keepArrayData (Standard_False),
#if !defined(GL_ES_VERSION_2_0)
ffpEnable (Standard_True),
+ useSystemBuffer (Standard_False),
#else
ffpEnable (Standard_False),
+ useSystemBuffer (Standard_True),
#endif
swapInterval (1),
buffersNoSwap (Standard_False),
pntSpritesDisable = theCopy.pntSpritesDisable;
keepArrayData = theCopy.keepArrayData;
ffpEnable = theCopy.ffpEnable;
+ useSystemBuffer = theCopy.useSystemBuffer;
swapInterval = theCopy.swapInterval;
buffersNoSwap = theCopy.buffersNoSwap;
contextStereo = theCopy.contextStereo;