//! Computes presentation using builders added to sequence. Each builder computes
//! own part of mesh presentation according to its type.
- Standard_EXPORT virtual void Compute (const Handle(PrsMgr_PresentationManager3d)& PM, const Handle(Prs3d_Presentation)& Prs, const Standard_Integer DisplayMode) Standard_OVERRIDE;
-
+ Standard_EXPORT virtual void Compute (const Handle(PrsMgr_PresentationManager)& thePrsMgr,
+ const Handle(Prs3d_Presentation)& thePrs,
+ const Standard_Integer theDispMode) Standard_OVERRIDE;
+
//! Computes selection according to SelectMode
- Standard_EXPORT virtual void ComputeSelection (const Handle(SelectMgr_Selection)& Sel, const Standard_Integer SelectMode) Standard_OVERRIDE;
-
+ Standard_EXPORT virtual void ComputeSelection (const Handle(SelectMgr_Selection)& theSel,
+ const Standard_Integer theSelMode) Standard_OVERRIDE;
+
//! Draw selected owners presentation
- Standard_EXPORT virtual void HilightSelected (const Handle(PrsMgr_PresentationManager3d)& PM, const SelectMgr_SequenceOfOwner& Owners) Standard_OVERRIDE;
-
+ Standard_EXPORT virtual void HilightSelected (const Handle(PrsMgr_PresentationManager)& thePrsMgr,
+ const SelectMgr_SequenceOfOwner& theOwners) Standard_OVERRIDE;
+
//! Draw hilighted owner presentation
- Standard_EXPORT virtual void HilightOwnerWithColor (const Handle(PrsMgr_PresentationManager3d)& thePM,
+ Standard_EXPORT virtual void HilightOwnerWithColor (const Handle(PrsMgr_PresentationManager)& thePM,
const Handle(Prs3d_Drawer)& theColor,
const Handle(SelectMgr_EntityOwner)& theOwner) Standard_OVERRIDE;
-
+
//! Clears internal selection presentation
Standard_EXPORT virtual void ClearSelected() Standard_OVERRIDE;