DS : DataSource from MeshVS = 0;
Id : Integer = -1;
Priority : BuilderPriority from MeshVS = MeshVS_BP_Vector;
- IsSimplePrs : Boolean = Standard_False ) returns mutable VectorPrsBuilder from MeshVS;
+ IsSimplePrs : Boolean = Standard_False ) returns VectorPrsBuilder from MeshVS;
Build ( me; Prs : Presentation from Prs3d;
IDs : PackedMapOfInteger;