (MyTraceLevel) {
- PrintFunction ("call_togl_clear_layer2d");
- PrintInteger ("ALayerType", int (ACLayer.layerType));
- }
- call_togl_clear_layer2d (&MyCLayer);
+void OpenGl_GraphicDriver::BeginPolyline2d ()
+{
+ if (!TheLayerProp.ListId) return;
+ TheLayerProp.NbPoints = 0;
+ glBegin (GL_LINE_STRIP);
}
-void OpenGl_GraphicDriver::Draw (const Standard_ShortReal X, const Standard_ShortReal Y) {
- if (MyTraceLevel) {
- PrintFunction ("call_togl_draw2d");
- PrintShortReal ("X", X);
- PrintShortReal ("Y", Y);
- }
- call_togl_draw2d (X, Y);
+void OpenGl_GraphicDriver::ClearLayer (const Aspect_CLayer2d& ACLayer)
+{
+ if (!ACLayer.ptrLayer) return;
+
+ InitLayerProp(ACLayer.ptrLayer->listIndex);
+ if (!TheLayerProp.ListId) return;
+
+ glNewList (TheLayerProp.ListId, GL_COMPILE);
+ glEndList ();
}
-void OpenGl_GraphicDriver::Edge (const Standard_ShortReal X, const Standard_ShortReal Y) {
- if (MyTraceLevel) {
- PrintFunction ("call_togl_edge2d");
- PrintShortReal ("X", X);
- PrintShortReal ("Y", Y);
- }
- call_togl_edge2d (X, Y);
+void OpenGl_GraphicDriver::Draw (const Standard_ShortReal X, const Standard_ShortReal Y)
+{
+ if (!TheLayerProp.ListId) return;
+ TheLayerProp.NbPoints++;
+ glVertex3f (X, Y, 0.F);
}
-void OpenGl_GraphicDriver::EndLayer () {
- if (MyTraceLevel) {
- PrintFunction ("call_togl_end_layer2d");
- }
- call_togl_end_layer2d ();
+void OpenGl_GraphicDriver::Edge (const Standard_ShortReal X, const Standard_ShortReal Y)
+{
+ if (!TheLayerProp.ListId) return;
+ TheLayerProp.NbPoints++;
+ glVertex3f (X, Y, 0.F);
}
-void OpenGl_GraphicDriver::EndPolygon2d () {
- if (MyTraceLevel) {
- PrintFunction ("call_togl_end_polygon2d");
+void OpenGl_GraphicDriver::EndLayer ()
+{
+ if (!TheLayerProp.ListId) return;
+ if (TheLayerIsOpen)
+ {
+ glEndList();
+ TheLayerIsOpen = Standard_False;
}
- call_togl_end_polygon2d ();
+ TheLayerProp.ListId = 0;
}
-void OpenGl_GraphicDriver::EndPolyline2d () {
- if (MyTraceLevel) {
- PrintFunction ("call_togl_end_polyline2d");
- }
- call_togl_end_polyline2d ();
+void OpenGl_GraphicDriver::EndPolygon2d ()
+{
+ if (!TheLayerProp.ListId) return;
+ glEnd ();
}
-void OpenGl_GraphicDriver::Move (const Standard_ShortReal X, const Standard_ShortReal Y) {
- if (MyTraceLevel) {
- PrintFunction ("call_togl_move2d");
- PrintShortReal ("X", X);
- PrintShortReal ("Y", Y);
- }
- call_togl_move2d (X, Y);
+void OpenGl_GraphicDriver::EndPolyline2d ()
+{
+ if (!TheLayerProp.ListId) return;
+ glEnd ();
}
-void OpenGl_GraphicDriver::Rectangle (const Standard_ShortReal X, const Standard_ShortReal Y, const Standard_ShortReal Width, const Standard_ShortReal Height) {
- if (MyTraceLevel) {
- PrintFunction ("call_togl_rectangle2d");
- PrintShortReal ("X", X);
- PrintShortReal ("Y", Y);
- PrintShortReal ("Width", Width);
- PrintShortReal ("Height", Height);
+void OpenGl_GraphicDriver::Move (const Standard_ShortReal X, const Standard_ShortReal Y)
+{
+ if (!TheLayerProp.ListId) return;
+ if (TheLayerProp.NbPoints)
+ {
+ glEnd ();
+ TheLayerProp.NbPoints = 0;
+ glBegin (GL_LINE_STRIP);
}
- call_togl_rectangle2d (X, Y, Width, Height);
+ TheLayerProp.NbPoints++;
+ glVertex3f (X, Y, 0.F);
}
-void OpenGl_GraphicDriver::SetColor (const Standard_ShortReal R, const Standard_ShortReal G, const Standard_ShortReal B) {
- if (MyTraceLevel) {
- PrintFunction ("call_togl_set_color");
- PrintShortReal ("R", R);
- PrintShortReal ("G", G);
- PrintShortReal ("B", B);
- }
- call_togl_set_color (R, G, B);
+void OpenGl_GraphicDriver::Rectangle (const Standard_ShortReal X, const Standard_ShortReal Y, const Standard_ShortReal Width, const Standard_ShortReal Height)
+{
+ if (!TheLayerProp.ListId) return;
+ glRectf (X, Y, X + Width, Y + Height);
}
-void OpenGl_GraphicDriver::SetTransparency (const Standard_ShortReal ATransparency) {
- if (MyTraceLevel) {
- PrintFunction ("call_togl_set_transparency");
- PrintShortReal ("Transparency", ATransparency);
- }
- call_togl_set_transparency (ATransparency);
+void OpenGl_GraphicDriver::SetColor (const Standard_ShortReal R, const Standard_ShortReal G, const Standard_ShortReal B)
+{
+ if (!TheLayerProp.ListId) return;
+ TheLayerProp.Color.rgb[0] = R;
+ TheLayerProp.Color.rgb[1] = G;
+ TheLayerProp.Color.rgb[2] = B;
+ glColor3fv (TheLayerProp.Color.rgb);
}
-void OpenGl_GraphicDriver::UnsetTransparency () {
- if (MyTraceLevel) {
- PrintFunction ("call_togl_unset_transparency");
- }
- call_togl_unset_transparency ();
+void OpenGl_GraphicDriver::SetTransparency (const Standard_ShortReal ATransparency)
+{
+ if (!TheLayerProp.ListId) return;
+ TheLayerProp.Color.rgb[3] = ATransparency;
+ glEnable (GL_BLEND);
+ glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ glColor4fv (TheLayerProp.Color.rgb);
+}
+
+void OpenGl_GraphicDriver::UnsetTransparency ()
+{
+ if (!TheLayerProp.ListId) return;
+ TheLayerProp.Color.rgb[3] = 1.F;
+ glDisable (GL_BLEND);
}
-void OpenGl_GraphicDriver::SetLineAttributes (const Standard_Integer Type, const Standard_ShortReal Width) {
- if (MyTraceLevel) {
- PrintFunction ("call_togl_set_line_attributes");
- PrintInteger ("Type", Type);
- PrintShortReal ("Width", Width);
+void OpenGl_GraphicDriver::SetLineAttributes (const Standard_Integer Type, const Standard_ShortReal Width)
+{
+ if (!TheLayerProp.ListId || openglDisplay.IsNull()) return;
+
+ if (TheLayerProp.LineType != Type)
+ {
+ TheLayerProp.LineType = Type;
+ openglDisplay->SetTypeOfLine((Aspect_TypeOfLine) Type);
+ }
+ if (TheLayerProp.LineWidth != Width)
+ {
+ TheLayerProp.LineWidth = Width;
+ glLineWidth ((GLfloat) Width);
}
- call_togl_set_line_attributes (Type, Width);
}
-void OpenGl_GraphicDriver::SetTextAttributes (const Standard_CString Font, const Standard_Integer AType, const Standard_ShortReal R, const Standard_ShortReal G, const Standard_ShortReal B) {
- if (MyTraceLevel) {
- PrintFunction ("call_togl_set_text_attributes");
- PrintString ("Font", Font);
- PrintInteger ("Type", AType);
- PrintShortReal ("R", R);
- PrintShortReal ("G", G);
- PrintShortReal ("B", B);
+void OpenGl_GraphicDriver::SetTextAttributes (const Standard_CString Font, const Standard_Integer AType, const Standard_ShortReal R, const Standard_ShortReal G, const Standard_ShortReal B)
+{
+ if (!TheLayerProp.ListId || openglDisplay.IsNull()) return;
+
+ if ( strcmp ( TheLayerProp.AspectText.Font(), Font ) != 0 ||
+ (int)TheLayerProp.AspectText.DisplayType() != AType )
+ {
+ CALL_DEF_CONTEXTTEXT aContextText = myDefaultContextText;
+
+ aContextText.Font = (char*)Font;
+ aContextText.DisplayType = AType;
+ aContextText.Color.r = R;
+ aContextText.Color.g = G;
+ aContextText.Color.b = B;
+ TheLayerProp.AspectText.SetContext(aContextText);
+
+ TheLayerProp.FontCurrent = openglDisplay->FindFont(TheLayerProp.AspectText.Font(), TheLayerProp.AspectText.FontAspect(), TheLayerProp.TextParam.Height);
+
+ TheLayerProp.FontChanged = Standard_True;
}
- call_togl_set_text_attributes ((Tchar*)Font, AType, R, G, B);
-}
+}
-void OpenGl_GraphicDriver::Text (const Standard_CString AText, const Standard_ShortReal X, const Standard_ShortReal Y, const Standard_ShortReal Height)
+void OpenGl_GraphicDriver::Text (const Standard_CString AText, const Standard_ShortReal X, const Standard_ShortReal Y, const Standard_ShortReal AHeight)
{
- if (MyTraceLevel) {
- PrintFunction ("call_togl_text2d");
- PrintString ("Text", AText);
- PrintShortReal ("X", X);
- PrintShortReal ("Y", Y);
- PrintShortReal ("Height", Height);
+ if (!TheLayerProp.ListId || openglDisplay.IsNull()) return;
+
+ const Standard_ShortReal height = (AHeight < 0)? DefaultTextHeight() : AHeight;
+
+ if ( TheLayerProp.TextParam.Height != height || TheLayerProp.FontChanged || TheLayerProp.FontCurrent == 0 )
+ {
+ TheLayerProp.TextParam.Height = (int )height;
+ TheLayerProp.FontCurrent = openglDisplay->FindFont(TheLayerProp.AspectText.Font(), TheLayerProp.AspectText.FontAspect(), (int )height);
+ TheLayerProp.FontChanged = Standard_False;
}
- const Standard_ShortReal h = (Height < 0)? DefaultTextHeight() : Height;
+
TCollection_ExtendedString estr(AText);
- call_togl_text2d ((Techar *)estr.ToExtString(), X, Y, h);
+ const Techar *s = (const Techar *)estr.ToExtString();
+
+ //szv: conversion of Techar to wchar_t
+ wchar_t *s1 = (wchar_t*)s;
+ if (sizeof(Techar) != sizeof(wchar_t))
+ {
+ Tint i = 0; while (s[i++]);
+ s1 = new wchar_t[i];
+ i = 0; while (s1[i++] = (wchar_t)(*s++));
+ }
+
+ openglDisplay->RenderText(s1, 1, (float)X, (float)Y, 0.F, &TheLayerProp.AspectText, &TheLayerProp.TextParam);
+
+ //szv: delete temporary wide string
+ if (sizeof(Techar) != sizeof(wchar_t))
+ delete[] s1;
}
void OpenGl_GraphicDriver::TextSize (const Standard_CString AText, const Standard_ShortReal AHeight, Standard_ShortReal& AWidth, Standard_ShortReal& AnAscent, Standard_ShortReal& ADescent) const
{
+ if (!TheLayerProp.ListId || openglDisplay.IsNull()) return;
+
+ const Standard_ShortReal height = (AHeight < 0)? DefaultTextHeight() : AHeight;
+
+ if ( TheLayerProp.TextParam.Height != height || TheLayerProp.FontChanged || TheLayerProp.FontCurrent == 0 )
+ {
+ TheLayerProp.TextParam.Height = (int )height;
+ TheLayerProp.FontCurrent = openglDisplay->FindFont(TheLayerProp.AspectText.Font(), TheLayerProp.AspectText.FontAspect(), (int )height);
+ TheLayerProp.FontChanged = Standard_False;
+ }
+
TCollection_ExtendedString estr(AText);
- call_togl_textsize2d ((Techar *)estr.ToExtString(), AHeight, &AWidth, &AnAscent, &ADescent);
- if (MyTraceLevel) {
- PrintFunction ("call_togl_textsize2d");
- PrintString ("Text", AText);
- PrintShortReal ("AHeight", AHeight);
- PrintShortReal ("AWidth", AWidth);
- PrintShortReal ("AnAscent", AnAscent);
- PrintShortReal ("ADescent", ADescent);
+ const Techar *s = (const Techar *)estr.ToExtString();
+
+ //szv: conversion of Techar to wchar_t
+ wchar_t *s1 = (wchar_t*)s;
+ if (sizeof(Techar) != sizeof(wchar_t))
+ {
+ Tint i = 0; while (s[i++]);
+ s1 = new wchar_t[i];
+ i = 0; while (s1[i++] = (wchar_t)(*s++));
}
+
+ int aWidth = 0, anAscent = 0, aDescent = 0;
+ openglDisplay->StringSize(s1, aWidth, anAscent, aDescent);
+
+ //szv: delete temporary wide string
+ if (sizeof(Techar) != sizeof(wchar_t))
+ delete[] s1;
+
+ AWidth = (Standard_ShortReal) aWidth;
+ AnAscent = (Standard_ShortReal) anAscent;
+ ADescent = (Standard_ShortReal) aDescent;
}