-// File: OpenGl_AspectText.hxx
-// Created: 13 July 2011
-// Author: Sergey ZERCHANINOV
-// Copyright: OPEN CASCADE 2011
+// Created on: 2011-07-13
+// Created by: Sergey ZERCHANINOV
+// Copyright (c) 2011-2012 OPEN CASCADE SAS
+//
+// The content of this file is subject to the Open CASCADE Technology Public
+// License Version 6.5 (the "License"). You may not use the content of this file
+// except in compliance with the License. Please obtain a copy of the License
+// at http://www.opencascade.org and read it completely before using this file.
+//
+// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
+// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
+//
+// The Original Code and all software distributed under the License is
+// distributed on an "AS IS" basis, without warranty of any kind, and the
+// Initial Developer hereby disclaims all such warranties, including without
+// limitation, any warranties of merchantability, fitness for a particular
+// purpose or non-infringement. Please see the License for the specific terms
+// and conditions governing the rights and limitations under the License.
#ifndef OpenGl_AspectText_Header
#define OpenGl_AspectText_Header
-#include <InterfaceGraphic_telem.hxx>
-#include <OSD_FontAspect.hxx>
+#include <InterfaceGraphic_Graphic3d.hxx>
+#include <Font_FontAspect.hxx>
#include <Aspect_TypeOfStyleText.hxx>
#include <Aspect_TypeOfDisplayText.hxx>
class OpenGl_AspectText : public OpenGl_Element
{
- public:
- OpenGl_AspectText ();
- virtual ~OpenGl_AspectText ();
+public:
+
+ OpenGl_AspectText();
+ virtual ~OpenGl_AspectText();
void SetContext (const CALL_DEF_CONTEXTTEXT &AContext);
int IsZoomable() const { return myZoomable; }
float Angle() const { return myAngle; }
- OSD_FontAspect FontAspect() const { return myFontAspect; }
+ Font_FontAspect FontAspect() const { return myFontAspect; }
const char * Font() const { return myFont; }
const TEL_COLOUR & Color() const { return myColor; }
Aspect_TypeOfStyleText StyleType() const { return myStyleType; }
Aspect_TypeOfDisplayText DisplayType() const { return myDisplayType; }
const TEL_COLOUR & SubtitleColor() const { return mySubtitleColor; }
- virtual void Render (const Handle(OpenGl_Workspace) &AWorkspace) const;
+ virtual void Render (const Handle(OpenGl_Workspace)& theWorkspace) const;
+ virtual void Release (const Handle(OpenGl_Context)& theContext);
- protected:
+protected:
void SetFontName (const char *AFont);
+protected:
+
int myZoomable;
float myAngle;
- OSD_FontAspect myFontAspect;
+ Font_FontAspect myFontAspect;
const char *myFont;
//float mySpace;
//float myExpan;
Aspect_TypeOfDisplayText myDisplayType;
TEL_COLOUR mySubtitleColor;
- public:
- IMPLEMENT_MEMORY_OPERATORS
+public:
+
+ DEFINE_STANDARD_ALLOC
+
};
#endif //OpenGl_AspectText_Header