return !aCtx.IsNull() && aCtx->hasFlatShading != OpenGl_FeatureNotAvailable ? 1 : 0;
case Graphic3d_TypeOfLimit_IsWorkaroundFBO:
return !aCtx.IsNull() && aCtx->MaxTextureSize() != aCtx->MaxDumpSizeX() ? 1 : 0;
+ case Graphic3d_TypeOfLimit_HasMeshEdges:
+ return !aCtx.IsNull() && aCtx->hasGeometryStage != OpenGl_FeatureNotAvailable ? 1 : 0;
case Graphic3d_TypeOfLimit_NB:
return 0;
}