#include <Bnd_Box.hxx>
#include <BndLib_Add3dCurve.hxx>
-#include <BOPCol_MapOfInteger.hxx>
+#include <TColStd_MapOfInteger.hxx>
#include <BRep_Tool.hxx>
#include <BRepAdaptor_Curve.hxx>
#include <ElCLib.hxx>
Standard_Real aTi11, aTi12, aTi21, aTi22;
Standard_Real aTj11, aTj12, aTj21, aTj22;
Standard_Real aRes1, aRes2, dTR1, dTR2;
- BOPCol_MapOfInteger aMI;
+ TColStd_MapOfInteger aMI;
//
aRes1 = Resolution(myCurve1.Curve().Curve(),
myCurve1.GetType(), myResCoeff1, myTol);