public: //! @name OpenGL 2.1 additives to 2.0
+#if !defined(GL_ES_VERSION_2_0)
+
using theBaseClass_t::glUniformMatrix2x3fv;
using theBaseClass_t::glUniformMatrix3x2fv;
using theBaseClass_t::glUniformMatrix2x4fv;
using theBaseClass_t::glUniformMatrix3x4fv;
using theBaseClass_t::glUniformMatrix4x3fv;
+#endif
+
};
//! OpenGL 2.1 core based on 2.0 version.