Standard_EXPORT void SetAspect (const CALL_DEF_CONTEXTLINE& theAspect);
- const TEL_COLOUR & Color() const { return myColor; }
- Aspect_TypeOfLine Type() const { return myType; }
+ const TEL_COLOUR& Color() const { return myColor; }
+ TEL_COLOUR& ChangeColor() { return myColor; }
+ Aspect_TypeOfLine Type() const { return myType; }
float Width() const { return myWidth; }
//! Init and return OpenGl shader program resource.