#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF
#define GL_MAX_DRAW_BUFFERS 0x8824
- // OES_texture_half_float
- #define GL_HALF_FLOAT 0x8D61
+ // OpenGL ES 3.0+ or OES_texture_half_float
+ #define GL_HALF_FLOAT 0x140B
+ #define GL_HALF_FLOAT_OES 0x8D61
#endif
#if !defined(HAVE_EGL) && (defined(__ANDROID__) || defined(__QNX__) || defined(HAVE_GLES2) || defined(OCCT_UWP))