inline const gp_Vec& IntSurf_PathPoint::Direction3d () const {
- if (istgt) {StdFail_UndefinedDerivative::Raise();}
+ if (istgt) {throw StdFail_UndefinedDerivative();}
return vectg;
}
inline const gp_Dir2d& IntSurf_PathPoint::Direction2d () const {
- if (istgt) {StdFail_UndefinedDerivative::Raise();}
+ if (istgt) {throw StdFail_UndefinedDerivative();}
return dirtg;
}