// dump info on cross face errors
Standard_Integer nbErr = aCheck.NbCrossFaceErrors();
if (nbErr > 0) {
- di << "cross face errors: {face1, node1, face2, node2, distance}" << "\n";
+ di << "cross face errors: {face1, node1, face2, node2, distance}\n";
for (i=1; i <= nbErr; i++) {
Standard_Integer iF1, n1, iF2, n2;
Standard_Real aVal;
// dump info on edges
Standard_Integer nbAsync = aCheck.NbAsyncEdges();
if (nbAsync > 0) {
- di << "async edges:" << "\n";
+ di << "async edges:\n";
for (i=1; i <= nbAsync; i++) {
Standard_Integer ie = aCheck.GetAsyncEdgeNum(i);
di << ie << " ";
// dump info on free nodes
Standard_Integer nbFreeNodes = aCheck.NbFreeNodes();
if (nbFreeNodes > 0) {
- di << "free nodes (in pairs: face / node): " << "\n";
+ di << "free nodes (in pairs: face / node): \n";
for (i=1; i <= nbFreeNodes; i++) {
Standard_Integer iface, inode;
aCheck.GetFreeNodeNum(i, iface, inode);