#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
// debug ARB extension
- #define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242
- #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243
- #define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244
- #define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245
- #define GL_DEBUG_SOURCE_API_ARB 0x8246
- #define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247
- #define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248
- #define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249
- #define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A
- #define GL_DEBUG_SOURCE_OTHER_ARB 0x824B
- #define GL_DEBUG_TYPE_ERROR_ARB 0x824C
- #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D
- #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E
- #define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F
- #define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250
- #define GL_DEBUG_TYPE_OTHER_ARB 0x8251
- #define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143
- #define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144
- #define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145
- #define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146
- #define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147
- #define GL_DEBUG_SEVERITY_LOW_ARB 0x9148
+ #define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242
+ #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243
+ #define GL_DEBUG_CALLBACK_FUNCTION 0x8244
+ #define GL_DEBUG_CALLBACK_USER_PARAM 0x8245
+ #define GL_DEBUG_SOURCE_API 0x8246
+ #define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247
+ #define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248
+ #define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249
+ #define GL_DEBUG_SOURCE_APPLICATION 0x824A
+ #define GL_DEBUG_SOURCE_OTHER 0x824B
+ #define GL_DEBUG_TYPE_ERROR 0x824C
+ #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D
+ #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E
+ #define GL_DEBUG_TYPE_PORTABILITY 0x824F
+ #define GL_DEBUG_TYPE_PERFORMANCE 0x8250
+ #define GL_DEBUG_TYPE_OTHER 0x8251
+ #define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143
+ #define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144
+ #define GL_DEBUG_LOGGED_MESSAGES 0x9145
+ #define GL_DEBUG_SEVERITY_HIGH 0x9146
+ #define GL_DEBUG_SEVERITY_MEDIUM 0x9147
+ #define GL_DEBUG_SEVERITY_LOW 0x9148
// GL_EXT_texture_buffer for OpenGL ES 3.1+
#define GL_TEXTURE_BUFFER_ARB 0x8C2A