OpenGl_AspectText::OpenGl_AspectText ()
: myZoomable(0),
myAngle(0.0F),
- myFontAspect(OSD_FA_Regular),
+ myFontAspect(Font_FA_Regular),
myFont(NULL),
//mySpace(0.3F),
//myExpan(1.0F),
{
myZoomable = (int) AContext.TextZoomable;
myAngle = (float) AContext.TextAngle;
- myFontAspect = (OSD_FontAspect) AContext.TextFontAspect;
+ myFontAspect = (Font_FontAspect) AContext.TextFontAspect;
//mySpace = (float) AContext.Space;
//myExpan = (float) AContext.Expan;
myColor.rgb[0] = (float) AContext.Color.r;