} CALL_DEF_VERTEX;
-/* SOURCE LUMINEUSE */
-
-typedef struct {
-
- int WsId;
-
- int ViewId;
-
- int LightId;
-
- int Active;
-
- int LightType;
-
- int Headlight;
-
- CALL_DEF_COLOR Color;
-
- CALL_DEF_VERTEX Position;
-
- CALL_DEF_VERTEX Direction;
-
- float Concentration;
-
- float Attenuation[2];
-
- float Angle;
-
-} CALL_DEF_LIGHT;
-
-
/* ORIENTATION */
typedef struct {