{
const Standard_Real UVMaxStep = 0.001;
const Standard_Real Deflection = (hasCone) ? 0.085 : 0.1;
- myIntersector.SetTolerances(TolArc, TolTang, UVMaxStep, Deflection);
+ myIntersector.SetTolerances(TolArc, TolTang, UVMaxStep, Deflection);
}
if((myHS1->IsUClosed() && !myHS1->IsUPeriodic()) ||
Handle(IntPatch_WLine)::DownCast(L);
#ifdef OCCT_DEBUG
- //WL->Dump();
+ //WL->Dump(0);
#endif
//