// Created by: Sergey ZERCHANINOV
// Copyright (c) 2011-2013 OPEN CASCADE SAS
//
-// The content of this file is subject to the Open CASCADE Technology Public
-// License Version 6.5 (the "License"). You may not use the content of this file
-// except in compliance with the License. Please obtain a copy of the License
-// at http://www.opencascade.org and read it completely before using this file.
+// This file is part of Open CASCADE Technology software library.
//
-// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
-// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
+// This library is free software; you can redistribute it and/or modify it under
+// the terms of the GNU Lesser General Public License version 2.1 as published
+// by the Free Software Foundation, with special exception defined in the file
+// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
+// distribution for complete text of the license and disclaimer of any warranty.
//
-// The Original Code and all software distributed under the License is
-// distributed on an "AS IS" basis, without warranty of any kind, and the
-// Initial Developer hereby disclaims all such warranties, including without
-// limitation, any warranties of merchantability, fitness for a particular
-// purpose or non-infringement. Please see the License for the specific terms
-// and conditions governing the rights and limitations under the License.
+// Alternatively, this file may be used under the terms of Open CASCADE
+// commercial license or contractual agreement.
#include <OpenGl_GraphicDriver.hxx>
-
#include <OpenGl_Context.hxx>
+#include <OpenGl_Flipper.hxx>
+#include <OpenGl_GraduatedTrihedron.hxx>
+#include <OpenGl_Group.hxx>
#include <OpenGl_CView.hxx>
#include <OpenGl_View.hxx>
+#include <OpenGl_StencilTest.hxx>
+#include <OpenGl_Text.hxx>
+#include <OpenGl_Trihedron.hxx>
#include <OpenGl_Workspace.hxx>
+#include <Aspect_GraphicDeviceDefinitionError.hxx>
+#include <Message_Messenger.hxx>
+#include <OSD_Environment.hxx>
+#include <Standard_NotImplemented.hxx>
+
+#if !defined(_WIN32) && !defined(__ANDROID__) && (!defined(__APPLE__) || defined(MACOSX_USE_GLX))
+ #include <X11/Xlib.h> // XOpenDisplay()
+#endif
+
+#if defined(HAVE_EGL) || defined(__ANDROID__)
+ #include <EGL/egl.h>
+#endif
+
IMPLEMENT_STANDARD_HANDLE(OpenGl_GraphicDriver,Graphic3d_GraphicDriver)
IMPLEMENT_STANDARD_RTTIEXT(OpenGl_GraphicDriver,Graphic3d_GraphicDriver)
namespace
{
- // Global switch - shared by whole TKOpenGl module. To be removed.
- static Standard_Boolean TheToUseVbo = Standard_True;
-
static const Handle(OpenGl_Context) TheNullGlCtx;
-};
-
-// Pour eviter de "mangler" MetaGraphicDriverFactory, le nom de la
-// fonction qui cree un Graphic3d_GraphicDriver.
-// En effet, ce nom est recherche par la methode DlSymb de la
-// classe OSD_SharedLibrary dans la methode SetGraphicDriver de la
-// classe Graphic3d_GraphicDevice
-extern "C" {
-#if defined(_MSC_VER) // disable MS VC++ warning on C-style function returning C++ object
- #pragma warning(push)
- #pragma warning(disable:4190)
-#endif
- Standard_EXPORT Handle(Graphic3d_GraphicDriver) MetaGraphicDriverFactory (const Standard_CString theShrName)
- {
- Handle(OpenGl_GraphicDriver) aDriver = new OpenGl_GraphicDriver (theShrName);
- return aDriver;
- }
-#if defined(_MSC_VER)
- #pragma warning(pop)
-#endif
}
// =======================================================================
// function : OpenGl_GraphicDriver
// purpose :
// =======================================================================
-OpenGl_GraphicDriver::OpenGl_GraphicDriver (const Standard_CString theShrName)
-: Graphic3d_GraphicDriver (theShrName),
+OpenGl_GraphicDriver::OpenGl_GraphicDriver (const Handle(Aspect_DisplayConnection)& theDisp,
+ const Standard_Boolean theToInitialize)
+: Graphic3d_GraphicDriver (theDisp),
+ myIsOwnContext (Standard_False),
+#if defined(HAVE_EGL) || defined(__ANDROID__)
+ myEglDisplay ((Aspect_Display )EGL_NO_DISPLAY),
+ myEglContext ((Aspect_RenderingContext )EGL_NO_CONTEXT),
+ myEglConfig (NULL),
+#endif
+ myCaps (new OpenGl_Caps()),
myMapOfView (1, NCollection_BaseAllocator::CommonBaseAllocator()),
myMapOfWS (1, NCollection_BaseAllocator::CommonBaseAllocator()),
myMapOfStructure (1, NCollection_BaseAllocator::CommonBaseAllocator()),
- myUserDrawCallback (NULL)
+ myUserDrawCallback (NULL),
+ myTempText (new OpenGl_Text())
{
- //
+#if !defined(_WIN32) && !defined(__ANDROID__) && (!defined(__APPLE__) || defined(MACOSX_USE_GLX))
+ if (myDisplayConnection.IsNull())
+ {
+ //Aspect_GraphicDeviceDefinitionError::Raise ("OpenGl_GraphicDriver: cannot connect to X server!");
+ return;
+ }
+
+ Display* aDisplay = myDisplayConnection->GetDisplay();
+ Bool toSync = ::getenv ("CSF_GraphicSync") != NULL
+ || ::getenv ("CALL_SYNCHRO_X") != NULL;
+ XSynchronize (aDisplay, toSync);
+
+#if !defined(HAVE_EGL)
+ // does the server know about OpenGL & GLX?
+ int aDummy;
+ if (!XQueryExtension (aDisplay, "GLX", &aDummy, &aDummy, &aDummy))
+ {
+ ::Message::DefaultMessenger()->Send ("OpenGl_GraphicDriver, this system doesn't appear to support OpenGL!", Message_Warning);
+ }
+#endif
+#endif
+ if (theToInitialize
+ && !InitContext())
+ {
+ Aspect_GraphicDeviceDefinitionError::Raise ("OpenGl_GraphicDriver: default context can not be initialized!");
+ }
}
// =======================================================================
-// function : UserDrawCallback
+// function : ~OpenGl_GraphicDriver
// purpose :
// =======================================================================
-OpenGl_GraphicDriver::OpenGl_UserDrawCallback_t& OpenGl_GraphicDriver::UserDrawCallback()
+OpenGl_GraphicDriver::~OpenGl_GraphicDriver()
{
- return myUserDrawCallback;
+ ReleaseContext();
}
// =======================================================================
-// function : DefaultTextHeight
+// function : ReleaseContext
// purpose :
// =======================================================================
-Standard_ShortReal OpenGl_GraphicDriver::DefaultTextHeight() const
+void OpenGl_GraphicDriver::ReleaseContext()
{
- return 16.;
+ Handle(OpenGl_Context) aCtxShared;
+ for (NCollection_DataMap<Standard_Integer, Handle(OpenGl_Workspace)>::Iterator aWindowIter (myMapOfWS);
+ aWindowIter.More(); aWindowIter.Next())
+ {
+ const Handle(OpenGl_Workspace)& aWindow = aWindowIter.ChangeValue();
+ const Handle(OpenGl_Context)& aCtx = aWindow->GetGlContext();
+ if (aCtx->MakeCurrent()
+ && aCtxShared.IsNull())
+ {
+ aCtxShared = aCtx;
+ }
+ }
+
+ if (!aCtxShared.IsNull())
+ {
+ aCtxShared->MakeCurrent();
+ }
+ for (NCollection_DataMap<Standard_Integer, Handle(OpenGl_View)>::Iterator aViewIter (myMapOfView);
+ aViewIter.More(); aViewIter.Next())
+ {
+ const Handle(OpenGl_View)& aView = aViewIter.ChangeValue();
+ aView->ReleaseGlResources (aCtxShared);
+ }
+
+ for (NCollection_DataMap<Standard_Integer, OpenGl_Structure*>::Iterator aStructIt (myMapOfStructure);
+ aStructIt.More (); aStructIt.Next())
+ {
+ OpenGl_Structure* aStruct = aStructIt.ChangeValue();
+ aStruct->ReleaseGlResources (aCtxShared);
+ }
+ myTempText->Release (aCtxShared.operator->());
+ myDeviceLostFlag = myDeviceLostFlag || !myMapOfStructure.IsEmpty();
+
+ for (NCollection_DataMap<Standard_Integer, Handle(OpenGl_Workspace)>::Iterator aWindowIter (myMapOfWS);
+ aWindowIter.More(); aWindowIter.Next())
+ {
+ const Handle(OpenGl_Workspace)& aWindow = aWindowIter.ChangeValue();
+ const Handle(OpenGl_Context)& aCtx = aWindow->GetGlContext();
+ aCtx->forcedRelease();
+ }
+
+#if defined(HAVE_EGL) || defined(__ANDROID__)
+ if (myIsOwnContext)
+ {
+ if (myEglContext != (Aspect_RenderingContext )EGL_NO_CONTEXT)
+ {
+ if (eglMakeCurrent ((EGLDisplay )myEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT) != EGL_TRUE)
+ {
+ ::Message::DefaultMessenger()->Send ("OpenGl_GraphicDriver, FAILED to release OpenGL context!", Message_Warning);
+ }
+ eglDestroyContext ((EGLDisplay )myEglDisplay, (EGLContext )myEglContext);
+ }
+
+ if (myEglDisplay != (Aspect_Display )EGL_NO_DISPLAY)
+ {
+ if (eglTerminate ((EGLDisplay )myEglDisplay) != EGL_TRUE)
+ {
+ ::Message::DefaultMessenger()->Send ("OpenGl_GraphicDriver, EGL, eglTerminate FAILED!", Message_Warning);
+ }
+ }
+ }
+
+ myEglDisplay = (Aspect_Display )EGL_NO_DISPLAY;
+ myEglContext = (Aspect_RenderingContext )EGL_NO_CONTEXT;
+ myEglConfig = NULL;
+#endif
+ myIsOwnContext = Standard_False;
}
// =======================================================================
-// function : InvalidateAllWorkspaces
-// purpose : ex-TsmInitUpdateState, deprecated, need to decide what to do with EraseAnimation() call
+// function : InitContext
+// purpose :
// =======================================================================
-void OpenGl_GraphicDriver::InvalidateAllWorkspaces()
+Standard_Boolean OpenGl_GraphicDriver::InitContext()
{
- for (NCollection_DataMap<Standard_Integer, Handle(OpenGl_Workspace)>::Iterator anIt (myMapOfWS);
- anIt.More(); anIt.Next())
+ ReleaseContext();
+#if defined(HAVE_EGL) || defined(__ANDROID__)
+
+#if !defined(_WIN32) && !defined(__ANDROID__) && (!defined(__APPLE__) || defined(MACOSX_USE_GLX))
+ if (myDisplayConnection.IsNull())
{
- anIt.ChangeValue()->EraseAnimation();
+ return Standard_False;
}
+ Display* aDisplay = myDisplayConnection->GetDisplay();
+ myEglDisplay = (Aspect_Display )eglGetDisplay (aDisplay);
+#else
+ myEglDisplay = (Aspect_Display )eglGetDisplay (EGL_DEFAULT_DISPLAY);
+#endif
+ if ((EGLDisplay )myEglDisplay == EGL_NO_DISPLAY)
+ {
+ ::Message::DefaultMessenger()->Send ("Error: no EGL display!", Message_Fail);
+ return Standard_False;
+ }
+
+ EGLint aVerMajor = 0; EGLint aVerMinor = 0;
+ if (eglInitialize ((EGLDisplay )myEglDisplay, &aVerMajor, &aVerMinor) != EGL_TRUE)
+ {
+ ::Message::DefaultMessenger()->Send ("Error: EGL display is unavailable!", Message_Fail);
+ return Standard_False;
+ }
+
+ EGLint aConfigAttribs[] =
+ {
+ EGL_RED_SIZE, 8,
+ EGL_GREEN_SIZE, 8,
+ EGL_BLUE_SIZE, 8,
+ EGL_ALPHA_SIZE, 0,
+ EGL_DEPTH_SIZE, 24,
+ EGL_STENCIL_SIZE, 8,
+ #if defined(GL_ES_VERSION_2_0)
+ EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
+ #else
+ EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT,
+ #endif
+ EGL_NONE
+ };
+
+ EGLint aNbConfigs = 0;
+ if (eglChooseConfig ((EGLDisplay )myEglDisplay, aConfigAttribs, &myEglConfig, 1, &aNbConfigs) != EGL_TRUE
+ || myEglConfig == NULL)
+ {
+ eglGetError();
+ aConfigAttribs[4 * 2 + 1] = 16; // try config with smaller depth buffer
+ if (eglChooseConfig ((EGLDisplay )myEglDisplay, aConfigAttribs, &myEglConfig, 1, &aNbConfigs) != EGL_TRUE
+ || myEglConfig == NULL)
+ {
+ ::Message::DefaultMessenger()->Send ("Error: EGL does not provide compatible configurations!", Message_Fail);
+ return Standard_False;
+ }
+ }
+
+#if defined(GL_ES_VERSION_2_0)
+ EGLint anEglCtxAttribs[] =
+ {
+ EGL_CONTEXT_CLIENT_VERSION, 2,
+ EGL_NONE
+ };
+ if (eglBindAPI (EGL_OPENGL_ES_API) != EGL_TRUE)
+ {
+ ::Message::DefaultMessenger()->Send ("Error: EGL does not provide OpenGL ES client!", Message_Fail);
+ return Standard_False;
+ }
+#else
+ EGLint* anEglCtxAttribs = NULL;
+ if (eglBindAPI (EGL_OPENGL_API) != EGL_TRUE)
+ {
+ ::Message::DefaultMessenger()->Send ("Error: EGL does not provide OpenGL client!", Message_Fail);
+ return Standard_False;
+ }
+#endif
+
+ myEglContext = (Aspect_RenderingContext )eglCreateContext ((EGLDisplay )myEglDisplay, myEglConfig, EGL_NO_CONTEXT, anEglCtxAttribs);
+ if ((EGLContext )myEglContext == EGL_NO_CONTEXT)
+ {
+ ::Message::DefaultMessenger()->Send ("Error: EGL is unable to create OpenGL context!", Message_Fail);
+ return Standard_False;
+ }
+ if (eglMakeCurrent ((EGLDisplay )myEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, (EGLContext )myEglContext) != EGL_TRUE)
+ {
+ ::Message::DefaultMessenger()->Send ("Error: EGL is unable bind OpenGL context!", Message_Fail);
+ return Standard_False;
+ }
+#endif
+ myIsOwnContext = Standard_True;
+ return Standard_True;
+}
+
+#if defined(HAVE_EGL) || defined(__ANDROID__)
+// =======================================================================
+// function : InitEglContext
+// purpose :
+// =======================================================================
+Standard_Boolean OpenGl_GraphicDriver::InitEglContext (Aspect_Display theEglDisplay,
+ Aspect_RenderingContext theEglContext,
+ void* theEglConfig)
+{
+ ReleaseContext();
+#if !defined(_WIN32) && !defined(__ANDROID__) && (!defined(__APPLE__) || defined(MACOSX_USE_GLX))
+ if (myDisplayConnection.IsNull())
+ {
+ return Standard_False;
+ }
+#endif
+
+ if ((EGLDisplay )theEglDisplay == EGL_NO_DISPLAY
+ || (EGLContext )theEglContext == EGL_NO_CONTEXT
+ || theEglConfig == NULL)
+ {
+ return Standard_False;
+ }
+ myEglDisplay = theEglDisplay;
+ myEglContext = theEglContext;
+ myEglConfig = theEglConfig;
+ return Standard_True;
+}
+#endif
+
+// =======================================================================
+// function : InquireLightLimit
+// purpose :
+// =======================================================================
+Standard_Integer OpenGl_GraphicDriver::InquireLightLimit()
+{
+ return OpenGLMaxLights;
+}
+
+// =======================================================================
+// function : InquireViewLimit
+// purpose :
+// =======================================================================
+Standard_Integer OpenGl_GraphicDriver::InquireViewLimit()
+{
+ return 10000;
+}
+
+// =======================================================================
+// function : InquirePlaneLimit
+// purpose :
+// =======================================================================
+Standard_Integer OpenGl_GraphicDriver::InquirePlaneLimit()
+{
+ // NOTE the 2 first planes are reserved for ZClipping
+ const Handle(OpenGl_Context)& aCtx = GetSharedContext();
+ return aCtx.IsNull() ? 0 : Max (aCtx->MaxClipPlanes() - 2, 0);
}
// =======================================================================
-// function : ToUseVBO
+// function : UserDrawCallback
// purpose :
// =======================================================================
-Standard_Boolean OpenGl_GraphicDriver::ToUseVBO()
+OpenGl_GraphicDriver::OpenGl_UserDrawCallback_t& OpenGl_GraphicDriver::UserDrawCallback()
{
- return TheToUseVbo;
+ return myUserDrawCallback;
+}
+
+// =======================================================================
+// function : DefaultTextHeight
+// purpose :
+// =======================================================================
+Standard_ShortReal OpenGl_GraphicDriver::DefaultTextHeight() const
+{
+ return 16.;
}
// =======================================================================
// =======================================================================
void OpenGl_GraphicDriver::EnableVBO (const Standard_Boolean theToTurnOn)
{
- TheToUseVbo = theToTurnOn;
+ myCaps->vboDisable = !theToTurnOn;
}
// =======================================================================
}
// =======================================================================
-// function : BeginAddMode
+// function : DisplayImmediateStructure
// purpose :
// =======================================================================
-Standard_Boolean OpenGl_GraphicDriver::BeginAddMode (const Graphic3d_CView& theCView)
+void OpenGl_GraphicDriver::DisplayImmediateStructure (const Graphic3d_CView& theCView,
+ const Graphic3d_CStructure& theCStructure)
{
- if (theCView.ViewId == -1)
+ OpenGl_CView* aCView = (OpenGl_CView* )theCView.ptrView;
+ OpenGl_Structure* aStructure = (OpenGl_Structure* )&theCStructure;
+ if (aCView == NULL)
{
- return Standard_False;
+ return;
}
+ aCView->View->DisplayImmediateStructure (aStructure);
+}
+
+// =======================================================================
+// function : EraseImmediateStructure
+// purpose :
+// =======================================================================
+void OpenGl_GraphicDriver::EraseImmediateStructure (const Graphic3d_CView& theCView,
+ const Graphic3d_CStructure& theCStructure)
+{
+ OpenGl_CView* aCView = (OpenGl_CView* )theCView.ptrView;
+ OpenGl_Structure* aStructure = (OpenGl_Structure* )&theCStructure;
+ if (aCView == NULL)
+ {
+ return;
+ }
+
+ aCView->View->EraseImmediateStructure (aStructure);
+}
+
+
+// =======================================================================
+// function : Print
+// purpose :
+// =======================================================================
+Standard_Boolean OpenGl_GraphicDriver::Print (const Graphic3d_CView& theCView,
+ const Aspect_CLayer2d& theCUnderLayer,
+ const Aspect_CLayer2d& theCOverLayer,
+ const Aspect_Handle thePrintDC,
+ const Standard_Boolean theToShowBackground,
+ const Standard_CString theFilename,
+ const Aspect_PrintAlgo thePrintAlgorithm,
+ const Standard_Real theScaleFactor) const
+{
const OpenGl_CView* aCView = (const OpenGl_CView* )theCView.ptrView;
- if (aCView != NULL && aCView->WS->BeginAddMode())
+ if (aCView == NULL
+ || !myPrintContext.IsNull())
{
- myImmediateWS = aCView->WS;
- return Standard_True;
+ return Standard_False;
}
- return Standard_False;
+ Standard_Boolean isPrinted = Standard_False;
+ myPrintContext = new OpenGl_PrinterContext();
+#ifdef _WIN32
+ isPrinted = aCView->WS->Print (myPrintContext,
+ theCView,
+ theCUnderLayer,
+ theCOverLayer,
+ thePrintDC,
+ theToShowBackground,
+ theFilename,
+ thePrintAlgorithm,
+ theScaleFactor);
+#else
+ Standard_NotImplemented::Raise ("OpenGl_GraphicDriver::Print is implemented only on Windows");
+#endif
+ myPrintContext.Nullify();
+ return isPrinted;
}
// =======================================================================
-// function : EndAddMode
+// function : ZBufferTriedronSetup
// purpose :
// =======================================================================
-void OpenGl_GraphicDriver::EndAddMode()
+void OpenGl_GraphicDriver::ZBufferTriedronSetup (const Quantity_NameOfColor theXColor,
+ const Quantity_NameOfColor theYColor,
+ const Quantity_NameOfColor theZColor,
+ const Standard_Real theSizeRatio,
+ const Standard_Real theAxisDiametr,
+ const Standard_Integer theNbFacettes)
{
- if (!myImmediateWS.IsNull())
+ OpenGl_Trihedron::Setup (theXColor, theYColor, theZColor, theSizeRatio, theAxisDiametr, theNbFacettes);
+}
+
+// =======================================================================
+// function : TriedronDisplay
+// purpose :
+// =======================================================================
+void OpenGl_GraphicDriver::TriedronDisplay (const Graphic3d_CView& theCView,
+ const Aspect_TypeOfTriedronPosition thePosition,
+ const Quantity_NameOfColor theColor,
+ const Standard_Real theScale,
+ const Standard_Boolean theAsWireframe)
+{
+ const OpenGl_CView* aCView = (const OpenGl_CView* )theCView.ptrView;
+ if (aCView != NULL)
{
- myImmediateWS->EndAddMode();
- myImmediateWS.Nullify();
+ aCView->View->TriedronDisplay (aCView->WS->GetGlContext(), thePosition, theColor, theScale, theAsWireframe);
}
}
// =======================================================================
-// function : BeginImmediatMode
+// function : TriedronErase
// purpose :
// =======================================================================
-Standard_Boolean OpenGl_GraphicDriver::BeginImmediatMode (const Graphic3d_CView& theCView,
- const Aspect_CLayer2d& theCUnderLayer,
- const Aspect_CLayer2d& theCOverLayer,
- const Standard_Boolean theDoubleBuffer,
- const Standard_Boolean theRetainMode)
+void OpenGl_GraphicDriver::TriedronErase (const Graphic3d_CView& theCView)
{
- if (theCView.ViewId == -1)
+ const OpenGl_CView* aCView = (const OpenGl_CView* )theCView.ptrView;
+ if (aCView != NULL)
{
- return Standard_False;
+ aCView->View->TriedronErase (aCView->WS->GetGlContext());
}
+}
+// =======================================================================
+// function : TriedronEcho
+// purpose :
+// =======================================================================
+void OpenGl_GraphicDriver::TriedronEcho (const Graphic3d_CView& ,
+ const Aspect_TypeOfTriedronEcho )
+{
+ // do nothing
+}
+
+// =======================================================================
+// function : Environment
+// purpose :
+// =======================================================================
+void OpenGl_GraphicDriver::Environment (const Graphic3d_CView& theCView)
+{
const OpenGl_CView* aCView = (const OpenGl_CView* )theCView.ptrView;
- if (aCView != NULL && aCView->WS->BeginImmediatMode (theCView, theDoubleBuffer, theRetainMode))
+ if (aCView == NULL)
{
- myImmediateWS = aCView->WS;
- return Standard_True;
+ return;
}
- return Standard_False;
+ aCView->View->SetTextureEnv (aCView->WS->GetGlContext(), theCView.Context.TextureEnv);
+ aCView->View->SetSurfaceDetail ((Visual3d_TypeOfSurfaceDetail)theCView.Context.SurfaceDetail);
}
// =======================================================================
-// function : ClearImmediatMode
+// function : BackgroundImage
// purpose :
// =======================================================================
-void OpenGl_GraphicDriver::ClearImmediatMode (const Graphic3d_CView& theCView,
- const Standard_Boolean theToFlush)
+void OpenGl_GraphicDriver::BackgroundImage (const Standard_CString theFileName,
+ const Graphic3d_CView& theCView,
+ const Aspect_FillMethod theFillStyle)
{
const OpenGl_CView* aCView = (const OpenGl_CView* )theCView.ptrView;
if (aCView != NULL)
{
- aCView->WS->ClearImmediatMode (theCView, theToFlush);
+ aCView->View->CreateBackgroundTexture (theFileName, theFillStyle);
}
}
// =======================================================================
-// function : DrawStructure
+// function : SetBgImageStyle
// purpose :
// =======================================================================
-void OpenGl_GraphicDriver::DrawStructure (const Graphic3d_CStructure& theCStructure)
+void OpenGl_GraphicDriver::SetBgImageStyle (const Graphic3d_CView& theCView,
+ const Aspect_FillMethod theFillStyle)
{
- OpenGl_Structure* aStructure = (OpenGl_Structure* )theCStructure.ptrStructure;
- if (aStructure == NULL)
+ const OpenGl_CView* aCView = (const OpenGl_CView* )theCView.ptrView;
+ if (aCView != NULL)
{
- return;
+ aCView->View->SetBackgroundTextureStyle (theFillStyle);
}
+}
- if (!myImmediateWS.IsNull())
+// =======================================================================
+// function : SetBgGradientStyle
+// purpose :
+// =======================================================================
+void OpenGl_GraphicDriver::SetBgGradientStyle (const Graphic3d_CView& theCView,
+ const Aspect_GradientFillMethod theFillType)
+{
+ const OpenGl_CView* aCView = (const OpenGl_CView* )theCView.ptrView;
+ if (aCView != NULL)
{
- myImmediateWS->DrawStructure (aStructure);
+ aCView->View->SetBackgroundGradientType (theFillType);
}
}
// =======================================================================
-// function : EndImmediatMode
+// function : GraduatedTrihedronDisplay
// purpose :
// =======================================================================
-void OpenGl_GraphicDriver::EndImmediatMode (const Standard_Integer )
+void OpenGl_GraphicDriver::GraduatedTrihedronDisplay (const Graphic3d_CView& theCView,
+ const Graphic3d_CGraduatedTrihedron& theCubic)
{
- if (!myImmediateWS.IsNull())
+ const OpenGl_CView* aCView = (const OpenGl_CView* )theCView.ptrView;
+ if (aCView != NULL)
{
- myImmediateWS->EndImmediatMode();
- myImmediateWS.Nullify();
+ aCView->View->GraduatedTrihedronDisplay (aCView->WS->GetGlContext(), theCubic);
}
}
+
+// =======================================================================
+// function : GraduatedTrihedronErase
+// purpose :
+// =======================================================================
+void OpenGl_GraphicDriver::GraduatedTrihedronErase (const Graphic3d_CView& theCView)
+{
+ const OpenGl_CView* aCView = (const OpenGl_CView* )theCView.ptrView;
+ if (aCView != NULL)
+ {
+ aCView->View->GraduatedTrihedronErase (aCView->WS->GetGlContext());
+ }
+}
+
+// =======================================================================
+// function : GraduatedTrihedronMinMaxValues
+// purpose :
+// =======================================================================
+void OpenGl_GraphicDriver::GraduatedTrihedronMinMaxValues (const Standard_ShortReal theMinX,
+ const Standard_ShortReal theMinY,
+ const Standard_ShortReal theMinZ,
+ const Standard_ShortReal theMaxX,
+ const Standard_ShortReal theMaxY,
+ const Standard_ShortReal theMaxZ)
+{
+ OpenGl_GraduatedTrihedron::SetMinMax (theMinX, theMinY, theMinZ, theMaxX, theMaxY, theMaxZ);
+}