return Standard_False;
}
-Standard_Boolean OpenGl_GraphicDriver::UnProjectRaster (const Graphic3d_CView& ACView, const Standard_Integer Axm, const Standard_Integer Aym, const Standard_Integer AXM, const Standard_Integer AYM, const Standard_Integer AU, const Standard_Integer AV, Standard_ShortReal& Ax, Standard_ShortReal& Ay, Standard_ShortReal& Az)
+Standard_Boolean OpenGl_GraphicDriver::UnProjectRaster (const Graphic3d_CView& ACView, const Standard_Integer /*Axm*/, const Standard_Integer Aym, const Standard_Integer /*AXM*/, const Standard_Integer AYM, const Standard_Integer AU, const Standard_Integer AV, Standard_ShortReal& Ax, Standard_ShortReal& Ay, Standard_ShortReal& Az)
{
const OpenGl_CView *aCView = (const OpenGl_CView *)ACView.ptrView;
if (!aCView)
return aCView->View->ProjectRasterToObject( aWidth, aHeight, AU, (AYM-1)-Aym-AV, Ax, Ay, Az );
}
-Standard_Boolean OpenGl_GraphicDriver::UnProjectRasterWithRay (const Graphic3d_CView& ACView, const Standard_Integer Axm, const Standard_Integer Aym, const Standard_Integer AXM, const Standard_Integer AYM, const Standard_Integer AU, const Standard_Integer AV, Standard_ShortReal& Ax, Standard_ShortReal& Ay, Standard_ShortReal& Az, Standard_ShortReal& Dx, Standard_ShortReal& Dy, Standard_ShortReal& Dz)
+Standard_Boolean OpenGl_GraphicDriver::UnProjectRasterWithRay (const Graphic3d_CView& ACView, const Standard_Integer /*Axm*/, const Standard_Integer Aym, const Standard_Integer /*AXM*/, const Standard_Integer AYM, const Standard_Integer AU, const Standard_Integer AV, Standard_ShortReal& Ax, Standard_ShortReal& Ay, Standard_ShortReal& Az, Standard_ShortReal& Dx, Standard_ShortReal& Dy, Standard_ShortReal& Dz)
{
const OpenGl_CView *aCView = (const OpenGl_CView *)ACView.ptrView;
if (!aCView)
aCView->WS->Resize (theCView.DefWindow);
}
-void OpenGl_GraphicDriver::Redraw (const Graphic3d_CView& ACView, const Aspect_CLayer2d& ACUnderLayer, const Aspect_CLayer2d& ACOverLayer, const Standard_Integer x, const Standard_Integer y, const Standard_Integer width, const Standard_Integer height)
+void OpenGl_GraphicDriver::Redraw (const Graphic3d_CView& ACView,
+ const Aspect_CLayer2d& ACUnderLayer,
+ const Aspect_CLayer2d& ACOverLayer,
+ const Standard_Integer /*x*/,
+ const Standard_Integer /*y*/,
+ const Standard_Integer /*width*/,
+ const Standard_Integer /*height*/)
{
const OpenGl_CView *aCView = (const OpenGl_CView *)ACView.ptrView;
if (aCView)