#include <OpenGl_RenderFilter.hxx>
#include <OpenGl_Group.hxx>
+#include <Graphic3d_SequenceOfGroup.hxx>
+
// Forward declaration
class Handle(OpenGl_Workspace);
class Handle(Graphic3d_ClipPlane);
//! for the passed groups.
//! @param theWorkspace [in] the GL workspace, context state.
//! @param theGroups [in] the group of primitives to be capped.
- Standard_EXPORT static void RenderCapping (const Handle(OpenGl_Workspace)& theWorkspace,
- const OpenGl_ListOfGroup& theGroups);
+ Standard_EXPORT static void RenderCapping (const Handle(OpenGl_Workspace)& theWorkspace,
+ const Graphic3d_SequenceOfGroup& theGroups);
//! Render infinite capping plane.
//! @param theWorkspace [in] the GL workspace, context state.