aParams->SetFilter (Graphic3d_TOTF_BILINEAR);
aParams->SetAnisoFilter (Graphic3d_LOTA_OFF);
- myTextures.Append (new OpenGl_Texture (aParams));
+ myTextures.Append (new OpenGl_Texture (myKey + "_texture" + myTextures.Size(), aParams));
Handle(OpenGl_Texture)& aTexture = myTextures.ChangeLast();
Image_PixMap aBlackImg;