// Created on: 1993-02-02
// Created by: Laurent BUCHARD
// Copyright (c) 1993-1999 Matra Datavision
-// Copyright (c) 1999-2012 OPEN CASCADE SAS
+// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
-// The content of this file is subject to the Open CASCADE Technology Public
-// License Version 6.5 (the "License"). You may not use the content of this file
-// except in compliance with the License. Please obtain a copy of the License
-// at http://www.opencascade.org and read it completely before using this file.
+// This file is part of Open CASCADE Technology software library.
//
-// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
-// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
+// This library is free software; you can redistribute it and/or modify it under
+// the terms of the GNU Lesser General Public License version 2.1 as published
+// by the Free Software Foundation, with special exception defined in the file
+// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
+// distribution for complete text of the license and disclaimer of any warranty.
//
-// The Original Code and all software distributed under the License is
-// distributed on an "AS IS" basis, without warranty of any kind, and the
-// Initial Developer hereby disclaims all such warranties, including without
-// limitation, any warranties of merchantability, fitness for a particular
-// purpose or non-infringement. Please see the License for the specific terms
-// and conditions governing the rights and limitations under the License.
-
+// Alternatively, this file may be used under the terms of Open CASCADE
+// commercial license or contractual agreement.
// modified by Edward AGAPOV (eap) Tue Jan 22 12:29:55 2002
// modified by Oleg FEDYAED (ofv) Fri Nov 29 16:08:02 2002
#include <IntPatch_PrmPrmIntersection.ixx>
-#include <IntPatch_TheInterfPolyhedron.hxx>
-#include <IntPatch_ThePWalkingInter.hxx>
+#include <IntPatch_InterferencePolyhedron.hxx>
+#include <IntWalk_PWalking.hxx>
#include <IntPatch_WLine.hxx>
#include <IntPatch_RstInt.hxx>
#include <IntPatch_Line.hxx>
-#include <Handle_IntSurf_LineOn2S.hxx>
#include <IntSurf_PntOn2S.hxx>
#include <IntSurf_LineOn2S.hxx>
#include <TColStd_Array1OfReal.hxx>
#include <TColStd_HArray1OfReal.hxx>
static void SectionPointToParameters(const Intf_SectionPoint& Sp,
- const IntPatch_Polyhedron& Surf1,
- const IntPatch_Polyhedron& Surf2,
- Standard_Real& u1,
- Standard_Real& v1,
- Standard_Real& u2,
- Standard_Real& v2);
+ const IntPatch_Polyhedron& Surf1,
+ const IntPatch_Polyhedron& Surf2,
+ Standard_Real& u1,
+ Standard_Real& v1,
+ Standard_Real& u2,
+ Standard_Real& v2);
static
- void AdjustOnPeriodic(const Handle(Adaptor3d_HSurface)& Surf1,
- const Handle(Adaptor3d_HSurface)& Surf2,
- IntPatch_SequenceOfLine& aSLin);
+void AdjustOnPeriodic(const Handle(Adaptor3d_HSurface)& Surf1,
+ const Handle(Adaptor3d_HSurface)& Surf2,
+ IntPatch_SequenceOfLine& aSLin);
static
- IntSurf_PntOn2S MakeNewPoint(const IntSurf_PntOn2S& replacePnt,
- const IntSurf_PntOn2S& oldPnt,
- const Standard_Real* Periods);
+IntSurf_PntOn2S MakeNewPoint(const IntSurf_PntOn2S& replacePnt,
+ const IntSurf_PntOn2S& oldPnt,
+ const Standard_Real* Periods);
static Standard_Boolean IsPointOnLine(const IntSurf_PntOn2S &thePOn2S,
const Handle(IntPatch_WLine) &theWLine,
const Handle(IntPatch_WLine) &theWLine,
const Standard_Real Deflection);
+//=======================================================================
+//function : DublicateOfLinesProcessing
+//purpose : Decides, if rejecting current line is necessary
+//=======================================================================
+static void DublicateOfLinesProcessing( const IntWalk_PWalking& thePW,
+ const Standard_Integer theWLID,
+ IntPatch_SequenceOfLine& theLines,
+ Standard_Boolean& theIsRejectReq)
+{
+ const Handle(IntPatch_WLine)& anExistWL =
+ *((Handle(IntPatch_WLine)*)&theLines.Value(theWLID));
+ const Standard_Integer aNbPrevPoints = anExistWL->NbPnts();
+ const Standard_Integer aNbCurrPoints = thePW.NbPoints();
+
+ if(aNbPrevPoints < aNbCurrPoints)
+ {//Remove preview line
+ theLines.Remove(theWLID);
+ theIsRejectReq = Standard_False;
+ }
+ else if(aNbPrevPoints == aNbCurrPoints)
+ {
+ Standard_Real aLPrev = 0.0, aLCurr = 0.0;
+ for(Standard_Integer aNbPP = 1; aNbPP < aNbPrevPoints; aNbPP++)
+ {
+ const gp_Pnt aP1prev(anExistWL->Point(aNbPP).Value()),
+ aP2prev(anExistWL->Point(aNbPP+1).Value());
+ const gp_Pnt aP1curr(thePW.Value(aNbPP).Value()),
+ aP2curr(thePW.Value(aNbPP+1).Value());
+
+ aLPrev += aP1prev.Distance(aP2prev);
+ aLCurr += aP1curr.Distance(aP2curr);
+ }
+
+ if(aLPrev < aLCurr)
+ {//Remove preview line
+ theLines.Remove(theWLID);
+ theIsRejectReq = Standard_False;
+ }
+ }
+}
//==================================================================================
// function :
// purpose :
//==================================================================================
void IntPatch_PrmPrmIntersection::Perform (const Handle(Adaptor3d_HSurface)& Surf1,
- const Handle(Adaptor3d_TopolTool)& D1,
- const Standard_Real TolTangency,
- const Standard_Real Epsilon,
- const Standard_Real Deflection,
- const Standard_Real Increment)
+ const Handle(Adaptor3d_TopolTool)& D1,
+ const Standard_Real TolTangency,
+ const Standard_Real Epsilon,
+ const Standard_Real Deflection,
+ const Standard_Real Increment)
{
IntPatch_Polyhedron Poly1( Surf1, D1->NbSamplesU(), D1->NbSamplesV() );
Perform( Surf1, Poly1, D1, TolTangency, Epsilon, Deflection, Increment );
// purpose :
//==================================================================================
void IntPatch_PrmPrmIntersection::Perform (const Handle(Adaptor3d_HSurface)& Surf1,
- const IntPatch_Polyhedron& Poly1,
- const Handle(Adaptor3d_TopolTool)& D1,
- const Handle(Adaptor3d_HSurface)& Surf2,
- const Handle(Adaptor3d_TopolTool)& D2,
- const Standard_Real TolTangency,
- const Standard_Real Epsilon,
- const Standard_Real Deflection,
- const Standard_Real Increment)
+ const IntPatch_Polyhedron& Poly1,
+ const Handle(Adaptor3d_TopolTool)& D1,
+ const Handle(Adaptor3d_HSurface)& Surf2,
+ const Handle(Adaptor3d_TopolTool)& D2,
+ const Standard_Real TolTangency,
+ const Standard_Real Epsilon,
+ const Standard_Real Deflection,
+ const Standard_Real Increment)
{
IntPatch_Polyhedron Poly2( Surf2 );
Perform( Surf1, Poly1, D1, Surf2, Poly2, D2, TolTangency, Epsilon, Deflection, Increment);
// purpose :
//==================================================================================
void IntPatch_PrmPrmIntersection::Perform (const Handle(Adaptor3d_HSurface)& Surf1,
- const Handle(Adaptor3d_TopolTool)& D1,
- const Handle(Adaptor3d_HSurface)& Surf2,
- const IntPatch_Polyhedron& Poly2,
- const Handle(Adaptor3d_TopolTool)& D2,
- const Standard_Real TolTangency,
- const Standard_Real Epsilon,
- const Standard_Real Deflection,
- const Standard_Real Increment)
+ const Handle(Adaptor3d_TopolTool)& D1,
+ const Handle(Adaptor3d_HSurface)& Surf2,
+ const IntPatch_Polyhedron& Poly2,
+ const Handle(Adaptor3d_TopolTool)& D2,
+ const Standard_Real TolTangency,
+ const Standard_Real Epsilon,
+ const Standard_Real Deflection,
+ const Standard_Real Increment)
{
IntPatch_Polyhedron Poly1( Surf1 );
Perform( Surf1, Poly1, D1, Surf2, Poly2, D2, TolTangency, Epsilon, Deflection, Increment );
// purpose :
//==================================================================================
void IntPatch_PrmPrmIntersection::Perform (const Handle(Adaptor3d_HSurface)& Surf1,
- const IntPatch_Polyhedron& Poly1,
- const Handle(Adaptor3d_TopolTool)& D1,
- const Handle(Adaptor3d_HSurface)& Surf2,
- const IntPatch_Polyhedron& Poly2,
- const Handle(Adaptor3d_TopolTool)& D2,
- const Standard_Real TolTangency,
- const Standard_Real Epsilon,
- const Standard_Real Deflection,
- const Standard_Real Increment)
+ const IntPatch_Polyhedron& Poly1,
+ const Handle(Adaptor3d_TopolTool)& D1,
+ const Handle(Adaptor3d_HSurface)& Surf2,
+ const IntPatch_Polyhedron& Poly2,
+ const Handle(Adaptor3d_TopolTool)& D2,
+ const Standard_Real TolTangency,
+ const Standard_Real Epsilon,
+ const Standard_Real Deflection,
+ const Standard_Real Increment)
{
- IntPatch_TheInterfPolyhedron Interference(Poly1,Poly2);
+ IntPatch_InterferencePolyhedron Interference(Poly1,Poly2);
empt = Standard_True;
done = Standard_True;
SLin.Clear();
TColStd_Array1OfReal StartParams(1,4);
- IntPatch_ThePWalkingInter PW( Surf1, Surf2, TolTangency, Epsilon, Deflection, Increment );
-
+ IntWalk_PWalking PW( Surf1, Surf2, TolTangency, Epsilon, Deflection, Increment );
+
Standard_Real SeuildPointLigne = 15.0 * Increment * Increment; //-- 10 est insuffisant
Standard_Real incidence;
Standard_Real dminiPointLigne;
do {
triok=Standard_True;
for(Standard_Integer b=2; b<=nbLigSec; b++) {
- Standard_Integer nb_B = Interference.LineValue(TabL[b]).NumberOfPoints();
- Standard_Integer nb_A = Interference.LineValue(TabL[b-1]).NumberOfPoints();
- if( nb_B > nb_A ) {
- Standard_Integer tyu=TabL[b];
- TabL[b]=TabL[b-1];
- TabL[b-1]=tyu;
- triok=Standard_False;
- }
+ Standard_Integer nb_B = Interference.LineValue(TabL[b]).NumberOfPoints();
+ Standard_Integer nb_A = Interference.LineValue(TabL[b-1]).NumberOfPoints();
+ if( nb_B > nb_A ) {
+ Standard_Integer tyu=TabL[b];
+ TabL[b]=TabL[b-1];
+ TabL[b-1]=tyu;
+ triok=Standard_False;
+ }
}
} while( triok==Standard_False );
Standard_Integer *TabPtDep = new Standard_Integer [nbp+1];
Standard_Integer ilig;
for( ilig = 1; ilig <= nbp; ilig++)
- TabPtDep[ilig]=0;
+ TabPtDep[ilig]=0;
Standard_Real UminLig1,VminLig1,UmaxLig1,VmaxLig1;
Standard_Real UminLig2,VminLig2,UmaxLig2,VmaxLig2;
VmaxLig2=VminLig2;
for( ilig = 2; ilig <= nbp; ilig++ ) {
- SectionPointToParameters(LineSec.GetPoint(ilig),Poly1,Poly2,U1,V1,U2,V2);
+ SectionPointToParameters(LineSec.GetPoint(ilig),Poly1,Poly2,U1,V1,U2,V2);
- if(U1>UmaxLig1) UmaxLig1=U1;
- if(V1>VmaxLig1) VmaxLig1=V1;
- if(U2>UmaxLig2) UmaxLig2=U2;
- if(V2>VmaxLig2) VmaxLig2=V2;
+ if(U1>UmaxLig1) UmaxLig1=U1;
+ if(V1>VmaxLig1) VmaxLig1=V1;
+ if(U2>UmaxLig2) UmaxLig2=U2;
+ if(V2>VmaxLig2) VmaxLig2=V2;
- if(U1<UminLig1) UminLig1=U1;
- if(V1<VminLig1) VminLig1=V1;
- if(U2<UminLig2) UminLig2=U2;
- if(V2<VminLig2) VminLig2=V2;
+ if(U1<UminLig1) UminLig1=U1;
+ if(V1<VminLig1) VminLig1=V1;
+ if(U2<UminLig2) UminLig2=U2;
+ if(V2<VminLig2) VminLig2=V2;
}
-
+
Standard_Integer nbps2 = (nbp>3)? (nbp/2) : 1;
Standard_Integer NombreDePointsDeDepartDuCheminement = 0;
Standard_Integer IndicePointdeDepart1 = 0,IndicePointdeDepart2 = 0;
Standard_Boolean lignetrouvee=Standard_False;
do {
- NombreDePointsDeDepartDuCheminement++;
- if(NombreDePointsDeDepartDuCheminement == 1) {
- incidence=3.0;
- Standard_Integer nbp1_4=nbp/4;
- Standard_Integer nbp3_4=nbp-nbp1_4;
-
- Standard_Integer nsp;
- for(nsp=nbp/2; nsp<nbp3_4; nsp++) {
- Standard_Real CurrentIncidence = LineSec.GetPoint(nsp).Incidence();
- if(CurrentIncidence < incidence) {
- nbps2 = nsp;
- incidence = 0.9*CurrentIncidence;
- }
- }
-
- for(nsp=nbp/2; nsp>nbp1_4; nsp--) {
- Standard_Real CurrentIncidence = LineSec.GetPoint(nsp).Incidence();
- if(CurrentIncidence < incidence) {
- nbps2 = nsp;
- incidence = 0.9*CurrentIncidence;
- }
- }
-
- if(nbp<3)
- NombreDePointsDeDepartDuCheminement=3;
-
- IndicePointdeDepart1 = nbps2;
- }
- else if(NombreDePointsDeDepartDuCheminement == 2) {
- if(IndicePointdeDepart1 == 1) {
- nbps2 = nbp/2;
- IndicePointdeDepart2 = nbps2;
- }
- else {
- nbps2 = 1;
- IndicePointdeDepart2 = 1;
- }
- }
- else if(NombreDePointsDeDepartDuCheminement == 3) {
- if(IndicePointdeDepart1 == nbp)
- nbps2 = (IndicePointdeDepart1+IndicePointdeDepart2)/2;
- else
- nbps2 = nbp;
- }
- else {
- nbps2 = NombreDePointsDeDepartDuCheminement-3;
- NombreDePointsDeDepartDuCheminement++;
- }
-
- if(TabPtDep[nbps2]==0) {
- TabPtDep[nbps2]=1;
- SectionPointToParameters(LineSec.GetPoint(nbps2),Poly1,Poly2,U1,V1,U2,V2);
-
- StartParams(1) = U1;
- StartParams(2) = V1;
- StartParams(3) = U2;
- StartParams(4) = V2;
-
- HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
- dminiPointLigne = SeuildPointLigne + SeuildPointLigne;
-
- if(HasStartPoint) {
- StartPOn2S.Parameters(pu1,pv1,pu2,pv2);
- NbLigCalculee = SLin.Length();
- Standard_Integer l;
- for( l=1; (l <= NbLigCalculee) && (dminiPointLigne >= SeuildPointLigne); l++) {
- const Handle(IntPatch_WLine)& testwline = *((Handle(IntPatch_WLine)*)&SLin.Value(l));
+ NombreDePointsDeDepartDuCheminement++;
+ if(NombreDePointsDeDepartDuCheminement == 1) {
+ incidence=3.0;
+ Standard_Integer nbp1_4=nbp/4;
+ Standard_Integer nbp3_4=nbp-nbp1_4;
+
+ Standard_Integer nsp;
+ for(nsp=nbp/2; nsp<nbp3_4; nsp++) {
+ Standard_Real CurrentIncidence = LineSec.GetPoint(nsp).Incidence();
+ if(CurrentIncidence < incidence) {
+ nbps2 = nsp;
+ incidence = 0.9*CurrentIncidence;
+ }
+ }
+
+ for(nsp=nbp/2; nsp>nbp1_4; nsp--) {
+ Standard_Real CurrentIncidence = LineSec.GetPoint(nsp).Incidence();
+ if(CurrentIncidence < incidence) {
+ nbps2 = nsp;
+ incidence = 0.9*CurrentIncidence;
+ }
+ }
+
+ if(nbp<3)
+ NombreDePointsDeDepartDuCheminement=3;
+
+ IndicePointdeDepart1 = nbps2;
+ }
+ else if(NombreDePointsDeDepartDuCheminement == 2) {
+ if(IndicePointdeDepart1 == 1) {
+ nbps2 = nbp/2;
+ IndicePointdeDepart2 = nbps2;
+ }
+ else {
+ nbps2 = 1;
+ IndicePointdeDepart2 = 1;
+ }
+ }
+ else if(NombreDePointsDeDepartDuCheminement == 3) {
+ if(IndicePointdeDepart1 == nbp)
+ nbps2 = (IndicePointdeDepart1+IndicePointdeDepart2)/2;
+ else
+ nbps2 = nbp;
+ }
+ else {
+ nbps2 = NombreDePointsDeDepartDuCheminement-3;
+ NombreDePointsDeDepartDuCheminement++;
+ }
+
+ if(TabPtDep[nbps2]==0) {
+ TabPtDep[nbps2]=1;
+ SectionPointToParameters(LineSec.GetPoint(nbps2),Poly1,Poly2,U1,V1,U2,V2);
+
+ StartParams(1) = U1;
+ StartParams(2) = V1;
+ StartParams(3) = U2;
+ StartParams(4) = V2;
+
+ HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
+ dminiPointLigne = SeuildPointLigne + SeuildPointLigne;
+
+ if(HasStartPoint) {
+ StartPOn2S.Parameters(pu1,pv1,pu2,pv2);
+ NbLigCalculee = SLin.Length();
+ Standard_Integer l;
+ for( l=1; (l <= NbLigCalculee) && (dminiPointLigne >= SeuildPointLigne); l++) {
+ const Handle(IntPatch_WLine)& testwline = *((Handle(IntPatch_WLine)*)&SLin.Value(l));
if (IsPointOnLine(StartPOn2S, testwline, Deflection)) {
dminiPointLigne = 0.0;
}
- } // for ( l ...
-
- if(dminiPointLigne > SeuildPointLigne) {
- PW.Perform(StartParams,UminLig1,VminLig1,UminLig2,VminLig2,UmaxLig1,VmaxLig1,UmaxLig2,VmaxLig2);
- if(PW.IsDone()) {
- if(PW.NbPoints()>2) {
- RejetLigne = Standard_False;
- Point3dDebut = PW.Value(1).Value();
+ } // for ( l ...
+
+ if(dminiPointLigne > SeuildPointLigne) {
+ PW.Perform(StartParams,UminLig1,VminLig1,UminLig2,VminLig2,UmaxLig1,VmaxLig1,UmaxLig2,VmaxLig2);
+ if(PW.IsDone()) {
+ if(PW.NbPoints()>2) {
+ RejetLigne = Standard_False;
+ Point3dDebut = PW.Value(1).Value();
const IntSurf_PntOn2S& PointFin = PW.Value(PW.NbPoints());
Point3dFin = PointFin.Value();
- for( ver = 1 ; (!RejetLigne) && (ver<= NbLigCalculee) ; ver++) {
- const Handle(IntPatch_WLine)& verwline = *((Handle(IntPatch_WLine)*)&SLin.Value(ver));
+ for( ver = 1 ; ver<= NbLigCalculee ; ver++) {
+ const Handle(IntPatch_WLine)& verwline = *((Handle(IntPatch_WLine)*)&SLin.Value(ver));
// Check end point if it is on existing line.
// Start point is checked before.
}
const IntSurf_PntOn2S& verPointDebut = verwline->Point(1);
- const IntSurf_PntOn2S& verPointFin = verwline->Point(verwline->NbPnts());
- if( Point3dDebut.Distance(verPointDebut.Value()) <= TolTangency ) {
- if(Point3dFin.Distance(verPointFin.Value()) <= TolTangency)
- RejetLigne = Standard_True;
- }
- }
-
- if(!RejetLigne) {
- // Calculation transition
- IntSurf_TypeTrans trans1,trans2;
- Standard_Real locu,locv;
- gp_Vec norm1,norm2,d1u,d1v;
- gp_Pnt ptbid;
- Standard_Integer indextg;
- gp_Vec tgline(PW.TangentAtLine(indextg));
- PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
- Surf1->D1(locu,locv,ptbid,d1u,d1v);
- norm1 = d1u.Crossed(d1v);
- PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
- Surf2->D1(locu,locv,ptbid,d1u,d1v);
- norm2 = d1u.Crossed(d1v);
- if(tgline.DotCross(norm2,norm1)>0.) {
- trans1 = IntSurf_Out;
- trans2 = IntSurf_In;
- }
- else {
- trans1 = IntSurf_In;
- trans2 = IntSurf_Out;
- }
-
- Standard_Real TolTang = TolTangency;
- Handle(IntPatch_WLine) wline = new IntPatch_WLine(PW.Line(),Standard_False,trans1,trans2);
- IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf2,Standard_True,TolTang);
- IntPatch_RstInt::PutVertexOnLine(wline,Surf2,D2,Surf1,Standard_False,TolTang);
-
- if(wline->NbVertex() == 0) {
- IntPatch_Point vtx;
- IntSurf_PntOn2S POn2S = PW.Line()->Value(1);
- POn2S.Parameters(pu1,pv1,pu2,pv2);
- vtx.SetValue(Point3dDebut,TolTang,Standard_False);
- vtx.SetParameters(pu1,pv1,pu2,pv2);
- vtx.SetParameter(1);
- wline->AddVertex(vtx);
-
- POn2S = PW.Line()->Value(wline->NbPnts());
- POn2S.Parameters(pu1,pv1,pu2,pv2);
- vtx.SetValue(Point3dFin,TolTang,Standard_False);
- vtx.SetParameters(pu1,pv1,pu2,pv2);
- vtx.SetParameter(wline->NbPnts());
- wline->AddVertex(vtx);
- }
-
- lignetrouvee = Standard_True;
+ const IntSurf_PntOn2S& verPointFin = verwline->Point(verwline->NbPnts());
+ if( (Point3dDebut.Distance(verPointDebut.Value()) <= TolTangency) &&
+ (Point3dFin.Distance(verPointFin.Value()) <= TolTangency))
+ {
+ RejetLigne = Standard_True;
+ break;
+ }
+ }
+
+ if(RejetLigne)
+ {
+ DublicateOfLinesProcessing(PW, ver, SLin, RejetLigne);
+ }
+
+ if(!RejetLigne) {
+ // Calculation transition
+ IntSurf_TypeTrans trans1,trans2;
+ Standard_Real locu,locv;
+ gp_Vec norm1,norm2,d1u,d1v;
+ gp_Pnt ptbid;
+ Standard_Integer indextg;
+ gp_Vec tgline(PW.TangentAtLine(indextg));
+ PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
+ Surf1->D1(locu,locv,ptbid,d1u,d1v);
+ norm1 = d1u.Crossed(d1v);
+ PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
+ Surf2->D1(locu,locv,ptbid,d1u,d1v);
+ norm2 = d1u.Crossed(d1v);
+ if(tgline.DotCross(norm2,norm1)>0.) {
+ trans1 = IntSurf_Out;
+ trans2 = IntSurf_In;
+ }
+ else {
+ trans1 = IntSurf_In;
+ trans2 = IntSurf_Out;
+ }
+
+ Standard_Real TolTang = TolTangency;
+ Handle(IntPatch_WLine) wline = new IntPatch_WLine(PW.Line(),Standard_False,trans1,trans2);
+ IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf2,Standard_True,TolTang);
+ IntPatch_RstInt::PutVertexOnLine(wline,Surf2,D2,Surf1,Standard_False,TolTang);
+
+ if(wline->NbVertex() == 0) {
+ IntPatch_Point vtx;
+ IntSurf_PntOn2S POn2S = PW.Line()->Value(1);
+ POn2S.Parameters(pu1,pv1,pu2,pv2);
+ vtx.SetValue(Point3dDebut,TolTang,Standard_False);
+ vtx.SetParameters(pu1,pv1,pu2,pv2);
+ vtx.SetParameter(1);
+ wline->AddVertex(vtx);
+
+ POn2S = PW.Line()->Value(wline->NbPnts());
+ POn2S.Parameters(pu1,pv1,pu2,pv2);
+ vtx.SetValue(Point3dFin,TolTang,Standard_False);
+ vtx.SetParameters(pu1,pv1,pu2,pv2);
+ vtx.SetParameter(wline->NbPnts());
+ wline->AddVertex(vtx);
+ }
+
+ lignetrouvee = Standard_True;
AddWLine(SLin, wline, Deflection);
- empt = Standard_False;
- }// !RejetLigne
- }// PW.NbPoints()>2
- }// done is True
- }// dminiPointLigne > SeuildPointLigne
- }// HasStartPoint
- }// TabPtDep[nbps2]==0
+ empt = Standard_False;
+ }// !RejetLigne
+ }// PW.NbPoints()>2
+ }// done is True
+ }// dminiPointLigne > SeuildPointLigne
+ }// HasStartPoint
+ }// TabPtDep[nbps2]==0
} while( nbp>5 && ( !( ( (NombreDePointsDeDepartDuCheminement >= 3) && lignetrouvee ) ||
- ( (NombreDePointsDeDepartDuCheminement-3>=nbp) && !lignetrouvee ) ) ) );
+ ( (NombreDePointsDeDepartDuCheminement-3>=nbp) && !lignetrouvee ) ) ) );
delete [] TabPtDep;
}// for( ls ...
Standard_Real UminLig1,VminLig1,UmaxLig1,VmaxLig1;
Standard_Real UminLig2,VminLig2,UmaxLig2,VmaxLig2;
-
+
UminLig1=VminLig1=UminLig2=VminLig2=RealLast();
UmaxLig1=VmaxLig1=UmaxLig2=VmaxLig2=-UminLig1;
if(V1>VmaxLig1) VmaxLig1=V1;
if(U2>UmaxLig2) UmaxLig2=U2;
if(V2>VmaxLig2) VmaxLig2=V2;
-
+
if(U1<UminLig1) UminLig1=U1;
if(V1<VminLig1) VminLig1=V1;
if(U2<UminLig2) UminLig2=U2;
StartParams(2) = V1;
StartParams(3) = U2;
StartParams(4) = V2;
-
+
HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
if(HasStartPoint) {
- StartPOn2S.Parameters(pu1,pv1,pu2,pv2);
- NbLigCalculee = SLin.Length();
- dminiPointLigne = SeuildPointLigne + SeuildPointLigne;
- Standard_Integer l;
- for( l = 1; (l <= NbLigCalculee) && (dminiPointLigne >= SeuildPointLigne); l++) {
- const Handle(IntPatch_WLine)& testwline = *((Handle(IntPatch_WLine)*)&SLin.Value(l));
+ StartPOn2S.Parameters(pu1,pv1,pu2,pv2);
+ NbLigCalculee = SLin.Length();
+ dminiPointLigne = SeuildPointLigne + SeuildPointLigne;
+ Standard_Integer l;
+ for( l = 1; (l <= NbLigCalculee) && (dminiPointLigne >= SeuildPointLigne); l++) {
+ const Handle(IntPatch_WLine)& testwline = *((Handle(IntPatch_WLine)*)&SLin.Value(l));
if (IsPointOnLine(StartPOn2S, testwline, Deflection)) {
dminiPointLigne = 0.0;
}
- }// for( l ...
-
- if(dminiPointLigne > SeuildPointLigne) {
- PW.Perform(StartParams,UminLig1,VminLig1,UminLig2,VminLig2,UmaxLig1,VmaxLig1,UmaxLig2,VmaxLig2);
- if(PW.IsDone()) {
- if(PW.NbPoints()>2) {
- RejetLigne = Standard_False;
- Point3dDebut = PW.Value(1).Value();
+ }// for( l ...
+
+ if(dminiPointLigne > SeuildPointLigne) {
+ PW.Perform(StartParams,UminLig1,VminLig1,UminLig2,VminLig2,UmaxLig1,VmaxLig1,UmaxLig2,VmaxLig2);
+ if(PW.IsDone()) {
+ if(PW.NbPoints()>2) {
+ RejetLigne = Standard_False;
+ Point3dDebut = PW.Value(1).Value();
const IntSurf_PntOn2S& PointFin = PW.Value(PW.NbPoints());
Point3dFin = PointFin.Value();
- for(ver=1 ; (!RejetLigne) && (ver<= NbLigCalculee) ; ver++) {
- const Handle(IntPatch_WLine)& verwline = *((Handle(IntPatch_WLine)*)&SLin.Value(ver));
+ for(ver=1 ; ver<= NbLigCalculee ; ver++) {
+ const Handle(IntPatch_WLine)& verwline = *((Handle(IntPatch_WLine)*)&SLin.Value(ver));
// Check end point if it is on existing line.
// Start point is checked before.
break;
}
- const IntSurf_PntOn2S& verPointDebut = verwline->Point(1);
- const IntSurf_PntOn2S& verPointFin = verwline->Point(verwline->NbPnts());
- if(Point3dDebut.Distance(verPointDebut.Value()) < TolTangency)
- RejetLigne = Standard_True;
- else {
- if(Point3dFin.Distance(verPointFin.Value()) < TolTangency)
- RejetLigne = Standard_True;
- }
- }
-
- if(!RejetLigne) {
- IntSurf_TypeTrans trans1,trans2;
- Standard_Real locu,locv;
- gp_Vec norm1,norm2,d1u,d1v;
- gp_Pnt ptbid;
- Standard_Integer indextg;
- gp_Vec tgline(PW.TangentAtLine(indextg));
- PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
- Surf1->D1(locu,locv,ptbid,d1u,d1v);
- norm1 = d1u.Crossed(d1v);
- PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
- Surf2->D1(locu,locv,ptbid,d1u,d1v);
- norm2 = d1u.Crossed(d1v);
- if(tgline.DotCross(norm2,norm1)>0.) {
- trans1 = IntSurf_Out;
- trans2 = IntSurf_In;
- }
- else {
- trans1 = IntSurf_In;
- trans2 = IntSurf_Out;
- }
-
- Standard_Real TolTang = TolTangency;
- Handle(IntPatch_WLine) wline = new IntPatch_WLine(PW.Line(),Standard_False,trans1,trans2);
- IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf2,Standard_True,TolTang);
- IntPatch_RstInt::PutVertexOnLine(wline,Surf2,D2,Surf1,Standard_False,TolTang);
-
- if(wline->NbVertex() == 0) {
- IntPatch_Point vtx;
- IntSurf_PntOn2S POn2S = PW.Line()->Value(1);
- POn2S.Parameters(pu1,pv1,pu2,pv2);
- vtx.SetValue(Point3dDebut,TolTang,Standard_False);
- vtx.SetParameters(pu1,pv1,pu2,pv2);
- vtx.SetParameter(1);
- wline->AddVertex(vtx);
-
- POn2S = PW.Line()->Value(wline->NbPnts());
- POn2S.Parameters(pu1,pv1,pu2,pv2);
- vtx.SetValue(Point3dFin,TolTang,Standard_False);
- vtx.SetParameters(pu1,pv1,pu2,pv2);
- vtx.SetParameter(wline->NbPnts());
- wline->AddVertex(vtx);
- }
+ const IntSurf_PntOn2S& verPointDebut = verwline->Point(1);
+ const IntSurf_PntOn2S& verPointFin = verwline->Point(verwline->NbPnts());
+ if( (Point3dDebut.Distance(verPointDebut.Value()) < TolTangency) ||
+ (Point3dFin.Distance(verPointFin.Value()) < TolTangency))
+ {
+ RejetLigne = Standard_True;
+ break;
+ }
+ }
+
+ if(RejetLigne)
+ {
+ DublicateOfLinesProcessing(PW, ver, SLin, RejetLigne);
+ }
+
+ if(!RejetLigne) {
+ IntSurf_TypeTrans trans1,trans2;
+ Standard_Real locu,locv;
+ gp_Vec norm1,norm2,d1u,d1v;
+ gp_Pnt ptbid;
+ Standard_Integer indextg;
+ gp_Vec tgline(PW.TangentAtLine(indextg));
+ PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
+ Surf1->D1(locu,locv,ptbid,d1u,d1v);
+ norm1 = d1u.Crossed(d1v);
+ PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
+ Surf2->D1(locu,locv,ptbid,d1u,d1v);
+ norm2 = d1u.Crossed(d1v);
+ if(tgline.DotCross(norm2,norm1)>0.) {
+ trans1 = IntSurf_Out;
+ trans2 = IntSurf_In;
+ }
+ else {
+ trans1 = IntSurf_In;
+ trans2 = IntSurf_Out;
+ }
+
+ Standard_Real TolTang = TolTangency;
+ Handle(IntPatch_WLine) wline = new IntPatch_WLine(PW.Line(),Standard_False,trans1,trans2);
+ IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf2,Standard_True,TolTang);
+ IntPatch_RstInt::PutVertexOnLine(wline,Surf2,D2,Surf1,Standard_False,TolTang);
+
+ if(wline->NbVertex() == 0) {
+ IntPatch_Point vtx;
+ IntSurf_PntOn2S POn2S = PW.Line()->Value(1);
+ POn2S.Parameters(pu1,pv1,pu2,pv2);
+ vtx.SetValue(Point3dDebut,TolTang,Standard_False);
+ vtx.SetParameters(pu1,pv1,pu2,pv2);
+ vtx.SetParameter(1);
+ wline->AddVertex(vtx);
+
+ POn2S = PW.Line()->Value(wline->NbPnts());
+ POn2S.Parameters(pu1,pv1,pu2,pv2);
+ vtx.SetValue(Point3dFin,TolTang,Standard_False);
+ vtx.SetParameters(pu1,pv1,pu2,pv2);
+ vtx.SetParameter(wline->NbPnts());
+ wline->AddVertex(vtx);
+ }
AddWLine(SLin, wline, Deflection);
- empt = Standard_False;
- }// if !RejetLigne
- }// PW.NbPoints()>2
- }// done is True
- }// dminiPointLigne > SeuildPointLigne
+ empt = Standard_False;
+ }// if !RejetLigne
+ }// PW.NbPoints()>2
+ }// done is True
+ }// dminiPointLigne > SeuildPointLigne
}// HasStartPoint
}// for( pz ...
}// for( z ...
// purpose :
//==================================================================================
void IntPatch_PrmPrmIntersection::Perform (const Handle(Adaptor3d_HSurface)& Surf1,
- const IntPatch_Polyhedron& Poly1,
- const Handle(Adaptor3d_TopolTool)& D1,
- const Standard_Real TolTangency,
- const Standard_Real Epsilon,
- const Standard_Real Deflection,
- const Standard_Real Increment)
+ const IntPatch_Polyhedron& Poly1,
+ const Handle(Adaptor3d_TopolTool)& D1,
+ const Standard_Real TolTangency,
+ const Standard_Real Epsilon,
+ const Standard_Real Deflection,
+ const Standard_Real Increment)
{
- IntPatch_TheInterfPolyhedron Interference(Poly1);
+ IntPatch_InterferencePolyhedron Interference(Poly1);
empt = Standard_True;
done = Standard_True;
SLin.Clear();
Standard_Real pu1,pu2,pv1,pv2;
TColStd_Array1OfReal StartParams(1,4);
- IntPatch_ThePWalkingInter PW(Surf1,Surf1,TolTangency,Epsilon,Deflection,Increment);
-
+ IntWalk_PWalking PW(Surf1,Surf1,TolTangency,Epsilon,Deflection,Increment);
+
Standard_Real SeuildPointLigne = 15.0 * Increment * Increment; //-- 10 est insuffisant
Standard_Real incidence;
Standard_Real dminiPointLigne;
Standard_Integer NombreDePointsDeDepartDuCheminement = 0;
Standard_Integer IndicePointdeDepart1 = 0, IndicePointdeDepart2 = 0;
do {
- NombreDePointsDeDepartDuCheminement++;
- if(NombreDePointsDeDepartDuCheminement == 1) {
- incidence = 0.0;
- Standard_Integer nsp1;
- for( nsp1= nbp/2; nsp1 >= 1; nsp1--) {
- SectionPointToParameters(LineSec.GetPoint(nsp1),Poly1,Poly1,U1,V1,U2,V2);
- Standard_Real CurrentIncidence = Abs(U1-U2)+Abs(V1-V2);
- if(CurrentIncidence > incidence) {
- nbps2 = nsp1;
- incidence = CurrentIncidence;
- }
- }
- for( nsp1 = nbp/2; nsp1 <= nbp; nsp1++) {
- SectionPointToParameters(LineSec.GetPoint(nsp1),Poly1,Poly1,U1,V1,U2,V2);
- Standard_Real CurrentIncidence = Abs(U1-U2)+Abs(V1-V2);
- if(CurrentIncidence > incidence) {
- nbps2 = nsp1;
- incidence = CurrentIncidence;
- }
- }
-
- if(nbp<3)
- NombreDePointsDeDepartDuCheminement=3;
-
- IndicePointdeDepart1 = nbps2;
- }
- else if(NombreDePointsDeDepartDuCheminement == 2) {
- if(IndicePointdeDepart1 == 1) {
- nbps2 = nbp/2;
- IndicePointdeDepart2 = nbps2;
- }
- else {
- nbps2 = 1;
- IndicePointdeDepart2 = 1;
- }
- }
- else {
- if(IndicePointdeDepart1 == nbp)
- nbps2 = (IndicePointdeDepart1+IndicePointdeDepart2)/2;
- else
- nbps2 = nbp;
- }
-
- SectionPointToParameters(LineSec.GetPoint(nbps2),Poly1,Poly1,U1,V1,U2,V2);
-
- StartParams(1) = U1;
- StartParams(2) = V1;
- StartParams(3) = U2;
- StartParams(4) = V2;
-
- HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
- dminiPointLigne = SeuildPointLigne + SeuildPointLigne;
- if(HasStartPoint) {
- StartPOn2S.Parameters(pu1,pv1,pu2,pv2);
- if(Abs(pu1-pu2)>1e-7 || Abs(pv1-pv2)>1e-7) {
- NbLigCalculee = SLin.Length();
- Standard_Integer l;
- for( l = 1; (l <= NbLigCalculee) && (dminiPointLigne >= SeuildPointLigne); l++) {
- const Handle(IntPatch_WLine)& testwline = *((Handle(IntPatch_WLine)*)&SLin.Value(l));
- if( (testwline->IsOutSurf1Box(gp_Pnt2d(pu1,pv1))==Standard_False) &&
- (testwline->IsOutSurf2Box(gp_Pnt2d(pu2,pv2))==Standard_False) &&
- (testwline->IsOutBox(StartPOn2S.Value())==Standard_False) ) {
- NbPntOn2SOnLine = testwline->NbPnts();
- Standard_Integer ll;
- for( ll=1; (ll < NbPntOn2SOnLine) && (dminiPointLigne >= SeuildPointLigne); ll++) {
- Standard_Real t,Au1,Av1,Au2,Av2,Bu1,Bv1,Bu2,Bv2;
- testwline->Point(ll).Parameters(Au1,Av1,Au2,Av2);
- testwline->Point(ll+1).Parameters(Bu1,Bv1,Bu2,Bv2);
- if(Au1>Bu1) {
- t=Au1;
- Au1=Bu1;
- Bu1=t;
- }
- if(Av1>Bv1) {
- t=Av1;
- Av1=Bv1;
- Bv1=t;
- }
- Au1-=1.0e-7;
- Av1-=1.0e-7;
- Bu1+=1.0e-7;
- Bv1+=1.0e-7;
-
- if((pu1>=Au1) && (pu1<=Bu1) && (pv1>=Av1) && (pv1<=Bv1))
- dminiPointLigne = 0.0;
- else {
- if((pu2>=Au1) && (pu2<=Bu1) && (pv2>=Av1) && (pv2<=Bv1))
- dminiPointLigne = 0.0;
- }
- }// for( ll ...
- }// if ...
- }// for( l ...
-
- if(dminiPointLigne > SeuildPointLigne) {
- PW.Perform(StartParams);
- if(PW.IsDone()) {
- if(PW.NbPoints()>2) {
- RejetLigne = Standard_False;
- Point3dDebut = PW.Value(1).Value();
- Point3dFin = PW.Value(PW.NbPoints()).Value();
- for(ver=1 ; (!RejetLigne) && (ver<= NbLigCalculee) ; ver++) {
- const Handle(IntPatch_WLine)& verwline = *((Handle(IntPatch_WLine)*)&SLin.Value(ver));
- const IntSurf_PntOn2S& verPointDebut = verwline->Point(1);
- const IntSurf_PntOn2S& verPointFin = verwline->Point(verwline->NbPnts());
- if(Point3dDebut.Distance(verPointDebut.Value()) < TolTangency)
- RejetLigne = Standard_True;
- else {
- if(Point3dFin.Distance(verPointFin.Value()) < TolTangency)
- RejetLigne = Standard_True;
- }
- }
-
- if(!RejetLigne) {
- IntSurf_TypeTrans trans1,trans2;
- Standard_Real locu,locv;
- gp_Vec norm1,norm2,d1u,d1v;
- gp_Pnt ptbid;
- Standard_Integer indextg;
- gp_Vec tgline(PW.TangentAtLine(indextg));
- PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
- Surf1->D1(locu,locv,ptbid,d1u,d1v);
- norm1 = d1u.Crossed(d1v);
- PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
- Surf1->D1(locu,locv,ptbid,d1u,d1v);
- norm2 = d1u.Crossed(d1v);
- if (tgline.DotCross(norm2,norm1)>0.) {
- trans1 = IntSurf_Out;
- trans2 = IntSurf_In;
- }
- else {
- trans1 = IntSurf_In;
- trans2 = IntSurf_Out;
- }
-
- IntSurf_LineOn2S LineOn2S;
- Standard_Integer nbpw,imin,imax,i;
- nbpw = PW.Line()->NbPoints();
- Standard_Real u1,v1,u2,v2;
- i=0;
- do {
- i++;
- imin=i;
- const IntSurf_PntOn2S& Pi = PW.Line()->Value(i);
- Pi.Parameters(u1,v1,u2,v2);
- } while((i<nbpw)&&(Abs(u1-u2)<=1e-6 && Abs(v1-v2)<=1e-6));
-
- if(imin>2)
- imin--;
-
- i=nbpw+1;
- do {
- i--;
- imax=i;
- const IntSurf_PntOn2S& Pi = PW.Line()->Value(i);
- Pi.Parameters(u1,v1,u2,v2);
- } while((i>2)&&(Abs(u1-u2)<=1e-6 && Abs(v1-v2)<=1e-6));
-
- if(imax<nbpw)
- imax++;
-
- if(imin<imax) {
- Handle_IntSurf_LineOn2S PWLine = new IntSurf_LineOn2S();
- for(i=imin;i<=imax;i++)
- PWLine->Add(PW.Line()->Value(i));
-
- Standard_Real TolTang = TolTangency;
- Handle(IntPatch_WLine) wline = new IntPatch_WLine(PWLine,Standard_False,trans1,trans2);
- const IntSurf_PntOn2S& POn2SDeb = wline->Point(1);
- const IntSurf_PntOn2S& POn2SFin = wline->Point(wline->NbPnts());
- if((POn2SDeb.Value()).Distance(POn2SFin.Value()) <= TolTangency) {
- Standard_Real u1t,v1t,u2t,v2t;
- POn2SDeb.Parameters(u1t,v1t,u2t,v2t);
- IntPatch_Point vtx;
- vtx.SetValue(POn2SDeb.Value(),TolTang,Standard_False);
- vtx.SetParameters(u2t,v2t,u1t,v1t);
- vtx.SetParameter(wline->NbPnts());
- wline->SetPoint(wline->NbPnts(),vtx);
- }
- IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf1,Standard_True,TolTang);
- if(wline->NbVertex() == 0) {
- IntPatch_Point vtx;
- IntSurf_PntOn2S POn2S = PW.Line()->Value(1);
- POn2S.Parameters(pu1,pv1,pu2,pv2);
- vtx.SetValue(Point3dDebut,TolTang,Standard_False);
- vtx.SetParameters(pu1,pv1,pu2,pv2);
- vtx.SetParameter(1);
- wline->AddVertex(vtx);
-
- POn2S = PW.Line()->Value(wline->NbPnts());
- POn2S.Parameters(pu1,pv1,pu2,pv2);
- vtx.SetValue(Point3dFin,TolTang,Standard_False);
- vtx.SetParameters(pu1,pv1,pu2,pv2);
- vtx.SetParameter(wline->NbPnts());
- wline->AddVertex(vtx);
- }
- SLin.Append(wline);
- empt = Standard_False;
- }// imin<imax
- }// !RejetLigne
- }// PW.NbPoints()>2
- }// done is True
- }// dminiPointLigne > SeuildPointLigne
- }// Abs || Abs
- }// HasStartPoint
+ NombreDePointsDeDepartDuCheminement++;
+ if(NombreDePointsDeDepartDuCheminement == 1) {
+ incidence = 0.0;
+ Standard_Integer nsp1;
+ for( nsp1= nbp/2; nsp1 >= 1; nsp1--) {
+ SectionPointToParameters(LineSec.GetPoint(nsp1),Poly1,Poly1,U1,V1,U2,V2);
+ Standard_Real CurrentIncidence = Abs(U1-U2)+Abs(V1-V2);
+ if(CurrentIncidence > incidence) {
+ nbps2 = nsp1;
+ incidence = CurrentIncidence;
+ }
+ }
+ for( nsp1 = nbp/2; nsp1 <= nbp; nsp1++) {
+ SectionPointToParameters(LineSec.GetPoint(nsp1),Poly1,Poly1,U1,V1,U2,V2);
+ Standard_Real CurrentIncidence = Abs(U1-U2)+Abs(V1-V2);
+ if(CurrentIncidence > incidence) {
+ nbps2 = nsp1;
+ incidence = CurrentIncidence;
+ }
+ }
+
+ if(nbp<3)
+ NombreDePointsDeDepartDuCheminement=3;
+
+ IndicePointdeDepart1 = nbps2;
+ }
+ else if(NombreDePointsDeDepartDuCheminement == 2) {
+ if(IndicePointdeDepart1 == 1) {
+ nbps2 = nbp/2;
+ IndicePointdeDepart2 = nbps2;
+ }
+ else {
+ nbps2 = 1;
+ IndicePointdeDepart2 = 1;
+ }
+ }
+ else {
+ if(IndicePointdeDepart1 == nbp)
+ nbps2 = (IndicePointdeDepart1+IndicePointdeDepart2)/2;
+ else
+ nbps2 = nbp;
+ }
+
+ SectionPointToParameters(LineSec.GetPoint(nbps2),Poly1,Poly1,U1,V1,U2,V2);
+
+ StartParams(1) = U1;
+ StartParams(2) = V1;
+ StartParams(3) = U2;
+ StartParams(4) = V2;
+
+ HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
+ dminiPointLigne = SeuildPointLigne + SeuildPointLigne;
+ if(HasStartPoint) {
+ StartPOn2S.Parameters(pu1,pv1,pu2,pv2);
+ if(Abs(pu1-pu2)>1e-7 || Abs(pv1-pv2)>1e-7) {
+ NbLigCalculee = SLin.Length();
+ Standard_Integer l;
+ for( l = 1; (l <= NbLigCalculee) && (dminiPointLigne >= SeuildPointLigne); l++) {
+ const Handle(IntPatch_WLine)& testwline = *((Handle(IntPatch_WLine)*)&SLin.Value(l));
+ if( (testwline->IsOutSurf1Box(gp_Pnt2d(pu1,pv1))==Standard_False) &&
+ (testwline->IsOutSurf2Box(gp_Pnt2d(pu2,pv2))==Standard_False) &&
+ (testwline->IsOutBox(StartPOn2S.Value())==Standard_False) ) {
+ NbPntOn2SOnLine = testwline->NbPnts();
+ Standard_Integer ll;
+ for( ll=1; (ll < NbPntOn2SOnLine) && (dminiPointLigne >= SeuildPointLigne); ll++) {
+ Standard_Real t,Au1,Av1,Au2,Av2,Bu1,Bv1,Bu2,Bv2;
+ testwline->Point(ll).Parameters(Au1,Av1,Au2,Av2);
+ testwline->Point(ll+1).Parameters(Bu1,Bv1,Bu2,Bv2);
+ if(Au1>Bu1) {
+ t=Au1;
+ Au1=Bu1;
+ Bu1=t;
+ }
+ if(Av1>Bv1) {
+ t=Av1;
+ Av1=Bv1;
+ Bv1=t;
+ }
+ Au1-=1.0e-7;
+ Av1-=1.0e-7;
+ Bu1+=1.0e-7;
+ Bv1+=1.0e-7;
+
+ if((pu1>=Au1) && (pu1<=Bu1) && (pv1>=Av1) && (pv1<=Bv1))
+ dminiPointLigne = 0.0;
+ else {
+ if((pu2>=Au1) && (pu2<=Bu1) && (pv2>=Av1) && (pv2<=Bv1))
+ dminiPointLigne = 0.0;
+ }
+ }// for( ll ...
+ }// if ...
+ }// for( l ...
+
+ if(dminiPointLigne > SeuildPointLigne) {
+ PW.Perform(StartParams);
+ if(PW.IsDone()) {
+ if(PW.NbPoints()>2) {
+ RejetLigne = Standard_False;
+ Point3dDebut = PW.Value(1).Value();
+ Point3dFin = PW.Value(PW.NbPoints()).Value();
+ for(ver=1 ; ver<= NbLigCalculee ; ver++) {
+ const Handle(IntPatch_WLine)& verwline = *((Handle(IntPatch_WLine)*)&SLin.Value(ver));
+ const IntSurf_PntOn2S& verPointDebut = verwline->Point(1);
+ const IntSurf_PntOn2S& verPointFin = verwline->Point(verwline->NbPnts());
+ if( (Point3dDebut.Distance(verPointDebut.Value()) < TolTangency) ||
+ (Point3dFin.Distance(verPointFin.Value()) < TolTangency))
+ {
+ RejetLigne = Standard_True;
+ break;
+ }
+ }
+
+ if(RejetLigne)
+ {
+ DublicateOfLinesProcessing(PW, ver, SLin, RejetLigne);
+ }
+
+ if(!RejetLigne) {
+ IntSurf_TypeTrans trans1,trans2;
+ Standard_Real locu,locv;
+ gp_Vec norm1,norm2,d1u,d1v;
+ gp_Pnt ptbid;
+ Standard_Integer indextg;
+ gp_Vec tgline(PW.TangentAtLine(indextg));
+ PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
+ Surf1->D1(locu,locv,ptbid,d1u,d1v);
+ norm1 = d1u.Crossed(d1v);
+ PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
+ Surf1->D1(locu,locv,ptbid,d1u,d1v);
+ norm2 = d1u.Crossed(d1v);
+ if (tgline.DotCross(norm2,norm1)>0.) {
+ trans1 = IntSurf_Out;
+ trans2 = IntSurf_In;
+ }
+ else {
+ trans1 = IntSurf_In;
+ trans2 = IntSurf_Out;
+ }
+
+ IntSurf_LineOn2S LineOn2S;
+ Standard_Integer nbpw,imin,imax,i;
+ nbpw = PW.Line()->NbPoints();
+ Standard_Real u1,v1,u2,v2;
+ i=0;
+ do {
+ i++;
+ imin=i;
+ const IntSurf_PntOn2S& Pi = PW.Line()->Value(i);
+ Pi.Parameters(u1,v1,u2,v2);
+ } while((i<nbpw)&&(Abs(u1-u2)<=1e-6 && Abs(v1-v2)<=1e-6));
+
+ if(imin>2)
+ imin--;
+
+ i=nbpw+1;
+ do {
+ i--;
+ imax=i;
+ const IntSurf_PntOn2S& Pi = PW.Line()->Value(i);
+ Pi.Parameters(u1,v1,u2,v2);
+ } while((i>2)&&(Abs(u1-u2)<=1e-6 && Abs(v1-v2)<=1e-6));
+
+ if(imax<nbpw)
+ imax++;
+
+ if(imin<imax) {
+ Handle(IntSurf_LineOn2S) PWLine = new IntSurf_LineOn2S();
+ for(i=imin;i<=imax;i++)
+ PWLine->Add(PW.Line()->Value(i));
+
+ Standard_Real TolTang = TolTangency;
+ Handle(IntPatch_WLine) wline = new IntPatch_WLine(PWLine,Standard_False,trans1,trans2);
+ const IntSurf_PntOn2S& POn2SDeb = wline->Point(1);
+ const IntSurf_PntOn2S& POn2SFin = wline->Point(wline->NbPnts());
+ if((POn2SDeb.Value()).Distance(POn2SFin.Value()) <= TolTangency) {
+ Standard_Real u1t,v1t,u2t,v2t;
+ POn2SDeb.Parameters(u1t,v1t,u2t,v2t);
+ IntPatch_Point vtx;
+ vtx.SetValue(POn2SDeb.Value(),TolTang,Standard_False);
+ vtx.SetParameters(u2t,v2t,u1t,v1t);
+ vtx.SetParameter(wline->NbPnts());
+ wline->SetPoint(wline->NbPnts(),vtx);
+ }
+ IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf1,Standard_True,TolTang);
+ if(wline->NbVertex() == 0) {
+ IntPatch_Point vtx;
+ IntSurf_PntOn2S POn2S = PW.Line()->Value(1);
+ POn2S.Parameters(pu1,pv1,pu2,pv2);
+ vtx.SetValue(Point3dDebut,TolTang,Standard_False);
+ vtx.SetParameters(pu1,pv1,pu2,pv2);
+ vtx.SetParameter(1);
+ wline->AddVertex(vtx);
+
+ POn2S = PW.Line()->Value(wline->NbPnts());
+ POn2S.Parameters(pu1,pv1,pu2,pv2);
+ vtx.SetValue(Point3dFin,TolTang,Standard_False);
+ vtx.SetParameters(pu1,pv1,pu2,pv2);
+ vtx.SetParameter(wline->NbPnts());
+ wline->AddVertex(vtx);
+ }
+ SLin.Append(wline);
+ empt = Standard_False;
+ }// imin<imax
+ }// !RejetLigne
+ }// PW.NbPoints()>2
+ }// done is True
+ }// dminiPointLigne > SeuildPointLigne
+ }// Abs || Abs
+ }// HasStartPoint
} while(nbp>5 && NombreDePointsDeDepartDuCheminement<3);
}// for( ls ...
}// nbLigSec>=1
HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
if(HasStartPoint) {
- StartPOn2S.Parameters(pu1,pv1,pu2,pv2);
- if(Abs(pu1-pu2)>1e-7 || Abs(pv1-pv2)>1e-7) {
- NbLigCalculee = SLin.Length();
- dminiPointLigne = SeuildPointLigne + SeuildPointLigne;
- Standard_Integer l;
- for( l = 1; (l <= NbLigCalculee) && (dminiPointLigne >= SeuildPointLigne); l++) {
- const Handle(IntPatch_WLine)& testwline = *((Handle(IntPatch_WLine)*)&SLin.Value(l));
- if( (testwline->IsOutSurf1Box(gp_Pnt2d(pu1,pv1))==Standard_False) &&
- (testwline->IsOutSurf2Box(gp_Pnt2d(pu2,pv2))==Standard_False) &&
- (testwline->IsOutBox(StartPOn2S.Value())==Standard_False) ) {
- NbPntOn2SOnLine = testwline->NbPnts();
- Standard_Integer ll;
- for( ll = 1; (ll < NbPntOn2SOnLine) && (dminiPointLigne >= SeuildPointLigne); ll++) {
- Standard_Real t,Au1,Av1,Au2,Av2,Bu1,Bv1,Bu2,Bv2;
- testwline->Point(ll).Parameters(Au1,Av1,Au2,Av2);
- testwline->Point(ll+1).Parameters(Bu1,Bv1,Bu2,Bv2);
- if(Au1>Bu1) {
- t=Au1;
- Au1=Bu1;
- Bu1=t;
- }
- if(Av1>Bv1) {
- t=Av1;
- Av1=Bv1;
- Bv1=t;
- }
- Au1-=1.0e-7;
- Av1-=1.0e-7;
- Bu1+=1.0e-7;
- Bv1+=1.0e-7;
- if((pu1>=Au1) && (pu1<=Bu1) && (pv1>=Av1) && (pv1<=Bv1))
- dminiPointLigne = 0.0;
- else {
- if((pu2>=Au1) && (pu2<=Bu1) && (pv2>=Av1) && (pv2<=Bv1))
- dminiPointLigne = 0.0;
- }
- }// for( ll ...
- }// if ...
- }// for( l ...
-
- if(dminiPointLigne > SeuildPointLigne) {
- PW.Perform(StartParams);
- if(PW.IsDone()) {
- if(PW.NbPoints()>2) {
- RejetLigne = Standard_False;
- Point3dDebut = PW.Value(1).Value();
- Point3dFin = PW.Value(PW.NbPoints()).Value();
- for( ver = 1 ; (!RejetLigne) && (ver<= NbLigCalculee) ; ver++) {
- const Handle(IntPatch_WLine)& verwline = *((Handle(IntPatch_WLine)*)&SLin.Value(ver));
- const IntSurf_PntOn2S& verPointDebut = verwline->Point(1);
- const IntSurf_PntOn2S& verPointFin = verwline->Point(verwline->NbPnts());
- if(Point3dDebut.Distance(verPointDebut.Value()) < TolTangency)
- RejetLigne = Standard_True;
- else {
- if(Point3dFin.Distance(verPointFin.Value()) < TolTangency)
- RejetLigne = Standard_True;
- }
- }
-
- if(!RejetLigne) {
- IntSurf_TypeTrans trans1,trans2;
- Standard_Real locu,locv;
- gp_Vec norm1,norm2,d1u,d1v;
- gp_Pnt ptbid;
- Standard_Integer indextg;
- gp_Vec tgline(PW.TangentAtLine(indextg));
- PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
- Surf1->D1(locu,locv,ptbid,d1u,d1v);
- norm1 = d1u.Crossed(d1v);
- PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
- Surf1->D1(locu,locv,ptbid,d1u,d1v);
- norm2 = d1u.Crossed(d1v);
- if(tgline.DotCross(norm2,norm1)>0.) {
- trans1 = IntSurf_Out;
- trans2 = IntSurf_In;
- }
- else {
- trans1 = IntSurf_In;
- trans2 = IntSurf_Out;
- }
-
- IntSurf_LineOn2S LineOn2S;
- Standard_Integer nbp,imin,imax,i;
- nbp = PW.Line()->NbPoints();
- Standard_Real u1,v1,u2,v2;
- i=0;
- do {
- i++;
- imin=i;
- const IntSurf_PntOn2S& Pi = PW.Line()->Value(i);
- Pi.Parameters(u1,v1,u2,v2);
- } while((i<nbp)&&(Abs(u1-u2)<=1e-6 && Abs(v1-v2)<=1e-6));
-
- if(imin>2)
- imin--;
-
- i=nbp+1;
- do {
- i--;
- imax=i;
- const IntSurf_PntOn2S& Pi = PW.Line()->Value(i);
- Pi.Parameters(u1,v1,u2,v2);
- } while((i>2)&&(Abs(u1-u2)<=1e-6 && Abs(v1-v2)<=1e-6));
-
- if(imax<nbp)
- imax++;
-
- if(imin<imax) {
- Handle_IntSurf_LineOn2S PWLine = new IntSurf_LineOn2S();
- for(i=imin;i<=imax;i++)
- PWLine->Add(PW.Line()->Value(i));
-
- Standard_Real TolTang = TolTangency;
- Handle(IntPatch_WLine) wline = new IntPatch_WLine(PWLine,Standard_False,trans1,trans2);
- const IntSurf_PntOn2S& POn2SDeb = wline->Point(1);
- const IntSurf_PntOn2S& POn2SFin = wline->Point(wline->NbPnts());
- if((POn2SDeb.Value()).Distance(POn2SFin.Value()) <= TolTangency) {
- Standard_Real u1t,v1t,u2t,v2t;
- POn2SDeb.Parameters(u1t,v1t,u2t,v2t);
- IntPatch_Point vtx;
- vtx.SetValue(POn2SDeb.Value(),TolTang,Standard_False);
- vtx.SetParameters(u2t,v2t,u1t,v1t);
- vtx.SetParameter(wline->NbPnts());
- wline->SetPoint(wline->NbPnts(),vtx);
- }
-
- IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf1,Standard_True,TolTang);
-
- if(wline->NbVertex() == 0) {
- IntPatch_Point vtx;
- IntSurf_PntOn2S POn2S = PW.Line()->Value(1);
- POn2S.Parameters(pu1,pv1,pu2,pv2);
- vtx.SetValue(Point3dDebut,TolTang,Standard_False);
- vtx.SetParameters(pu1,pv1,pu2,pv2);
- vtx.SetParameter(1);
- wline->AddVertex(vtx);
-
- POn2S = PW.Line()->Value(wline->NbPnts());
- POn2S.Parameters(pu1,pv1,pu2,pv2);
- vtx.SetValue(Point3dFin,TolTang,Standard_False);
- vtx.SetParameters(pu1,pv1,pu2,pv2);
- vtx.SetParameter(wline->NbPnts());
- wline->AddVertex(vtx);
- }
-
- SLin.Append(wline);
- empt = Standard_False;
- }// imin<imax
- }// !RejetLigne
- }// PW.NbPoints()>2
- }// done a True
- }// dminiPointLigne > SeuildPointLigne
- }// Abs || Abs
+ StartPOn2S.Parameters(pu1,pv1,pu2,pv2);
+ if(Abs(pu1-pu2)>1e-7 || Abs(pv1-pv2)>1e-7) {
+ NbLigCalculee = SLin.Length();
+ dminiPointLigne = SeuildPointLigne + SeuildPointLigne;
+ Standard_Integer l;
+ for( l = 1; (l <= NbLigCalculee) && (dminiPointLigne >= SeuildPointLigne); l++) {
+ const Handle(IntPatch_WLine)& testwline = *((Handle(IntPatch_WLine)*)&SLin.Value(l));
+ if( (testwline->IsOutSurf1Box(gp_Pnt2d(pu1,pv1))==Standard_False) &&
+ (testwline->IsOutSurf2Box(gp_Pnt2d(pu2,pv2))==Standard_False) &&
+ (testwline->IsOutBox(StartPOn2S.Value())==Standard_False) ) {
+ NbPntOn2SOnLine = testwline->NbPnts();
+ Standard_Integer ll;
+ for( ll = 1; (ll < NbPntOn2SOnLine) && (dminiPointLigne >= SeuildPointLigne); ll++) {
+ Standard_Real t,Au1,Av1,Au2,Av2,Bu1,Bv1,Bu2,Bv2;
+ testwline->Point(ll).Parameters(Au1,Av1,Au2,Av2);
+ testwline->Point(ll+1).Parameters(Bu1,Bv1,Bu2,Bv2);
+ if(Au1>Bu1) {
+ t=Au1;
+ Au1=Bu1;
+ Bu1=t;
+ }
+ if(Av1>Bv1) {
+ t=Av1;
+ Av1=Bv1;
+ Bv1=t;
+ }
+ Au1-=1.0e-7;
+ Av1-=1.0e-7;
+ Bu1+=1.0e-7;
+ Bv1+=1.0e-7;
+ if((pu1>=Au1) && (pu1<=Bu1) && (pv1>=Av1) && (pv1<=Bv1))
+ dminiPointLigne = 0.0;
+ else {
+ if((pu2>=Au1) && (pu2<=Bu1) && (pv2>=Av1) && (pv2<=Bv1))
+ dminiPointLigne = 0.0;
+ }
+ }// for( ll ...
+ }// if ...
+ }// for( l ...
+
+ if(dminiPointLigne > SeuildPointLigne) {
+ PW.Perform(StartParams);
+ if(PW.IsDone()) {
+ if(PW.NbPoints()>2) {
+ RejetLigne = Standard_False;
+ Point3dDebut = PW.Value(1).Value();
+ Point3dFin = PW.Value(PW.NbPoints()).Value();
+ for( ver = 1 ; ver<= NbLigCalculee ; ver++) {
+ const Handle(IntPatch_WLine)& verwline = *((Handle(IntPatch_WLine)*)&SLin.Value(ver));
+ const IntSurf_PntOn2S& verPointDebut = verwline->Point(1);
+ const IntSurf_PntOn2S& verPointFin = verwline->Point(verwline->NbPnts());
+ if( (Point3dDebut.Distance(verPointDebut.Value()) < TolTangency) ||
+ (Point3dFin.Distance(verPointFin.Value()) < TolTangency))
+ {
+ RejetLigne = Standard_True;
+ break;
+ }
+ }
+
+ if(RejetLigne)
+ {
+ DublicateOfLinesProcessing(PW, ver, SLin, RejetLigne);
+ }
+
+ if(!RejetLigne) {
+ IntSurf_TypeTrans trans1,trans2;
+ Standard_Real locu,locv;
+ gp_Vec norm1,norm2,d1u,d1v;
+ gp_Pnt ptbid;
+ Standard_Integer indextg;
+ gp_Vec tgline(PW.TangentAtLine(indextg));
+ PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
+ Surf1->D1(locu,locv,ptbid,d1u,d1v);
+ norm1 = d1u.Crossed(d1v);
+ PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
+ Surf1->D1(locu,locv,ptbid,d1u,d1v);
+ norm2 = d1u.Crossed(d1v);
+ if(tgline.DotCross(norm2,norm1)>0.) {
+ trans1 = IntSurf_Out;
+ trans2 = IntSurf_In;
+ }
+ else {
+ trans1 = IntSurf_In;
+ trans2 = IntSurf_Out;
+ }
+
+ IntSurf_LineOn2S LineOn2S;
+ Standard_Integer nbp,imin,imax,i;
+ nbp = PW.Line()->NbPoints();
+ Standard_Real u1,v1,u2,v2;
+ i=0;
+ do {
+ i++;
+ imin=i;
+ const IntSurf_PntOn2S& Pi = PW.Line()->Value(i);
+ Pi.Parameters(u1,v1,u2,v2);
+ } while((i<nbp)&&(Abs(u1-u2)<=1e-6 && Abs(v1-v2)<=1e-6));
+
+ if(imin>2)
+ imin--;
+
+ i=nbp+1;
+ do {
+ i--;
+ imax=i;
+ const IntSurf_PntOn2S& Pi = PW.Line()->Value(i);
+ Pi.Parameters(u1,v1,u2,v2);
+ } while((i>2)&&(Abs(u1-u2)<=1e-6 && Abs(v1-v2)<=1e-6));
+
+ if(imax<nbp)
+ imax++;
+
+ if(imin<imax) {
+ Handle(IntSurf_LineOn2S) PWLine = new IntSurf_LineOn2S();
+ for(i=imin;i<=imax;i++)
+ PWLine->Add(PW.Line()->Value(i));
+
+ Standard_Real TolTang = TolTangency;
+ Handle(IntPatch_WLine) wline = new IntPatch_WLine(PWLine,Standard_False,trans1,trans2);
+ const IntSurf_PntOn2S& POn2SDeb = wline->Point(1);
+ const IntSurf_PntOn2S& POn2SFin = wline->Point(wline->NbPnts());
+ if((POn2SDeb.Value()).Distance(POn2SFin.Value()) <= TolTangency) {
+ Standard_Real u1t,v1t,u2t,v2t;
+ POn2SDeb.Parameters(u1t,v1t,u2t,v2t);
+ IntPatch_Point vtx;
+ vtx.SetValue(POn2SDeb.Value(),TolTang,Standard_False);
+ vtx.SetParameters(u2t,v2t,u1t,v1t);
+ vtx.SetParameter(wline->NbPnts());
+ wline->SetPoint(wline->NbPnts(),vtx);
+ }
+
+ IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf1,Standard_True,TolTang);
+
+ if(wline->NbVertex() == 0) {
+ IntPatch_Point vtx;
+ IntSurf_PntOn2S POn2S = PW.Line()->Value(1);
+ POn2S.Parameters(pu1,pv1,pu2,pv2);
+ vtx.SetValue(Point3dDebut,TolTang,Standard_False);
+ vtx.SetParameters(pu1,pv1,pu2,pv2);
+ vtx.SetParameter(1);
+ wline->AddVertex(vtx);
+
+ POn2S = PW.Line()->Value(wline->NbPnts());
+ POn2S.Parameters(pu1,pv1,pu2,pv2);
+ vtx.SetValue(Point3dFin,TolTang,Standard_False);
+ vtx.SetParameters(pu1,pv1,pu2,pv2);
+ vtx.SetParameter(wline->NbPnts());
+ wline->AddVertex(vtx);
+ }
+
+ SLin.Append(wline);
+ empt = Standard_False;
+ }// imin<imax
+ }// !RejetLigne
+ }// PW.NbPoints()>2
+ }// done a True
+ }// dminiPointLigne > SeuildPointLigne
+ }// Abs || Abs
}// HasStartPoint
}// for ( pz ...
}// for( z ...
// function : NewLine
// purpose :
//==================================================================================
-Handle_IntPatch_Line IntPatch_PrmPrmIntersection::NewLine (const Handle(Adaptor3d_HSurface)& Surf1,
- const Handle(Adaptor3d_HSurface)& Surf2,
- const Standard_Integer NumLine,
- const Standard_Integer Low,
- const Standard_Integer High,
- const Standard_Integer NbPntsToInsert) const
+Handle(IntPatch_Line) IntPatch_PrmPrmIntersection::NewLine (const Handle(Adaptor3d_HSurface)& Surf1,
+ const Handle(Adaptor3d_HSurface)& Surf2,
+ const Standard_Integer NumLine,
+ const Standard_Integer Low,
+ const Standard_Integer High,
+ const Standard_Integer NbPntsToInsert) const
{
Standard_Integer NbPnts = NbPntsToInsert + High - Low;
if(NumLine>NbLines() || NumLine<1 || Low>=High )
U2(Low) = u2;
V2(Low) = v2;
AC(Low) =0.0;
-
- IntPatch_ThePWalkingInter PW(Surf1,Surf2,0.000001,0.000001,0.001,0.001);
-
+
+ IntWalk_PWalking PW(Surf1,Surf2,0.000001,0.000001,0.001,0.001);
+
Standard_Integer i;
for(i=Low+1; i<=High; i++)
- {
- const IntSurf_PntOn2S& Pointi=TheLine->Point(i);
- Pointi.Parameters(u1,v1,u2,v2);
- U1(i) = u1;
- V1(i) = v1;
- U2(i) = u2;
- V2(i) = v2;
-
- Standard_Real du1=u1-U1(i-1);
- Standard_Real dv1=v1-V1(i-1);
-
- AC(i) = AC(i-1) + Sqrt((du1*du1)+(dv1*dv1));
- }
+ {
+ const IntSurf_PntOn2S& Pointi=TheLine->Point(i);
+ Pointi.Parameters(u1,v1,u2,v2);
+ U1(i) = u1;
+ V1(i) = v1;
+ U2(i) = u2;
+ V2(i) = v2;
+
+ Standard_Real du1=u1-U1(i-1);
+ Standard_Real dv1=v1-V1(i-1);
+
+ AC(i) = AC(i-1) + Sqrt((du1*du1)+(dv1*dv1));
+ }
Handle(IntSurf_LineOn2S) ResultPntOn2SLine = new IntSurf_LineOn2S();
-
+
IntSurf_PntOn2S StartPOn2S;
TColStd_Array1OfReal StartParams(1,4);
-
+
ResultPntOn2SLine->Add(TheLine->Point(Low));
-
+
ds = AC(High) / (NbPnts-1);
Standard_Integer Indice = Low;
-
+
Standard_Real dsmin = ds*0.3;
Standard_Real smax = AC(High);
for(i=2,s=ds; (i<NbPnts)&&(s<smax); i++,s+=ds)
+ {
+ while(AC(Indice+1) <= s)
{
- while(AC(Indice+1) <= s)
- {
- ResultPntOn2SLine->Add(TheLine->Point(Indice));
- Indice++;
- }
- Standard_Real a = s - AC(Indice);
- Standard_Real b = AC(Indice+1) - s;
- Standard_Real nab = 1.0/(a+b);
- //----------------------------------------------------------
- //-- Verification : Si Dist au prochain point < dsmin --
- //-- Si Dist au precedent point < dsmin --
- //-- --
- //----------------------------------------------------------
- if((nab > ds)&&(a>dsmin)&&(b>dsmin))
- {
- StartParams(1) = (U1(Indice) * b + U1(Indice+1) * a) * nab;
- StartParams(2) = (V1(Indice) * b + V1(Indice+1) * a) * nab;
- StartParams(3) = (U2(Indice) * b + U2(Indice+1) * a) * nab;
- StartParams(4) = (V2(Indice) * b + V2(Indice+1) * a) * nab;
-
- Standard_Boolean HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
- if(HasStartPoint)
- ResultPntOn2SLine->Add(StartPOn2S);
- }
- else
- s+=dsmin;
+ ResultPntOn2SLine->Add(TheLine->Point(Indice));
+ Indice++;
+ }
+ Standard_Real a = s - AC(Indice);
+ Standard_Real b = AC(Indice+1) - s;
+ Standard_Real nab = 1.0/(a+b);
+ //----------------------------------------------------------
+ //-- Verification : Si Dist au prochain point < dsmin --
+ //-- Si Dist au precedent point < dsmin --
+ //-- --
+ //----------------------------------------------------------
+ if((nab > ds)&&(a>dsmin)&&(b>dsmin))
+ {
+ StartParams(1) = (U1(Indice) * b + U1(Indice+1) * a) * nab;
+ StartParams(2) = (V1(Indice) * b + V1(Indice+1) * a) * nab;
+ StartParams(3) = (U2(Indice) * b + U2(Indice+1) * a) * nab;
+ StartParams(4) = (V2(Indice) * b + V2(Indice+1) * a) * nab;
+
+ Standard_Boolean HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
+ if(HasStartPoint)
+ ResultPntOn2SLine->Add(StartPOn2S);
}
-
+ else
+ s+=dsmin;
+ }
+
ResultPntOn2SLine->Add(TheLine->Point(High));
-
+
return(new IntPatch_WLine(ResultPntOn2SLine,Standard_False));
}
// purpose :
//==================================================================================
void SectionPointToParameters(const Intf_SectionPoint& Sp,
- const IntPatch_Polyhedron& Poly1,
- const IntPatch_Polyhedron& Poly2,
- Standard_Real& u1,
- Standard_Real& v1,
- Standard_Real& u2,
- Standard_Real& v2)
+ const IntPatch_Polyhedron& Poly1,
+ const IntPatch_Polyhedron& Poly2,
+ Standard_Real& u1,
+ Standard_Real& v1,
+ Standard_Real& u2,
+ Standard_Real& v2)
{
Intf_PIType typ;
Standard_Integer Adr1,Adr2;
Standard_Real Param,u,v;
gp_Pnt P(Sp.Pnt());
-
+
Standard_Integer Pt1,Pt2,Pt3;
-
+
Sp.InfoFirst(typ,Adr1,Adr2,Param);
switch(typ) {
case Intf_VERTEX: //-- Adr1 est le numero du vertex
ca = (gp_Vec(PB,PC).Crossed(gp_Vec(PB,P))).Dot(Normale);
cb = (gp_Vec(PC,PA).Crossed(gp_Vec(PC,P))).Dot(Normale);
cabc = ca + cb + cc;
-
+
ca/=cabc; cb/=cabc; cc/=cabc;
-
+
u1 = ca * ua + cb * ub + cc * uc;
v1 = ca * va + cb * vb + cc * vc;
break;
break;
}
}
-
-
+
+
Sp.InfoSecond(typ,Adr1,Adr2,Param);
switch(typ) {
case Intf_VERTEX: //-- Adr1 est le numero du vertex
ca = (gp_Vec(PB,PC).Crossed(gp_Vec(PB,P))).Dot(Normale);
cb = (gp_Vec(PC,PA).Crossed(gp_Vec(PC,P))).Dot(Normale);
cabc = ca + cb + cc;
-
+
ca/=cabc; cb/=cabc; cc/=cabc;
-
+
u2 = ca * ua + cb * ub + cc * uc;
v2 = ca * va + cb * vb + cc * vc;
break;
// purpose :
//==================================================================================
void IntPatch_PrmPrmIntersection::RemplitLin(const Standard_Integer x1,
- const Standard_Integer y1,
- const Standard_Integer z1,
- const Standard_Integer x2,
- const Standard_Integer y2,
- const Standard_Integer z2,
- IntPatch_PrmPrmIntersection_T3Bits& Map) const
+ const Standard_Integer y1,
+ const Standard_Integer z1,
+ const Standard_Integer x2,
+ const Standard_Integer y2,
+ const Standard_Integer z2,
+ IntPatch_PrmPrmIntersection_T3Bits& Map) const
{
int xg,yg,zg;
xg=x1-x2; if(xg<0) xg=-xg;
// purpose :
//==================================================================================
void IntPatch_PrmPrmIntersection::RemplitTri(const Standard_Integer x1,
- const Standard_Integer y1,
- const Standard_Integer z1,
- const Standard_Integer x2,
- const Standard_Integer y2,
- const Standard_Integer z2,
- const Standard_Integer x3,
- const Standard_Integer y3,
- const Standard_Integer z3,
- IntPatch_PrmPrmIntersection_T3Bits& Map) const
+ const Standard_Integer y1,
+ const Standard_Integer z1,
+ const Standard_Integer x2,
+ const Standard_Integer y2,
+ const Standard_Integer z2,
+ const Standard_Integer x3,
+ const Standard_Integer y3,
+ const Standard_Integer z3,
+ IntPatch_PrmPrmIntersection_T3Bits& Map) const
{
if(x1==x2 && x1==x3 && y1==y2 && y1==y3 && z1==z2 && z1==z3) {
if(DansGrille(x1) && DansGrille(y1) && DansGrille(z1)) {
// purpose :
//==================================================================================
void IntPatch_PrmPrmIntersection::Remplit(const Standard_Integer a,
- const Standard_Integer b,
- const Standard_Integer c,
- IntPatch_PrmPrmIntersection_T3Bits& Map) const
+ const Standard_Integer b,
+ const Standard_Integer c,
+ IntPatch_PrmPrmIntersection_T3Bits& Map) const
{
int iax,iay,iaz,ibx,iby,ibz,icx,icy,icz;
if(a!=-1) Map.Add(a);
if(b!=-1) Map.Add(b);
if(c!=-1) Map.Add(c);
-
+
if(a!=-1 && b!=-1 && c!=-1 ) {
IntegerGrille(a,iax,iay,iaz);
IntegerGrille(b,ibx,iby,ibz);
//purpose :
//=======================================================================
void IntPatch_PrmPrmIntersection::Perform (const Handle(Adaptor3d_HSurface)& Surf1,
- const Handle(Adaptor3d_TopolTool)& D1,
- const Handle(Adaptor3d_HSurface)& Surf2,
- const Handle(Adaptor3d_TopolTool)& D2,
- const Standard_Real TolTangency,
- const Standard_Real Epsilon,
- const Standard_Real Deflection,
- const Standard_Real Increment,
+ const Handle(Adaptor3d_TopolTool)& D1,
+ const Handle(Adaptor3d_HSurface)& Surf2,
+ const Handle(Adaptor3d_TopolTool)& D2,
+ const Standard_Real TolTangency,
+ const Standard_Real Epsilon,
+ const Standard_Real Deflection,
+ const Standard_Real Increment,
IntSurf_ListOfPntOn2S& LOfPnts,
const Standard_Boolean RestrictLine)
{
done = Standard_True;
return;
}
-
+
empt = Standard_True;
SLin.Clear();
-
+
Standard_Real UminLig1,VminLig1,UmaxLig1,VmaxLig1;
Standard_Real UminLig2,VminLig2,UmaxLig2,VmaxLig2;
Standard_Real U1,U2,V1,V2;
-
+
UminLig1 = Surf1->FirstUParameter();
VminLig1 = Surf1->FirstVParameter();
UmaxLig1 = Surf1->LastUParameter();
Periods[1] = (Surf1->IsVPeriodic())? Surf1->VPeriod() : 0.;
Periods[2] = (Surf2->IsUPeriodic())? Surf2->UPeriod() : 0.;
Periods[3] = (Surf2->IsVPeriodic())? Surf2->VPeriod() : 0.;
-
+
IntSurf_ListIteratorOfListOfPntOn2S IterLOP1(LOfPnts);
+ if (Surf1->IsUClosed() || Surf1->IsVClosed() ||
+ Surf2->IsUClosed() || Surf2->IsVClosed())
+ {
+ Standard_Real TolPar = Precision::PConfusion();
+ IntSurf_ListOfPntOn2S AdditionalPnts;
+ Standard_Real NewU1, NewV1, NewU2, NewV2;
+ for(; IterLOP1.More(); IterLOP1.Next())
+ {
+ IntSurf_PntOn2S Pnt = IterLOP1.Value();
+ Pnt.Parameters(U1, V1, U2, V2);
+ IntSurf_PntOn2S NewPnt;
+ if (Surf1->IsUClosed())
+ {
+ if (Abs(U1 - Surf1->FirstUParameter()) <= TolPar)
+ {
+ NewU1 = Surf1->LastUParameter();
+ NewPnt.SetValue( NewU1, V1, U2, V2 );
+ AdditionalPnts.Append(NewPnt);
+ }
+ else if (Abs(U1 - Surf1->LastUParameter()) <= TolPar)
+ {
+ NewU1 = Surf1->FirstUParameter();
+ NewPnt.SetValue( NewU1, V1, U2, V2 );
+ AdditionalPnts.Append(NewPnt);
+ }
+ }
+ if (Surf1->IsVClosed())
+ {
+ if (Abs(V1 - Surf1->FirstVParameter()) <= TolPar)
+ {
+ NewV1 = Surf1->LastVParameter();
+ NewPnt.SetValue( U1, NewV1, U2, V2 );
+ AdditionalPnts.Append(NewPnt);
+ }
+ else if (Abs(V1 - Surf1->LastVParameter()) <= TolPar)
+ {
+ NewV1 = Surf1->FirstVParameter();
+ NewPnt.SetValue( U1, NewV1, U2, V2 );
+ AdditionalPnts.Append(NewPnt);
+ }
+ }
+ if (Surf2->IsUClosed())
+ {
+ if (Abs(U2 - Surf2->FirstUParameter()) <= TolPar)
+ {
+ NewU2 = Surf2->LastUParameter();
+ NewPnt.SetValue( U1, V1, NewU2, V2);
+ AdditionalPnts.Append(NewPnt);
+ }
+ else if (Abs(U2 - Surf2->LastUParameter()) <= TolPar)
+ {
+ NewU2 = Surf2->FirstUParameter();
+ NewPnt.SetValue( U1, V1, NewU2, V2);
+ AdditionalPnts.Append(NewPnt);
+ }
+ }
+ if (Surf2->IsVClosed())
+ {
+ if (Abs(V2 - Surf2->FirstVParameter()) <= TolPar)
+ {
+ NewV2 = Surf2->LastVParameter();
+ NewPnt.SetValue( U1, V1, U2, NewV2 );
+ AdditionalPnts.Append(NewPnt);
+ }
+ else if (Abs(V2 - Surf2->LastVParameter()) <= TolPar)
+ {
+ NewV2 = Surf2->FirstVParameter();
+ NewPnt.SetValue( U1, V1, U2, NewV2 );
+ AdditionalPnts.Append(NewPnt);
+ }
+ }
+ }
+ //Cut repeated points
+ for (IterLOP1.Initialize(LOfPnts); IterLOP1.More(); IterLOP1.Next())
+ {
+ IntSurf_PntOn2S aPnt = IterLOP1.Value();
+ aPnt.Parameters(U1, V1, U2, V2);
+ IntSurf_ListIteratorOfListOfPntOn2S iter2(AdditionalPnts);
+ while (iter2.More())
+ {
+ IntSurf_PntOn2S aNewPnt = iter2.Value();
+ aNewPnt.Parameters(NewU1, NewV1, NewU2, NewV2);
+ if (Abs(U1 - NewU1) <= TolPar &&
+ Abs(V1 - NewV1) <= TolPar &&
+ Abs(U2 - NewU2) <= TolPar &&
+ Abs(V2 - NewV2) <= TolPar)
+ AdditionalPnts.Remove(iter2);
+ else
+ iter2.Next();
+ }
+ }
+
+ LOfPnts.Append(AdditionalPnts);
+ }
- for(; IterLOP1.More(); IterLOP1.Next()){
+ for(IterLOP1.Initialize(LOfPnts); IterLOP1.More(); IterLOP1.Next()){
IntSurf_PntOn2S Pnt = IterLOP1.Value();
Pnt.Parameters(U1, V1, U2, V2);
if(U1>UmaxLig1) UmaxLig1=U1;
if(V1>VmaxLig1) VmaxLig1=V1;
if(U2>UmaxLig2) UmaxLig2=U2;
if(V2>VmaxLig2) VmaxLig2=V2;
-
+
if(U1<UminLig1) UminLig1=U1;
if(V1<VminLig1) VminLig1=V1;
if(U2<UminLig2) UminLig2=U2;
if(V2<VminLig2) VminLig2=V2;
}
-
+
Standard_Real SeuildPointLigne = 15.0 * Increment * Increment;
-
+
Standard_Integer NbLigCalculee = 0, ver;
Standard_Real pu1,pu2,pv1,pv2, dminiPointLigne;
Standard_Boolean HasStartPoint,RejetLigne;
gp_Pnt Point3dDebut,Point3dFin;
TColStd_Array1OfReal StartParams(1,4);
- IntPatch_ThePWalkingInter PW(Surf1,Surf2,TolTangency,Epsilon,Deflection,Increment);
-
+ IntWalk_PWalking PW(Surf1,Surf2,TolTangency,Epsilon,Deflection,Increment);
+
IntSurf_ListIteratorOfListOfPntOn2S IterLOP2(LOfPnts);
for(; IterLOP2.More(); IterLOP2.Next() ){
-
+
IntSurf_PntOn2S cPnt = IterLOP2.Value();
cPnt.Parameters(U1, V1, U2, V2);
-
+
StartParams(1) = U1;
StartParams(2) = V1;
StartParams(3) = U2;
StartParams(4) = V2;
-
+
HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
dminiPointLigne = SeuildPointLigne + SeuildPointLigne;
if(HasStartPoint) {
dminiPointLigne = 0.0;
}
}// for( l ...
-
+
if(dminiPointLigne > SeuildPointLigne) {
PW.Perform(StartParams,UminLig1,VminLig1,UminLig2,VminLig2,UmaxLig1,VmaxLig1,UmaxLig2,VmaxLig2);
if(PW.IsDone()) {
- if(PW.NbPoints()>2) {
+ if(PW.NbPoints()>2)
+ {
+ //Try to extend the intersection line to boundary, if it is possibly
+ Standard_Boolean hasBeenAdded = PW.PutToBoundary(Surf1, Surf2);
+
RejetLigne = Standard_False;
Point3dDebut = PW.Value(1).Value();
const IntSurf_PntOn2S& PointFin = PW.Value(PW.NbPoints());
Point3dFin = PointFin.Value();
- for( ver = 1 ; (!RejetLigne) && (ver<= NbLigCalculee) ; ver++) {
+ for( ver = 1 ; ver<= NbLigCalculee ; ver++) {
const Handle(IntPatch_WLine)& verwline = *((Handle(IntPatch_WLine)*)&SLin.Value(ver));
// Check end point if it is on existing line.
const IntSurf_PntOn2S& verPointDebut = verwline->Point(1);
const IntSurf_PntOn2S& verPointFin = verwline->Point(verwline->NbPnts());
- if(Point3dDebut.Distance(verPointDebut.Value()) <= TolTangency) {
- if(Point3dFin.Distance(verPointFin.Value()) <= TolTangency)
- RejetLigne = Standard_True;
+ if( (Point3dDebut.Distance(verPointDebut.Value()) <= TolTangency) &&
+ (Point3dFin.Distance(verPointFin.Value()) <= TolTangency))
+ {
+ RejetLigne = Standard_True;
+ break;
}
}
-
+
+ if(RejetLigne)
+ {
+ DublicateOfLinesProcessing(PW, ver, SLin, RejetLigne);
+ }
+
if(!RejetLigne) {
IntSurf_TypeTrans trans1,trans2;
Standard_Real locu,locv;
trans1 = IntSurf_In;
trans2 = IntSurf_Out;
}
-
+
Standard_Real TolTang = TolTangency;
Handle(IntPatch_WLine) wline = new IntPatch_WLine(PW.Line(),Standard_False,trans1,trans2);
if (RestrictLine){
- IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf2,Standard_True,TolTang);
- IntPatch_RstInt::PutVertexOnLine(wline,Surf2,D2,Surf1,Standard_False,TolTang);
+ IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf2,Standard_True,TolTang,hasBeenAdded);
+ IntPatch_RstInt::PutVertexOnLine(wline,Surf2,D2,Surf1,Standard_False,TolTang,hasBeenAdded);
}
-
+
if(wline->NbVertex() == 0) {
IntPatch_Point vtx;
IntSurf_PntOn2S POn2S = PW.Line()->Value(1);
vtx.SetParameters(pu1,pv1,pu2,pv2);
vtx.SetParameter(1);
wline->AddVertex(vtx);
-
+
POn2S = PW.Line()->Value(wline->NbPnts());
POn2S.Parameters(pu1,pv1,pu2,pv2);
vtx.SetValue(Point3dFin,TolTang,Standard_False);
IntPatch_IType aType = aSLine->ArcType();
if( aType != IntPatch_Walking)
continue;
- const Handle(IntPatch_WLine)& aWLine = (*((Handle(IntPatch_WLine)*)&aSLine));
+ Handle(IntPatch_WLine) aWLine (Handle(IntPatch_WLine)::DownCast (aSLine));
Standard_Integer tnbV = aWLine->NbVertex();
Standard_Integer tiV;
for( tiV = 1; tiV <= tnbV; tiV++ ) {
}
}
}
-
+
if( VDMin != 0 ) {
const Handle(IntPatch_Line)& aSLine = SLin.Value(WLDMin);
- const Handle(IntPatch_WLine)& aWLine = (*((Handle(IntPatch_WLine)*)&aSLine));
+ Handle(IntPatch_WLine) aWLine (Handle(IntPatch_WLine)::DownCast (aSLine));
Standard_Integer tiVpar = (Standard_Integer)aWLine->Vertex(VDMin).ParameterOnLine();
Standard_Integer ciVpar = (Standard_Integer)wline->Vertex(ciV).ParameterOnLine();
Standard_Real u11 = 0., u12 = 0., v11 = 0., v12 = 0.;
Standard_Real u21 = 0., u22 = 0., v21 = 0., v22 = 0.;
wline->Point(ciVpar).Parameters(u11,v11,u12,v12);
aWLine->Point(tiVpar).Parameters(u21,v21,u22,v22);
-
+
Handle(IntSurf_LineOn2S) newL2s = new IntSurf_LineOn2S();
IntSurf_PntOn2S replacePnt = aWLine->Point(tiVpar);
Standard_Integer cNbP = wline->NbPnts();
-
+
TColStd_SequenceOfInteger VPold;
Standard_Integer iPo;
for( iPo = 1; iPo <= cnbV; iPo++ ) {
Standard_Integer IPo = (Standard_Integer) Po;
VPold.Append(IPo);
}
-
+
Standard_Boolean removeNext = Standard_False;
Standard_Boolean removePrev = Standard_False;
if( ciV == 1) {
Standard_Integer dPar = Abs( VPold.Value(ciV) - VPold.Value(ciV+1));
if(dPar > 10) {
- removeNext = Standard_True;
- for( iPo = (ciV+1); iPo <= cnbV; iPo++ )
- VPold.SetValue(iPo, VPold.Value(iPo) - 1 );
- }
+ removeNext = Standard_True;
+ for( iPo = (ciV+1); iPo <= cnbV; iPo++ )
+ VPold.SetValue(iPo, VPold.Value(iPo) - 1 );
+ }
}
else if( ciV == cnbV) {
Standard_Integer dPar = Abs( VPold.Value(ciV) - VPold.Value(ciV-1));
}
}
Standard_Integer pI = (Standard_Integer) ciVpar;
-
+
Standard_Integer iP;
for( iP = 1; iP <= cNbP; iP++) {
if( pI == iP )
else
newL2s->Add(wline->Point(iP));
}
-
+
IntPatch_Point newVtx;
gp_Pnt Pnt3dV = aWLine->Vertex(VDMin).Value();
newVtx.SetValue(Pnt3dV,TolTang,Standard_False);
newVtx.SetParameters(u21,v21,u22,v22);
newVtx.SetParameter(VPold.Value(ciV));
-
+
Handle(IntPatch_WLine) NWLine = new IntPatch_WLine(newL2s,Standard_False,trans1,trans2);
-
+
Standard_Integer iV;
for( iV = 1; iV <= cnbV; iV++ ) {
if( iV == ciV )
NWLine->AddVertex(theVtx);
}
}
-
+
wline = NWLine;
}
}
}// SLin.Length > 0
-
+
AddWLine(SLin, wline, Deflection);
empt = Standard_False;
}// !RejetLigne
//purpose :
//=======================================================================
void IntPatch_PrmPrmIntersection::Perform(const Handle(Adaptor3d_HSurface)& Surf1,
- const Handle(Adaptor3d_TopolTool)& D1,
- const Handle(Adaptor3d_HSurface)& Surf2,
- const Handle(Adaptor3d_TopolTool)& D2,
- const Standard_Real U1Depart,
- const Standard_Real V1Depart,
- const Standard_Real U2Depart,
- const Standard_Real V2Depart,
- const Standard_Real TolTangency,
- const Standard_Real Epsilon,
- const Standard_Real Deflection,
- const Standard_Real Increment) {
-
-
-
-// Standard_Integer NbU1 = D1->NbSamplesU();
-// Standard_Integer NbV1 = D1->NbSamplesV();
-// Standard_Integer NbU2 = D2->NbSamplesU();
-// Standard_Integer NbV2 = D2->NbSamplesV();
+ const Handle(Adaptor3d_TopolTool)& D1,
+ const Handle(Adaptor3d_HSurface)& Surf2,
+ const Handle(Adaptor3d_TopolTool)& D2,
+ const Standard_Real U1Depart,
+ const Standard_Real V1Depart,
+ const Standard_Real U2Depart,
+ const Standard_Real V2Depart,
+ const Standard_Real TolTangency,
+ const Standard_Real Epsilon,
+ const Standard_Real Deflection,
+ const Standard_Real Increment)
+{
+ // Standard_Integer NbU1 = D1->NbSamplesU();
+ // Standard_Integer NbV1 = D1->NbSamplesV();
+ // Standard_Integer NbU2 = D2->NbSamplesU();
+ // Standard_Integer NbV2 = D2->NbSamplesV();
//-- Traitement des Lignes de sections
empt = Standard_True;
done = Standard_True;
SLin.Clear();
-
+
//------------------------------------------------------------
Standard_Real pu1,pu2,pv1,pv2;
-
+
TColStd_Array1OfReal StartParams(1,4);
-
-// Standard_Integer MaxOscill = NbU1;
-// if(MaxOscill < NbU2) MaxOscill=NbU2;
-// if(MaxOscill < NbV1) MaxOscill=NbV1;
-// if(MaxOscill < NbV2) MaxOscill=NbV2;
-
-// Standard_Real nIncrement=Increment;
-// if(MaxOscill>10) {
-// #ifdef DEB
-// cout<<"\n IntPatch_PrmPrmIntersection.gxx : Increment:"<<Increment<<" -> "<<Increment/(0.5*MaxOscill)<<endl;
-// #endif
-// nIncrement/=0.5*MaxOscill;
-// }
-
- IntPatch_ThePWalkingInter PW(Surf1,Surf2,
- TolTangency,
- Epsilon,
- Deflection,
- Increment); //nIncrement);
-
-
+
+ // Standard_Integer MaxOscill = NbU1;
+ // if(MaxOscill < NbU2) MaxOscill=NbU2;
+ // if(MaxOscill < NbV1) MaxOscill=NbV1;
+ // if(MaxOscill < NbV2) MaxOscill=NbV2;
+
+ // Standard_Real nIncrement=Increment;
+ // if(MaxOscill>10) {
+ // #ifdef OCCT_DEBUG
+ // cout<<"\n IntPatch_PrmPrmIntersection.gxx : Increment:"<<Increment<<" -> "<<Increment/(0.5*MaxOscill)<<endl;
+ // #endif
+ // nIncrement/=0.5*MaxOscill;
+ // }
+
+ IntWalk_PWalking PW(Surf1,Surf2,
+ TolTangency,
+ Epsilon,
+ Deflection,
+ Increment); //nIncrement);
+
+
//Standard_Real SeuildPointLigne = 15.0 * Increment * Increment; //-- 10 est insuffisant
//Standard_Real incidence;
//Standard_Real dminiPointLigne;
-
+
Standard_Boolean HasStartPoint;//,RejetLigne;
-
+
IntSurf_PntOn2S StartPOn2S;
-
+
//Standard_Integer ver;
-
+
gp_Pnt Point3dDebut,Point3dFin;
-
+
//------------------------------------------------------------
-
+
StartParams(1) = U1Depart;
StartParams(2) = V1Depart;
StartParams(3) = U2Depart;
StartParams(4) = V2Depart;
-
+
//-----------------------------------------------------------------------
//-- Calcul du premier point de cheminement a partir du point approche --
//-----------------------------------------------------------------------
//-- On verifie qu il n appartient pas --
//-- a une ligne de cheminement deja calculee. --
//-------------------------------------------------
-
+
PW.Perform(StartParams);
if(PW.IsDone()) {
-
+
Point3dDebut = PW.Value(1).Value();
Point3dFin = PW.Value(PW.NbPoints()).Value();
Surf2->D1(locu,locv,ptbid,d1u,d1v);
norm2 = d1u.Crossed(d1v);
if (tgline.DotCross(norm2,norm1)>0.) {
- trans1 = IntSurf_Out;
- trans2 = IntSurf_In;
+ trans1 = IntSurf_Out;
+ trans2 = IntSurf_In;
}
else {
- trans1 = IntSurf_In;
- trans2 = IntSurf_Out;
+ trans1 = IntSurf_In;
+ trans2 = IntSurf_Out;
}
-
-
-
+
+
+
Standard_Real TolTang = TolTangency;
Handle(IntPatch_WLine) wline = new IntPatch_WLine(PW.Line(),Standard_False,trans1,trans2);
IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf2,Standard_True,TolTang);
IntPatch_RstInt::PutVertexOnLine(wline,Surf2,D2,Surf1,Standard_False,TolTang);
-
+
//---------------
if(wline->NbVertex() == 0) {
- IntPatch_Point vtx;
- IntSurf_PntOn2S POn2S = PW.Line()->Value(1);
- POn2S.Parameters(pu1,pv1,pu2,pv2);
- vtx.SetValue(Point3dDebut,TolTang,Standard_False);
- vtx.SetParameters(pu1,pv1,pu2,pv2);
- vtx.SetParameter(1);
- wline->AddVertex(vtx);
-
- POn2S = PW.Line()->Value(wline->NbPnts());
- POn2S.Parameters(pu1,pv1,pu2,pv2);
- vtx.SetValue(Point3dFin,TolTang,Standard_False);
- vtx.SetParameters(pu1,pv1,pu2,pv2);
- vtx.SetParameter(wline->NbPnts());
- wline->AddVertex(vtx);
+ IntPatch_Point vtx;
+ IntSurf_PntOn2S POn2S = PW.Line()->Value(1);
+ POn2S.Parameters(pu1,pv1,pu2,pv2);
+ vtx.SetValue(Point3dDebut,TolTang,Standard_False);
+ vtx.SetParameters(pu1,pv1,pu2,pv2);
+ vtx.SetParameter(1);
+ wline->AddVertex(vtx);
+
+ POn2S = PW.Line()->Value(wline->NbPnts());
+ POn2S.Parameters(pu1,pv1,pu2,pv2);
+ vtx.SetValue(Point3dFin,TolTang,Standard_False);
+ vtx.SetParameters(pu1,pv1,pu2,pv2);
+ vtx.SetParameter(wline->NbPnts());
+ wline->AddVertex(vtx);
}
-
+
//---------------
SLin.Append(wline);
empt = Standard_False;
-
+
}
}
}
// purpose :
//==================================================================================
void AdjustOnPeriodic(const Handle(Adaptor3d_HSurface)& Surf1,
- const Handle(Adaptor3d_HSurface)& Surf2,
- IntPatch_SequenceOfLine& aSLin)
+ const Handle(Adaptor3d_HSurface)& Surf2,
+ IntPatch_SequenceOfLine& aSLin)
{
Standard_Boolean bIsPeriodic[4], bModified, bIsNull, bIsPeriod;
Standard_Integer i, j, k, aNbLines, aNbPx, aIndx, aIndq;
aIndx=1;
aIndq=2;
if (j) {
- aIndx=aNbPx;
- aIndq=aNbPx-1;
+ aIndx=aNbPx;
+ aIndq=aNbPx-1;
}
//
const IntSurf_PntOn2S& aPSx=aL->Value(aIndx);
aPSq.Parameters(uq[0], uq[1], uq[2], uq[3]);
//
for (k=0; k<4; ++k) {
- bIsNull=Standard_False;
- bIsPeriod=Standard_False;
- //
- if (!bIsPeriodic[k]) {
- continue;
- }
- //
- if (fabs(ux[k])<aEps) {
- bModified=Standard_True;
- bIsNull=Standard_True;
- }
- //
- else if (fabs(ux[k]-aPeriod[k])<aEps) {
- bModified=Standard_True;
- bIsPeriod=Standard_True;
- }
- //
- if (bModified) {
- du=fabs(ux[k]-uq[k]);
- if (du > dPeriod[k]) {
- if(bIsNull){
- ux[k]=aPeriod[k];
- }
- if(bIsPeriod) {
- ux[k]=0.;
- }
- }
- }
+ bIsNull=Standard_False;
+ bIsPeriod=Standard_False;
+ //
+ if (!bIsPeriodic[k]) {
+ continue;
+ }
+ //
+ if (fabs(ux[k])<aEps) {
+ bModified=Standard_True;
+ bIsNull=Standard_True;
+ }
+ //
+ else if (fabs(ux[k]-aPeriod[k])<aEps) {
+ bModified=Standard_True;
+ bIsPeriod=Standard_True;
+ }
+ //
+ if (bModified) {
+ du=fabs(ux[k]-uq[k]);
+ if (du > dPeriod[k]) {
+ if(bIsNull){
+ ux[k]=aPeriod[k];
+ }
+ if(bIsPeriod) {
+ ux[k]=0.;
+ }
+ }
+ }
}//for (k=0; k<4; ++k)
if (bModified) {
- IntSurf_PntOn2S aPntOn2S;
- //
- aPntOn2S=aPSx;
- aPntOn2S.SetValue(ux[0], ux[1], ux[2], ux[3]);
- aL->Value(aIndx, aPntOn2S);
+ IntSurf_PntOn2S aPntOn2S;
+ //
+ aPntOn2S=aPSx;
+ aPntOn2S.SetValue(ux[0], ux[1], ux[2], ux[3]);
+ aL->Value(aIndx, aPntOn2S);
}
}//for (j=0; j<1; ++j) {
}//for (i=1; i<=aNbLines; ++i)
{
IntSurf_PntOn2S NewPoint;
NewPoint.SetValue(replacePnt.Value());
-
+
Standard_Real OldParams[4], NewParams[4];
oldPnt.Parameters(OldParams[0], OldParams[1], OldParams[2], OldParams[3]);
replacePnt.Parameters(NewParams[0], NewParams[1], NewParams[2], NewParams[3]);
}
}
- NewPoint.SetValue(NewParams[0], NewParams[1], NewParams[2], NewParams[3]);
- return NewPoint;
+ NewPoint.SetValue(NewParams[0], NewParams[1], NewParams[2], NewParams[3]);
+ return NewPoint;
}
//==================================================================================
// purpose : base SS Int. function
//==================================================================================
void IntPatch_PrmPrmIntersection::Perform (const Handle(Adaptor3d_HSurface)& Surf1,
- const Handle(Adaptor3d_TopolTool)& D1,
- const Handle(Adaptor3d_HSurface)& Surf2,
- const Handle(Adaptor3d_TopolTool)& D2,
- const Standard_Real TolTangency,
- const Standard_Real Epsilon,
- const Standard_Real Deflection,
- const Standard_Real Increment,
+ const Handle(Adaptor3d_TopolTool)& D1,
+ const Handle(Adaptor3d_HSurface)& Surf2,
+ const Handle(Adaptor3d_TopolTool)& D2,
+ const Standard_Real TolTangency,
+ const Standard_Real Epsilon,
+ const Standard_Real Deflection,
+ const Standard_Real Increment,
const Standard_Boolean ClearFlag)
{
- Standard_Integer NbU1, NbV1, NbU2, NbV2, Limit;
+ Standard_Integer Limit = 2500;
+ Standard_Integer NbU1 = 10, NbV1 = 10, NbU2 = 10, NbV2 = 10;
//
- D1->SamplePnts(Deflection, 10, 10);
- D2->SamplePnts(Deflection, 10, 10);
+ D1->SamplePnts(Deflection, NbU1, NbV1);
+ D2->SamplePnts(Deflection, NbU2, NbV2);
//
NbU1 = D1->NbSamplesU();
NbV1 = D1->NbSamplesV();
NbU2 = D2->NbSamplesU();
NbV2 = D2->NbSamplesV();
+
TColStd_Array1OfReal anUpars1(1, NbU1), aVpars1(1, NbV1);
TColStd_Array1OfReal anUpars2(1, NbU2), aVpars2(1, NbV2);
//
Periods[1] = (Surf1->IsVPeriodic())? Surf1->VPeriod() : 0.;
Periods[2] = (Surf2->IsUPeriodic())? Surf2->UPeriod() : 0.;
Periods[3] = (Surf2->IsVPeriodic())? Surf2->VPeriod() : 0.;
-
+
//---------------------------------------------
- Limit = 2500;
- if((NbU1*NbV1<=Limit && NbV2*NbU2<=Limit)) {
+ if((NbU1*NbV1<=Limit && NbV2*NbU2<=Limit))
+ {
empt = Standard_True;
- if (ClearFlag){
+ if (ClearFlag)
+ {
SLin.Clear();
}
//
IntPolyh_Intersection* pInterference = NULL;
- if ( D1->IsUniformSampling() || D2->IsUniformSampling() ) {
+ if ( D1->IsUniformSampling() || D2->IsUniformSampling() )
+ {
pInterference = new IntPolyh_Intersection(Surf1,NbU1,NbV1,Surf2,NbU2,NbV2);
}
- else {
+ else
+ {
pInterference = new IntPolyh_Intersection(Surf1, anUpars1, aVpars1,
- Surf2, anUpars2, aVpars2 );
+ Surf2, anUpars2, aVpars2 );
}
- if ( !pInterference ) {
+
+ if ( !pInterference )
+ {
done = Standard_False;
return;
}
IntPolyh_Intersection& Interference = *pInterference;
//
done = Interference.IsDone();
- if( !done ) {
- if (pInterference) {
- delete pInterference;
- pInterference = NULL;
+ if( !done )
+ {
+ if (pInterference)
+ {
+ delete pInterference;
+ pInterference = NULL;
}
+
return;
}
-
+
Standard_Integer nbLigSec = Interference.NbSectionLines();
Standard_Integer nbTanZon = Interference.NbTangentZones();
Standard_Real SeuildPointLigne = 15.0 * Increment * Increment;
Standard_Integer NbLigCalculee = 0, ver;
- Standard_Real U1,U2,V1,V2, pu1,pu2,pv1,pv2, incidence, dminiPointLigne;
- Standard_Boolean HasStartPoint,RejetLigne;
+ Standard_Real pu1,pu2,pv1,pv2, incidence, dminiPointLigne;
+ Standard_Boolean HasStartPoint = Standard_False, RejectLine = Standard_False;
IntSurf_PntOn2S StartPOn2S;
gp_Pnt Point3dDebut,Point3dFin;
TColStd_Array1OfReal StartParams(1,4);
- IntPatch_ThePWalkingInter PW(Surf1,Surf2,TolTangency,Epsilon,Deflection,Increment);
+ IntWalk_PWalking PW(Surf1,Surf2,TolTangency,Epsilon,Deflection,Increment);
- if(nbLigSec>=1) {
+ if(nbLigSec>=1)
+ {
Standard_Integer *TabL = new Standard_Integer [nbLigSec+1];
- Standard_Integer ls;
- for(ls=1; ls<=nbLigSec; ++ls){
- TabL[ls]=ls;
+ for(Standard_Integer ls=1; ls<=nbLigSec; ++ls)
+ {
+ TabL[ls]=ls;
}
//----------------------------------------1.1
- Standard_Boolean triok;
- do {
- Standard_Integer b, nb_B, nb_A, tyu;
- //
- triok=Standard_True;
- for( b = 2; b <= nbLigSec; ++b ) {
- nb_B = Interference.NbPointsInLine(TabL[b]);
- nb_A = Interference.NbPointsInLine(TabL[b-1]);
- if( nb_B > nb_A ) {
- tyu=TabL[b];
- TabL[b]=TabL[b-1];
- TabL[b-1]=tyu;
- triok=Standard_False;
- }
- }
- } while(triok==Standard_False);
+ {
+ Standard_Boolean triok;
+ Standard_Integer nb_A, nb_B, tyu;
+ do
+ {
+ triok=Standard_True;
+ for(Standard_Integer b = 2; b <= nbLigSec; ++b )
+ {
+ nb_B = Interference.NbPointsInLine(TabL[b]);
+ nb_A = Interference.NbPointsInLine(TabL[b-1]);
+
+ if( nb_B > nb_A )
+ {
+ tyu=TabL[b];
+ TabL[b]=TabL[b-1];
+ TabL[b-1]=tyu;
+ triok=Standard_False;
+ }
+ }
+ }
+ while(triok==Standard_False);
+ }
+
//----------------------------------------
// 1.2 For the line "ls" get 2D-bounds U,V for surfaces 1,2
//
- for( ls = 1; ls <= nbLigSec; ++ls) {
- Standard_Integer nbp, ilig, *TabPtDep;
- //
- nbp = Interference.NbPointsInLine(TabL[ls]);
- if (!nbp) {
- continue;
- }
- //
- TabPtDep = new Standard_Integer [nbp+1];
- for( ilig = 1; ilig <= nbp; ++ilig ) {
- TabPtDep[ilig]=0;
- }
- //
- Standard_Real UminLig1,VminLig1,UmaxLig1,VmaxLig1;
- Standard_Real UminLig2,VminLig2,UmaxLig2,VmaxLig2;
- Standard_Real _x,_y,_z;
- //
- Interference.GetLinePoint(TabL[ls], 1,
- _x,_y,_z,
- UminLig1, VminLig1, UminLig2, VminLig2,
- incidence);
-
- UmaxLig1=UminLig1;
- VmaxLig1=VminLig1;
- UmaxLig2=UminLig2;
- VmaxLig2=VminLig2;
- //
- for( ilig = 2; ilig <= nbp; ilig++ ) {
- Interference.GetLinePoint(TabL[ls],ilig,_x,_y,_z,U1,V1,U2,V2,incidence);
- //
- if(U1>UmaxLig1) UmaxLig1=U1;
- if(V1>VmaxLig1) VmaxLig1=V1;
- if(U2>UmaxLig2) UmaxLig2=U2;
- if(V2>VmaxLig2) VmaxLig2=V2;
- //
- if(U1<UminLig1) UminLig1=U1;
- if(V1<VminLig1) VminLig1=V1;
- if(U2<UminLig2) UminLig2=U2;
- if(V2<VminLig2) VminLig2=V2;
- }//for( ilig = 2; ilig <= nbp; ilig++ ) {
- //
- //----------------------------------------
- // 1.3
- Standard_Integer nbps2 = (nbp>3)? (nbp/2) : 1;
- Standard_Integer NombreDePointsDeDepartDuCheminement = 0;
- Standard_Boolean lignetrouvee=Standard_False;
- const Standard_Integer NbDePointsDeDepartDuChmLimit = 5;
- //
- do {
- NombreDePointsDeDepartDuCheminement++;
- switch (NombreDePointsDeDepartDuCheminement) {
- case 1:
- nbps2 = (nbp > 1) ? nbp/2 : 1;
- if(nbp<3)
- NombreDePointsDeDepartDuCheminement = NbDePointsDeDepartDuChmLimit;
- break;
- case 2:
- nbps2 = 1;
- break;
- case 3:
- nbps2 = nbp-1;
- break;
- case 4:
- nbps2 = 3 * nbp / 4;
- break;
- case 5:
- nbps2 = nbp / 4;
- break;
- default:
- nbps2 = NombreDePointsDeDepartDuCheminement-3;
- NombreDePointsDeDepartDuCheminement++;
- }
- //
- if(TabPtDep[nbps2] == 0) {
- TabPtDep[nbps2] = 1;
- Interference.GetLinePoint(TabL[ls],nbps2,_x,_y,_z,U1,V1,U2,V2,incidence);
-
- StartParams(1) = U1;
- StartParams(2) = V1;
- StartParams(3) = U2;
- StartParams(4) = V2;
-
- HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
- dminiPointLigne = SeuildPointLigne + SeuildPointLigne;
- if(HasStartPoint) {
- StartPOn2S.Parameters(pu1,pv1,pu2,pv2);
- NbLigCalculee = SLin.Length();
- Standard_Integer l;
- for( l = 1; (l <= NbLigCalculee) && (dminiPointLigne >= SeuildPointLigne); l++) {
- const Handle(IntPatch_WLine)& testwline = *((Handle(IntPatch_WLine)*)&SLin.Value(l));
-
- if (IsPointOnLine(StartPOn2S, testwline, Deflection)) {
+ for(Standard_Integer ls = 1; ls <= nbLigSec; ++ls)
+ {
+ Standard_Integer nbp = Interference.NbPointsInLine(TabL[ls]);
+ if (!nbp)
+ {
+ continue;
+ }
+ //
+ Standard_Integer *TabPtDep = new Standard_Integer [nbp+1];
+ for(Standard_Integer ilig = 1; ilig <= nbp; ++ilig )
+ {
+ TabPtDep[ilig]=0;
+ }
+ //
+ Standard_Real UminLig1,VminLig1,UmaxLig1,VmaxLig1;
+ Standard_Real UminLig2,VminLig2,UmaxLig2,VmaxLig2;
+ Standard_Real _x,_y,_z;
+ //
+ Interference.GetLinePoint(TabL[ls], 1, _x, _y, _z,
+ UminLig1, VminLig1, UminLig2, VminLig2,
+ incidence);
+
+ UmaxLig1=UminLig1;
+ VmaxLig1=VminLig1;
+ UmaxLig2=UminLig2;
+ VmaxLig2=VminLig2;
+ //
+ for(Standard_Integer ilig = 2; ilig <= nbp; ilig++ )
+ {
+ Standard_Real U1, U2, V1, V2;
+ Interference.GetLinePoint(TabL[ls],ilig,_x,_y,_z,U1,V1,U2,V2,incidence);
+ //
+ if(U1>UmaxLig1) UmaxLig1=U1;
+ if(V1>VmaxLig1) VmaxLig1=V1;
+ if(U2>UmaxLig2) UmaxLig2=U2;
+ if(V2>VmaxLig2) VmaxLig2=V2;
+ //
+ if(U1<UminLig1) UminLig1=U1;
+ if(V1<VminLig1) VminLig1=V1;
+ if(U2<UminLig2) UminLig2=U2;
+ if(V2<VminLig2) VminLig2=V2;
+ }//for( ilig = 2; ilig <= nbp; ilig++ ) {
+ //
+ //----------------------------------------
+ // 1.3
+ Standard_Integer nbps2 = (nbp>3)? (nbp/2) : 1;
+ Standard_Integer NombreDePointsDeDepartDuCheminement = 0;
+ Standard_Boolean lignetrouvee=Standard_False;
+ const Standard_Integer NbDePointsDeDepartDuChmLimit = 5;
+ //
+ do
+ {
+ NombreDePointsDeDepartDuCheminement++;
+ switch (NombreDePointsDeDepartDuCheminement)
+ {
+ case 1:
+ nbps2 = (nbp > 1) ? nbp/2 : 1;
+ if(nbp<3)
+ NombreDePointsDeDepartDuCheminement = NbDePointsDeDepartDuChmLimit;
+
+ break;
+ case 2:
+ nbps2 = 1;
+ break;
+ case 3:
+ nbps2 = nbp-1;
+ break;
+
+ case 4:
+ nbps2 = 3 * nbp / 4;
+ break;
+
+ case 5:
+ nbps2 = nbp / 4;
+ break;
+ default:
+ nbps2 = NombreDePointsDeDepartDuCheminement-3;
+ NombreDePointsDeDepartDuCheminement++;
+ }
+
+ //
+ if(TabPtDep[nbps2] == 0)
+ {
+ Standard_Real U1, U2, V1, V2;
+
+ TabPtDep[nbps2] = 1;
+ Interference.GetLinePoint(TabL[ls],nbps2,_x,_y,_z,U1,V1,U2,V2,incidence);
+
+ StartParams(1) = U1;
+ StartParams(2) = V1;
+ StartParams(3) = U2;
+ StartParams(4) = V2;
+
+ HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
+ dminiPointLigne = SeuildPointLigne + SeuildPointLigne;
+ if(HasStartPoint)
+ {
+ StartPOn2S.Parameters(pu1,pv1,pu2,pv2);
+ NbLigCalculee = SLin.Length();
+ Standard_Integer l;
+ for( l = 1; (l <= NbLigCalculee) && (dminiPointLigne >= SeuildPointLigne); l++)
+ {
+ const Handle(IntPatch_WLine)& testwline = *((Handle(IntPatch_WLine)*)&SLin.Value(l));
+
+ if (IsPointOnLine(StartPOn2S, testwline, Deflection))
+ {
dminiPointLigne = 0.0;
}
- }// for( l ...
-
- if(dminiPointLigne > SeuildPointLigne) {
- PW.Perform(StartParams,UminLig1,VminLig1,UminLig2,VminLig2,UmaxLig1,VmaxLig1,UmaxLig2,VmaxLig2);
- //
- Standard_Boolean bPWIsDone;
- Standard_Integer iPWNbPoints, aNbPointsVer;
- Standard_Real aD11, aD12, aD21, aD22, aDx;
- //
- bPWIsDone=PW.IsDone();
- if(bPWIsDone) {
- iPWNbPoints=PW.NbPoints();
- //
- if( iPWNbPoints > 2 ) {
- RejetLigne = Standard_False;
- Point3dDebut = PW.Value(1).Value();
- Point3dFin = PW.Value(iPWNbPoints).Value();
- for( ver = 1; (!RejetLigne) && (ver<= NbLigCalculee); ++ver) {
- const Handle(IntPatch_WLine)& verwline = *((Handle(IntPatch_WLine)*)&SLin.Value(ver));
- //
- aNbPointsVer=verwline->NbPnts();
- if (aNbPointsVer<3) {
- continue;
- }
- //
- const IntSurf_PntOn2S& verPointDebut = verwline->Point(1);
- const IntSurf_PntOn2S& verPointFin = verwline->Point(verwline->NbPnts());
- //xf
- const gp_Pnt& aP21=verPointDebut.Value();
- const gp_Pnt& aP22=verPointFin.Value();
- //
- aD11=Point3dDebut.Distance(aP21);
- aD12=Point3dDebut.Distance(aP22);
- aD21=Point3dFin.Distance(aP21);
- aD22=Point3dFin.Distance(aP22);
- //
- if((aD11<=TolTangency && aD22<=TolTangency) ||
- (aD12<=TolTangency && aD21<=TolTangency)) {
- Standard_Integer m, mx;
- //
- mx=aNbPointsVer/2;
- if (aNbPointsVer%2) {
- ++mx;
- }
- //
- const gp_Pnt& aPx=verwline->Point(mx).Value();
- for(m=1; m<iPWNbPoints; ++m){
- const gp_Pnt& aP1=PW.Value(m).Value();
- const gp_Pnt& aP2=PW.Value(m+1).Value();
- gp_Vec aVec12(aP1, aP2);
- if (aVec12.SquareMagnitude()<1.e-20){
- continue;
- }
- //
- gp_Dir aDir12(aVec12);
- gp_Lin aLin12(aP1, aDir12);
- aDx=aLin12.Distance(aPx);
- //modified by NIZNHY-PKV Tue May 10 11:08:07 2011f
- if (aDx<=2.*Epsilon) {
- //if (aDx<=TolTangency) {
- //modified by NIZNHY-PKV Tue May 10 11:08:13 2011t
- RejetLigne = Standard_True;
- break;
- }
- }//for(m=1; m<iPWNbPoints; ++m){
- }//if((aD11<=TolTangency && aD22<=TolTangency) ||...
- }// for( ver = 1 ; (!RejetLigne) && (ver<= NbLigCalculee) ; ver++) {
- //
- if(!RejetLigne) {
- IntSurf_TypeTrans trans1,trans2;
- Standard_Real locu,locv;
- gp_Vec norm1,norm2,d1u,d1v;
- gp_Pnt ptbid;
- Standard_Integer indextg;
- gp_Vec tgline(PW.TangentAtLine(indextg));
- PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
- Surf1->D1(locu,locv,ptbid,d1u,d1v);
- norm1 = d1u.Crossed(d1v);
- PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
- Surf2->D1(locu,locv,ptbid,d1u,d1v);
- norm2 = d1u.Crossed(d1v);
- if( tgline.DotCross(norm2,norm1) >= 0. ) {
- trans1 = IntSurf_Out;
- trans2 = IntSurf_In;
- }
- else {
- trans1 = IntSurf_In;
- trans2 = IntSurf_Out;
- }
-
- Standard_Real TolTang = TolTangency;
- Handle(IntPatch_WLine) wline = new IntPatch_WLine(PW.Line(),Standard_False,trans1,trans2);
- IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf2,Standard_True,TolTang);
- IntPatch_RstInt::PutVertexOnLine(wline,Surf2,D2,Surf1,Standard_False,TolTang);
-
- if(wline->NbVertex() == 0) {
- IntPatch_Point vtx;
- IntSurf_PntOn2S POn2S = PW.Line()->Value(1);
- POn2S.Parameters(pu1,pv1,pu2,pv2);
- vtx.SetValue(Point3dDebut,TolTang,Standard_False);
- vtx.SetParameters(pu1,pv1,pu2,pv2);
- vtx.SetParameter(1);
- wline->AddVertex(vtx);
-
- POn2S = PW.Line()->Value(wline->NbPnts());
- POn2S.Parameters(pu1,pv1,pu2,pv2);
- vtx.SetValue(Point3dFin,TolTang,Standard_False);
- vtx.SetParameters(pu1,pv1,pu2,pv2);
- vtx.SetParameter(wline->NbPnts());
- wline->AddVertex(vtx);
- }
-
- lignetrouvee = Standard_True;
-
- Standard_Integer slinlen = SLin.Length();
- if( slinlen > 0 ) {
- Standard_Integer cnbV = wline->NbVertex();
- Standard_Integer ciV;
- for( ciV = 1; ciV <= cnbV; ciV++ ) {
- Standard_Real pntDMin = 1.e+100;
- Standard_Integer VDMin = 0;
- Standard_Integer WLDMin = 0;
- gp_Pnt cPV = wline->Vertex(ciV).Value();
- Standard_Integer iL;
- for( iL = 1; iL <= slinlen; iL++) {
- const Handle(IntPatch_Line)& aSLine = SLin.Value(iL);
- IntPatch_IType aType = aSLine->ArcType();
- if( aType != IntPatch_Walking)
- continue;
- const Handle(IntPatch_WLine)& aWLine = (*((Handle(IntPatch_WLine)*)&aSLine));
- Standard_Integer tnbV = aWLine->NbVertex();
- Standard_Integer tiV;
- for( tiV = 1; tiV <= tnbV; tiV++ ) {
- gp_Pnt tPV = aWLine->Vertex(tiV).Value();
- Standard_Real tDistance = cPV.Distance(tPV);
- Standard_Real uRs1 = Surf1->Surface().UResolution(tDistance);
- Standard_Real vRs1 = Surf1->Surface().VResolution(tDistance);
- Standard_Real uRs2 = Surf2->Surface().UResolution(tDistance);
- Standard_Real vRs2 = Surf2->Surface().VResolution(tDistance);
- Standard_Real RmaxS1 = Max(uRs1,vRs1);
- Standard_Real RmaxS2 = Max(uRs2,vRs2);
- if(RmaxS1 < 1.e-4 && RmaxS2 < 1.e-4) {
- if( pntDMin > tDistance && tDistance > 1.e-9) {
- pntDMin = tDistance;
- VDMin = tiV;
- WLDMin = iL;
- }
- }
- }
- }
-
- if( VDMin != 0 ) {
- const Handle(IntPatch_Line)& aSLine = SLin.Value(WLDMin);
- const Handle(IntPatch_WLine)& aWLine = (*((Handle(IntPatch_WLine)*)&aSLine));
- Standard_Integer tiVpar = (Standard_Integer)aWLine->Vertex(VDMin).ParameterOnLine();
- Standard_Integer ciVpar = (Standard_Integer)wline->Vertex(ciV).ParameterOnLine();
- Standard_Real u11 = 0., u12 = 0., v11 = 0., v12 = 0.;
- Standard_Real u21 = 0., u22 = 0., v21 = 0., v22 = 0.;
- wline->Point(ciVpar).Parameters(u11,v11,u12,v12);
- aWLine->Point(tiVpar).Parameters(u21,v21,u22,v22);
-
- Handle(IntSurf_LineOn2S) newL2s = new IntSurf_LineOn2S();
- IntSurf_PntOn2S replacePnt = aWLine->Point(tiVpar);
- Standard_Integer cNbP = wline->NbPnts();
-
- TColStd_SequenceOfInteger VPold;
- Standard_Integer iPo;
- for( iPo = 1; iPo <= cnbV; iPo++ ) {
- Standard_Real Po = wline->Vertex(iPo).ParameterOnLine();
- Standard_Integer IPo = (Standard_Integer) Po;
- VPold.Append(IPo);
- }
-
- Standard_Boolean removeNext = Standard_False;
- Standard_Boolean removePrev = Standard_False;
- if( ciV == 1) {
- Standard_Integer dPar = Abs( VPold.Value(ciV) - VPold.Value(ciV+1));
- if(dPar > 10) {
- removeNext = Standard_True;
- for( iPo = (ciV+1); iPo <= cnbV; iPo++ )
- VPold.SetValue(iPo, VPold.Value(iPo) - 1 );
- }
- }
- else if( ciV == cnbV) {
- Standard_Integer dPar = Abs( VPold.Value(ciV) - VPold.Value(ciV-1));
- if(dPar > 10) {
- removePrev = Standard_True;
- VPold.SetValue(ciV, VPold.Value(ciV) - 1 );
- }
- }
- else {
- Standard_Integer dParMi = Abs( VPold.Value(ciV) - VPold.Value(ciV-1));
- Standard_Integer dParMa = Abs( VPold.Value(ciV) - VPold.Value(ciV+1));
- if(dParMi > 10) {
- removePrev = Standard_True;
- VPold.SetValue(ciV, VPold.Value(ciV) - 1 );
- }
- if(dParMa > 10) {
- removeNext = Standard_True;
- for( iPo = (ciV+1); iPo <= cnbV; iPo++ ) {
- if(dParMi > 10)
- VPold.SetValue(iPo, VPold.Value(iPo) - 2 );
- else
- VPold.SetValue(iPo, VPold.Value(iPo) - 1 );
- }
- }
- else {
- if(dParMi > 10)
- for( iPo = (ciV+1); iPo <= cnbV; iPo++ )
- VPold.SetValue(iPo, VPold.Value(iPo) - 1 );
- }
- }
- Standard_Integer pI = (Standard_Integer) ciVpar;
-
- Standard_Integer iP;
- for( iP = 1; iP <= cNbP; iP++) {
- if( pI == iP )
+ }// for( l ...
+
+ if(dminiPointLigne > SeuildPointLigne)
+ {
+ PW.Perform(StartParams, UminLig1, VminLig1, UminLig2, VminLig2,
+ UmaxLig1, VmaxLig1, UmaxLig2, VmaxLig2);
+
+ //
+ Standard_Boolean bPWIsDone;
+ Standard_Integer iPWNbPoints, aNbPointsVer;
+ Standard_Real aD11, aD12, aD21, aD22, aDx;
+ //
+ bPWIsDone=PW.IsDone();
+
+ if(bPWIsDone)
+ {
+ iPWNbPoints=PW.NbPoints();
+ //
+ if( iPWNbPoints > 2 )
+ {
+ //Try to extend the intersection line to boundary, if it is possibly
+ Standard_Boolean hasBeenAdded = PW.PutToBoundary(Surf1, Surf2);
+
+ const Standard_Integer aMinNbPoints = 40;
+ if(iPWNbPoints < aMinNbPoints)
+ {
+ hasBeenAdded =
+ PW.SeekAdditionalPoints(Surf1, Surf2, aMinNbPoints) || hasBeenAdded;
+ iPWNbPoints = PW.NbPoints();
+ }
+
+ RejectLine = Standard_False;
+ Point3dDebut = PW.Value(1).Value();
+ Point3dFin = PW.Value(iPWNbPoints).Value();
+ for( ver = 1; (!RejectLine) && (ver<= NbLigCalculee); ++ver)
+ {
+ const Handle(IntPatch_WLine)& verwline = *((Handle(IntPatch_WLine)*)&SLin.Value(ver));
+ //
+ aNbPointsVer=verwline->NbPnts();
+ if (aNbPointsVer<3)
+ {
+ continue;
+ }
+ //
+ const IntSurf_PntOn2S& verPointDebut = verwline->Point(1);
+ const IntSurf_PntOn2S& verPointFin = verwline->Point(verwline->NbPnts());
+ //xf
+ const gp_Pnt& aP21=verPointDebut.Value();
+ const gp_Pnt& aP22=verPointFin.Value();
+ //
+ aD11=Point3dDebut.Distance(aP21);
+ aD12=Point3dDebut.Distance(aP22);
+ aD21=Point3dFin.Distance(aP21);
+ aD22=Point3dFin.Distance(aP22);
+ //
+ if((aD11<=TolTangency && aD22<=TolTangency) ||
+ (aD12<=TolTangency && aD21<=TolTangency))
+ {
+ Standard_Integer m, mx;
+ //
+ mx=aNbPointsVer/2;
+ if (aNbPointsVer%2)
+ {
+ ++mx;
+ }
+ //
+ const gp_Pnt& aPx=verwline->Point(mx).Value();
+ for(m=1; m<iPWNbPoints; ++m)
+ {
+ const gp_Pnt& aP1=PW.Value(m).Value();
+ const gp_Pnt& aP2=PW.Value(m+1).Value();
+ gp_Vec aVec12(aP1, aP2);
+ if (aVec12.SquareMagnitude()<1.e-20)
+ {
+ continue;
+ }
+
+ //
+ gp_Dir aDir12(aVec12);
+ gp_Lin aLin12(aP1, aDir12);
+ aDx=aLin12.Distance(aPx);
+
+ //modified by NIZNHY-PKV Tue May 10 11:08:07 2011f
+ if (aDx<=2.*Epsilon)
+ {
+ //if (aDx<=TolTangency) {
+ //modified by NIZNHY-PKV Tue May 10 11:08:13 2011t
+
+ RejectLine = Standard_True;
+ ver--;
+ break;
+ }
+ }//for(m=1; m<iPWNbPoints; ++m){
+ }//if((aD11<=TolTangency && aD22<=TolTangency) ||...
+ }// for( ver = 1 ; (!RejetLigne) && (ver<= NbLigCalculee) ; ver++) {
+ //
+
+ if(RejectLine)
+ {
+ DublicateOfLinesProcessing(PW, ver, SLin, RejectLine);
+ }
+
+ if(!RejectLine)
+ {
+ IntSurf_TypeTrans trans1,trans2;
+ Standard_Real locu,locv;
+ gp_Vec norm1,norm2,d1u,d1v;
+ gp_Pnt ptbid;
+ Standard_Integer indextg;
+ gp_Vec tgline(PW.TangentAtLine(indextg));
+ PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
+ Surf1->D1(locu,locv,ptbid,d1u,d1v);
+ norm1 = d1u.Crossed(d1v);
+ PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
+ Surf2->D1(locu,locv,ptbid,d1u,d1v);
+ norm2 = d1u.Crossed(d1v);
+ if( tgline.DotCross(norm2,norm1) >= 0. )
+ {
+ trans1 = IntSurf_Out;
+ trans2 = IntSurf_In;
+ }
+ else
+ {
+ trans1 = IntSurf_In;
+ trans2 = IntSurf_Out;
+ }
+
+ Standard_Real TolTang = TolTangency;
+ Handle(IntPatch_WLine) wline = new IntPatch_WLine(PW.Line(),Standard_False,trans1,trans2);
+ IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf2,Standard_True,TolTang,hasBeenAdded);
+ IntPatch_RstInt::PutVertexOnLine(wline,Surf2,D2,Surf1,Standard_False,TolTang,hasBeenAdded);
+
+ if(wline->NbVertex() == 0)
+ {
+ IntPatch_Point vtx;
+ IntSurf_PntOn2S POn2S = PW.Line()->Value(1);
+ POn2S.Parameters(pu1,pv1,pu2,pv2);
+ vtx.SetValue(Point3dDebut,TolTang,Standard_False);
+ vtx.SetParameters(pu1,pv1,pu2,pv2);
+ vtx.SetParameter(1);
+ wline->AddVertex(vtx);
+
+ POn2S = PW.Line()->Value(wline->NbPnts());
+ POn2S.Parameters(pu1,pv1,pu2,pv2);
+ vtx.SetValue(Point3dFin,TolTang,Standard_False);
+ vtx.SetParameters(pu1,pv1,pu2,pv2);
+ vtx.SetParameter(wline->NbPnts());
+ wline->AddVertex(vtx);
+ }
+
+ lignetrouvee = Standard_True;
+
+ Standard_Integer slinlen = SLin.Length();
+ if( slinlen > 0 )
+ {
+ Standard_Integer cnbV = wline->NbVertex();
+ Standard_Integer ciV;
+ for( ciV = 1; ciV <= cnbV; ciV++ )
+ {
+ Standard_Real pntDMin = 1.e+100;
+ Standard_Integer VDMin = 0;
+ Standard_Integer WLDMin = 0;
+ gp_Pnt cPV = wline->Vertex(ciV).Value();
+ Standard_Integer iL;
+ for( iL = 1; iL <= slinlen; iL++)
+ {
+ const Handle(IntPatch_Line)& aSLine = SLin.Value(iL);
+ IntPatch_IType aType = aSLine->ArcType();
+ if( aType != IntPatch_Walking)
+ continue;
+ Handle(IntPatch_WLine) aWLine (Handle(IntPatch_WLine)::DownCast (aSLine));
+ Standard_Integer tnbV = aWLine->NbVertex();
+ Standard_Integer tiV;
+ for( tiV = 1; tiV <= tnbV; tiV++ )
+ {
+ gp_Pnt tPV = aWLine->Vertex(tiV).Value();
+ Standard_Real tDistance = cPV.Distance(tPV);
+ Standard_Real uRs1 = Surf1->Surface().UResolution(tDistance);
+ Standard_Real vRs1 = Surf1->Surface().VResolution(tDistance);
+ Standard_Real uRs2 = Surf2->Surface().UResolution(tDistance);
+ Standard_Real vRs2 = Surf2->Surface().VResolution(tDistance);
+ Standard_Real RmaxS1 = Max(uRs1,vRs1);
+ Standard_Real RmaxS2 = Max(uRs2,vRs2);
+ if(RmaxS1 < 1.e-4 && RmaxS2 < 1.e-4)
+ {
+ if( pntDMin > tDistance && tDistance > 1.e-9)
+ {
+ pntDMin = tDistance;
+ VDMin = tiV;
+ WLDMin = iL;
+ }
+ }
+ }
+ }
+
+ if( VDMin != 0 )
+ {
+ const Handle(IntPatch_Line)& aSLine = SLin.Value(WLDMin);
+ Handle(IntPatch_WLine) aWLine (Handle(IntPatch_WLine)::DownCast (aSLine));
+ Standard_Integer tiVpar = (Standard_Integer)aWLine->Vertex(VDMin).ParameterOnLine();
+ Standard_Integer ciVpar = (Standard_Integer)wline->Vertex(ciV).ParameterOnLine();
+ Standard_Real u11 = 0., u12 = 0., v11 = 0., v12 = 0.;
+ Standard_Real u21 = 0., u22 = 0., v21 = 0., v22 = 0.;
+ wline->Point(ciVpar).Parameters(u11,v11,u12,v12);
+ aWLine->Point(tiVpar).Parameters(u21,v21,u22,v22);
+
+ Handle(IntSurf_LineOn2S) newL2s = new IntSurf_LineOn2S();
+ IntSurf_PntOn2S replacePnt = aWLine->Point(tiVpar);
+ Standard_Integer cNbP = wline->NbPnts();
+
+ TColStd_SequenceOfInteger VPold;
+ Standard_Integer iPo;
+ for( iPo = 1; iPo <= cnbV; iPo++ )
+ {
+ Standard_Real Po = wline->Vertex(iPo).ParameterOnLine();
+ Standard_Integer IPo = (Standard_Integer) Po;
+ VPold.Append(IPo);
+ }
+
+ Standard_Boolean removeNext = Standard_False;
+ Standard_Boolean removePrev = Standard_False;
+ if( ciV == 1)
+ {
+ Standard_Integer dPar = Abs( VPold.Value(ciV) - VPold.Value(ciV+1));
+ if(dPar > 10)
+ {
+ removeNext = Standard_True;
+ for( iPo = (ciV+1); iPo <= cnbV; iPo++ )
+ VPold.SetValue(iPo, VPold.Value(iPo) - 1 );
+ }
+ }
+ else if( ciV == cnbV)
+ {
+ Standard_Integer dPar = Abs( VPold.Value(ciV) - VPold.Value(ciV-1));
+ if(dPar > 10)
+ {
+ removePrev = Standard_True;
+ VPold.SetValue(ciV, VPold.Value(ciV) - 1 );
+ }
+ }
+ else
+ {
+ Standard_Integer dParMi = Abs( VPold.Value(ciV) - VPold.Value(ciV-1));
+ Standard_Integer dParMa = Abs( VPold.Value(ciV) - VPold.Value(ciV+1));
+ if(dParMi > 10)
+ {
+ removePrev = Standard_True;
+ VPold.SetValue(ciV, VPold.Value(ciV) - 1 );
+ }
+
+ if(dParMa > 10)
+ {
+ removeNext = Standard_True;
+ for( iPo = (ciV+1); iPo <= cnbV; iPo++ )
+ {
+ if(dParMi > 10)
+ VPold.SetValue(iPo, VPold.Value(iPo) - 2 );
+ else
+ VPold.SetValue(iPo, VPold.Value(iPo) - 1 );
+ }
+ }
+ else
+ {
+ if(dParMi > 10)
+ for( iPo = (ciV+1); iPo <= cnbV; iPo++ )
+ VPold.SetValue(iPo, VPold.Value(iPo) - 1 );
+ }
+ }
+
+ Standard_Integer pI = ciVpar;
+
+ Standard_Integer iP;
+ for( iP = 1; iP <= cNbP; iP++)
+ {
+ if( pI == iP )
{
IntSurf_PntOn2S newPnt = MakeNewPoint(replacePnt, wline->Point(iP), Periods);
newL2s->Add(newPnt);
}
- else if(removeNext && iP == (pI + 1))
- continue;
- else if(removePrev && iP == (pI - 1))
- continue;
- else
- newL2s->Add(wline->Point(iP));
- }
-
- IntPatch_Point newVtx;
- gp_Pnt Pnt3dV = aWLine->Vertex(VDMin).Value();
- newVtx.SetValue(Pnt3dV,TolTang,Standard_False);
- newVtx.SetParameters(u21,v21,u22,v22);
- newVtx.SetParameter(VPold.Value(ciV));
-
- Handle(IntPatch_WLine) NWLine = new IntPatch_WLine(newL2s,Standard_False,trans1,trans2);
-
- Standard_Integer iV;
- for( iV = 1; iV <= cnbV; iV++ ) {
- if( iV == ciV )
- NWLine->AddVertex(newVtx);
- else {
- IntPatch_Point theVtx = wline->Vertex(iV);
- theVtx.SetParameter(VPold.Value(iV));
- NWLine->AddVertex(theVtx);
- }
- }
-
- wline = NWLine;
- }
- }
- }// SLin.Length > 0
+ else if(removeNext && iP == (pI + 1))
+ continue;
+ else if(removePrev && iP == (pI - 1))
+ continue;
+ else
+ newL2s->Add(wline->Point(iP));
+ }
+
+ IntPatch_Point newVtx;
+ gp_Pnt Pnt3dV = aWLine->Vertex(VDMin).Value();
+ newVtx.SetValue(Pnt3dV,TolTang,Standard_False);
+ newVtx.SetParameters(u21,v21,u22,v22);
+ newVtx.SetParameter(VPold.Value(ciV));
+
+ Handle(IntPatch_WLine) NWLine = new IntPatch_WLine(newL2s,Standard_False,trans1,trans2);
+
+ Standard_Integer iV;
+ for( iV = 1; iV <= cnbV; iV++ )
+ {
+ if( iV == ciV )
+ NWLine->AddVertex(newVtx);
+ else
+ {
+ IntPatch_Point theVtx = wline->Vertex(iV);
+ theVtx.SetParameter(VPold.Value(iV));
+ NWLine->AddVertex(theVtx);
+ }
+ }
+
+ wline = NWLine;
+ }//if( VDMin != 0 )
+ }//for( ciV = 1; ciV <= cnbV; ciV++ )
+ }// SLin.Length > 0
AddWLine(SLin, wline, Deflection);
- empt = Standard_False;
- }// !RejetLigne
- }// PW points > 2
- }// done is True
- }// dminiPointLigne > SeuildPointLigne
- }// HasStartPoint
- }// if TabPtDep[nbps2] == 0
- } while(nbp>5 && !( (NombreDePointsDeDepartDuCheminement >= NbDePointsDeDepartDuChmLimit && lignetrouvee) ||
- (NombreDePointsDeDepartDuCheminement-3 >= nbp && (!lignetrouvee))));
- delete [] TabPtDep;
+ empt = Standard_False;
+ }// !RejetLigne
+ }// PW points > 2
+ }// done is True
+ }// dminiPointLigne > SeuildPointLigne
+ }// HasStartPoint
+ }// if TabPtDep[nbps2] == 0
+ } while(nbp>5 && !( (NombreDePointsDeDepartDuCheminement >= NbDePointsDeDepartDuChmLimit && lignetrouvee) ||
+ (NombreDePointsDeDepartDuCheminement-3 >= nbp && (!lignetrouvee))));
+ delete [] TabPtDep;
}// for( ls ...
delete [] TabL;
//--------------------------------------------------------------------
Standard_Real UminLig1,VminLig1,UmaxLig1,VmaxLig1;
Standard_Real UminLig2,VminLig2,UmaxLig2,VmaxLig2;
-
+
UminLig1=VminLig1=UminLig2=VminLig2=RealLast();
UmaxLig1=VmaxLig1=UmaxLig2=VmaxLig2=-UminLig1;
// NbPointsInTangentZone always == 1 (eap)
-
+
Standard_Integer z;
- for( z=1; z <= nbTanZon; z++) {
+ for( z=1; z <= nbTanZon; z++)
+ {
//Standard_Integer NbPointsInTangentZone=Interference.NbPointsInTangentZone(z);
//for(Standard_Integer pz=1; pz<=NbPointsInTangentZone; pz++) {
- Standard_Integer pz=1;
- Standard_Real _x,_y,_z;
- Interference.GetTangentZonePoint(z,pz,_x,_y,_z,U1,V1,U2,V2);
-
- if(U1>UmaxLig1) UmaxLig1=U1;
- if(V1>VmaxLig1) VmaxLig1=V1;
- if(U2>UmaxLig2) UmaxLig2=U2;
- if(V2>VmaxLig2) VmaxLig2=V2;
-
- if(U1<UminLig1) UminLig1=U1;
- if(V1<VminLig1) VminLig1=V1;
- if(U2<UminLig2) UminLig2=U2;
- if(V2<VminLig2) VminLig2=V2;
+ Standard_Integer pz=1;
+ Standard_Real _x,_y,_z;
+ Standard_Real U1, U2, V1, V2;
+ Interference.GetTangentZonePoint(z,pz,_x,_y,_z,U1,V1,U2,V2);
+
+ if(U1>UmaxLig1) UmaxLig1=U1;
+ if(V1>VmaxLig1) VmaxLig1=V1;
+ if(U2>UmaxLig2) UmaxLig2=U2;
+ if(V2>VmaxLig2) VmaxLig2=V2;
+
+ if(U1<UminLig1) UminLig1=U1;
+ if(V1<VminLig1) VminLig1=V1;
+ if(U2<UminLig2) UminLig2=U2;
+ if(V2<VminLig2) VminLig2=V2;
//}
}
- for(z=1; z <= nbTanZon; z++) {
+ for(z=1; z <= nbTanZon; z++)
+ {
//Standard_Integer NbPointsInTangentZone=Interference.NbPointsInTangentZone(z);
//for(Standard_Integer pz=1; pz<=NbPointsInTangentZone; pz++) {
- Standard_Integer pz=1;
- Standard_Real _x,_y,_z;
- Interference.GetTangentZonePoint(z,pz,_x,_y,_z,U1,V1,U2,V2);
-
- StartParams(1) = U1;
- StartParams(2) = V1;
- StartParams(3) = U2;
- StartParams(4) = V2;
-
- //-----------------------------------------------------------------------
- //-- Calcul du premier point de cheminement a partir du point approche --
- //-----------------------------------------------------------------------
- HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
- if(HasStartPoint) {
- //-------------------------------------------------
- //-- Un point a ete trouve --
- //-- On verifie qu il n appartient pas --
- //-- a une ligne de cheminement deja calculee. --
- //-------------------------------------------------
- StartPOn2S.Parameters(pu1,pv1,pu2,pv2);
-
- NbLigCalculee = SLin.Length();
- dminiPointLigne = SeuildPointLigne + SeuildPointLigne;
-
- for(Standard_Integer l=1;
- (l <= NbLigCalculee) && (dminiPointLigne >= SeuildPointLigne);
- l++) {
- const Handle(IntPatch_WLine)& testwline = *((Handle(IntPatch_WLine)*)&SLin.Value(l));
-
- if (IsPointOnLine(StartPOn2S, testwline, Deflection)) {
- dminiPointLigne = 0.0;
- }
- }
-
- //-- Fin d exploration des lignes
- if(dminiPointLigne > SeuildPointLigne) {
- //---------------------------------------------------
- //-- Le point de depart du nouveau cheminement --
- //-- n est present dans aucune ligne deja calculee.--
- //---------------------------------------------------
- PW.Perform(StartParams,
- UminLig1,VminLig1,UminLig2,VminLig2,
- UmaxLig1,VmaxLig1,UmaxLig2,VmaxLig2);
- if(PW.IsDone()) {
- if(PW.NbPoints()>2) {
- //-----------------------------------------------
- //-- Verification a posteriori :
- //-- On teste si le point de depart et de fin de
- //-- la ligne de cheminement est present dans une
- //-- autre ligne .
- //-----------------------------------------------
- RejetLigne = Standard_False;
- Point3dDebut = PW.Value(1).Value();
- const IntSurf_PntOn2S& PointFin = PW.Value(PW.NbPoints());
- Point3dFin = PointFin.Value();
-
- for(ver=1 ; (!RejetLigne) && (ver<= NbLigCalculee) ; ver++) {
- const Handle(IntPatch_WLine)& verwline = *((Handle(IntPatch_WLine)*)&SLin.Value(ver));
- //-- Handle(IntPatch_WLine) verwline=Handle(IntPatch_WLine)::DownCast(SLin.Value(ver));
-
- // Check end point if it is on existing line.
- // Start point is checked before.
- if (IsPointOnLine(PointFin, verwline, Deflection)) {
- RejetLigne = Standard_True;
- break;
+ Standard_Integer pz=1;
+ Standard_Real _x,_y,_z;
+ Standard_Real U1, U2, V1, V2;
+ Interference.GetTangentZonePoint(z,pz,_x,_y,_z,U1,V1,U2,V2);
+
+ StartParams(1) = U1;
+ StartParams(2) = V1;
+ StartParams(3) = U2;
+ StartParams(4) = V2;
+
+ //-----------------------------------------------------------------------
+ //-- Calcul du premier point de cheminement a partir du point approche --
+ //-----------------------------------------------------------------------
+ HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
+ if(HasStartPoint)
+ {
+ //-------------------------------------------------
+ //-- Un point a ete trouve --
+ //-- On verifie qu il n appartient pas --
+ //-- a une ligne de cheminement deja calculee. --
+ //-------------------------------------------------
+ StartPOn2S.Parameters(pu1,pv1,pu2,pv2);
+
+ NbLigCalculee = SLin.Length();
+ dminiPointLigne = SeuildPointLigne + SeuildPointLigne;
+
+ for(Standard_Integer l=1;
+ (l <= NbLigCalculee) && (dminiPointLigne >= SeuildPointLigne);
+ l++)
+ {
+ const Handle(IntPatch_WLine)& testwline = *((Handle(IntPatch_WLine)*)&SLin.Value(l));
+
+ if (IsPointOnLine(StartPOn2S, testwline, Deflection))
+ {
+ dminiPointLigne = 0.0;
+ }
+ }
+
+ //-- Fin d exploration des lignes
+ if(dminiPointLigne > SeuildPointLigne)
+ {
+ //---------------------------------------------------
+ //-- Le point de depart du nouveau cheminement --
+ //-- n est present dans aucune ligne deja calculee.--
+ //---------------------------------------------------
+ PW.Perform(StartParams,UminLig1,VminLig1,UminLig2,VminLig2,
+ UmaxLig1,VmaxLig1,UmaxLig2,VmaxLig2);
+
+ if(PW.IsDone())
+ {
+ if(PW.NbPoints()>2)
+ {
+ const Standard_Integer aMinNbPoints = 40;
+ if(PW.NbPoints() < aMinNbPoints)
+ {
+ PW.SeekAdditionalPoints(Surf1, Surf2, aMinNbPoints);
+ }
+
+ //-----------------------------------------------
+ //-- Verification a posteriori :
+ //-- On teste si le point de depart et de fin de
+ //-- la ligne de cheminement est present dans une
+ //-- autre ligne .
+ //-----------------------------------------------
+ RejectLine = Standard_False;
+ Point3dDebut = PW.Value(1).Value();
+ const IntSurf_PntOn2S& PointFin = PW.Value(PW.NbPoints());
+ Point3dFin = PointFin.Value();
+
+ for(ver=1 ; (!RejectLine) && (ver<= NbLigCalculee) ; ver++)
+ {
+ const Handle(IntPatch_WLine)& verwline = *((Handle(IntPatch_WLine)*)&SLin.Value(ver));
+ //-- Handle(IntPatch_WLine) verwline=Handle(IntPatch_WLine)::DownCast(SLin.Value(ver));
+
+ // Check end point if it is on existing line.
+ // Start point is checked before.
+ if (IsPointOnLine(PointFin, verwline, Deflection))
+ {
+ RejectLine = Standard_True;
+ break;
+ }
+
+ const IntSurf_PntOn2S& verPointDebut = verwline->Point(1);
+ const IntSurf_PntOn2S& verPointFin = verwline->Point(verwline->NbPnts());
+ if(Point3dDebut.Distance(verPointDebut.Value()) < TolTangency)
+ {
+ RejectLine = Standard_True;
+ }
+ else
+ {
+ if(Point3dFin.Distance(verPointFin.Value()) < TolTangency)
+ {
+ RejectLine = Standard_True;
}
+ }
+ }
- const IntSurf_PntOn2S& verPointDebut = verwline->Point(1);
- const IntSurf_PntOn2S& verPointFin = verwline->Point(verwline->NbPnts());
- if(Point3dDebut.Distance(verPointDebut.Value()) < TolTangency) {
- RejetLigne = Standard_True;
- }
- else {
- if(Point3dFin.Distance(verPointFin.Value()) < TolTangency) {
- RejetLigne = Standard_True;
- }
- }
- }
-
- if(!RejetLigne) {
-
- IntSurf_TypeTrans trans1,trans2;
- Standard_Real locu,locv;
- gp_Vec norm1,norm2,d1u,d1v;
- gp_Pnt ptbid;
- Standard_Integer indextg;
- gp_Vec tgline(PW.TangentAtLine(indextg));
- PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
- Surf1->D1(locu,locv,ptbid,d1u,d1v);
- norm1 = d1u.Crossed(d1v);
- PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
- Surf2->D1(locu,locv,ptbid,d1u,d1v);
- norm2 = d1u.Crossed(d1v);
- if (tgline.DotCross(norm2,norm1)>0.) {
- trans1 = IntSurf_Out;
- trans2 = IntSurf_In;
- }
- else {
- trans1 = IntSurf_In;
- trans2 = IntSurf_Out;
- }
-
-
-
- Standard_Real TolTang = TolTangency;
- Handle(IntPatch_WLine) wline = new IntPatch_WLine(PW.Line(),Standard_False,trans1,trans2);
- IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf2,Standard_True,TolTang);
- IntPatch_RstInt::PutVertexOnLine(wline,Surf2,D2,Surf1,Standard_False,TolTang);
-
- //---------------
- if(wline->NbVertex() == 0) {
- IntPatch_Point vtx;
- IntSurf_PntOn2S POn2S = PW.Line()->Value(1);
- POn2S.Parameters(pu1,pv1,pu2,pv2);
- vtx.SetValue(Point3dDebut,TolTang,Standard_False);
- vtx.SetParameters(pu1,pv1,pu2,pv2);
- vtx.SetParameter(1);
- wline->AddVertex(vtx);
-
- POn2S = PW.Line()->Value(wline->NbPnts());
- POn2S.Parameters(pu1,pv1,pu2,pv2);
- vtx.SetValue(Point3dFin,TolTang,Standard_False);
- vtx.SetParameters(pu1,pv1,pu2,pv2);
- vtx.SetParameter(wline->NbPnts());
- wline->AddVertex(vtx);
- }
-
- //---------------
- AddWLine(SLin, wline, Deflection);
- empt = Standard_False;
-
- }
- else {
- //-- cout<<" ----- REJET DE LIGNE (POINT DE DEPART) ----- "<<endl;
- }
- //------------------------------------------------------------
- }
- } //-- le cheminement a reussi (done a True)
- } //-- le point approche ne renvoie pas sur une ligne existante
- } //-- Si HasStartPoint
+ if(!RejectLine)
+ {
+ IntSurf_TypeTrans trans1,trans2;
+ Standard_Real locu,locv;
+ gp_Vec norm1,norm2,d1u,d1v;
+ gp_Pnt ptbid;
+ Standard_Integer indextg;
+ gp_Vec tgline(PW.TangentAtLine(indextg));
+ PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
+ Surf1->D1(locu,locv,ptbid,d1u,d1v);
+ norm1 = d1u.Crossed(d1v);
+ PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
+ Surf2->D1(locu,locv,ptbid,d1u,d1v);
+ norm2 = d1u.Crossed(d1v);
+ if (tgline.DotCross(norm2,norm1)>0.)
+ {
+ trans1 = IntSurf_Out;
+ trans2 = IntSurf_In;
+ }
+ else
+ {
+ trans1 = IntSurf_In;
+ trans2 = IntSurf_Out;
+ }
+
+ Standard_Real TolTang = TolTangency;
+ Handle(IntPatch_WLine) wline = new IntPatch_WLine(PW.Line(),Standard_False,trans1,trans2);
+ IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf2,Standard_True,TolTang);
+ IntPatch_RstInt::PutVertexOnLine(wline,Surf2,D2,Surf1,Standard_False,TolTang);
+
+ //---------------
+ if(wline->NbVertex() == 0)
+ {
+ IntPatch_Point vtx;
+ IntSurf_PntOn2S POn2S = PW.Line()->Value(1);
+ POn2S.Parameters(pu1,pv1,pu2,pv2);
+ vtx.SetValue(Point3dDebut,TolTang,Standard_False);
+ vtx.SetParameters(pu1,pv1,pu2,pv2);
+ vtx.SetParameter(1);
+ wline->AddVertex(vtx);
+
+ POn2S = PW.Line()->Value(wline->NbPnts());
+ POn2S.Parameters(pu1,pv1,pu2,pv2);
+ vtx.SetValue(Point3dFin,TolTang,Standard_False);
+ vtx.SetParameters(pu1,pv1,pu2,pv2);
+ vtx.SetParameter(wline->NbPnts());
+ wline->AddVertex(vtx);
+ }
+
+ //---------------
+ AddWLine(SLin, wline, Deflection);
+ empt = Standard_False;
+ }
+ else
+ {
+ //-- cout<<" ----- REJET DE LIGNE (POINT DE DEPART) ----- "<<endl;
+ }
+ //------------------------------------------------------------
+ }
+ } //-- le cheminement a reussi (done a True)
+ } //-- le point approche ne renvoie pas sur une ligne existante
+ } //-- Si HasStartPoint
//} //-- Boucle Sur les Points de la Tangent Zone
} //-- Boucle sur Les Tangent Zones
- if ( pInterference ) {
+ if ( pInterference )
+ {
delete pInterference;
pInterference = NULL;
}
+
return;
}// if((NbU1*NbV1<=Limit && NbV2*NbU2<=Limit)) {
empt = Standard_True;
done = Standard_True;
SLin.Clear();
-
+
Standard_Integer NbLigCalculee = 0;
Standard_Real U1,U2,V1,V2;
Standard_Real pu1,pu2,pv1,pv2;
-
+
TColStd_Array1OfReal StartParams(1,4);
Standard_Integer MaxOscill = NbU1;
if(MaxOscill < NbU2) MaxOscill=NbU2;
if(MaxOscill < NbV1) MaxOscill=NbV1;
if(MaxOscill < NbV2) MaxOscill=NbV2;
-
+
Standard_Real nIncrement=Increment;
//if(MaxOscill>10)
- //nIncrement/=0.5*MaxOscill;
+ //nIncrement/=0.5*MaxOscill;
- IntPatch_ThePWalkingInter PW(Surf1,Surf2,TolTangency,Epsilon,Deflection,nIncrement);
+ IntWalk_PWalking PW(Surf1,Surf2,TolTangency,Epsilon,Deflection,nIncrement);
Standard_Real SeuildPointLigne = 15.0 * Increment * Increment; //-- 10 est insuffisant
Standard_Real dminiPointLigne;
Standard_Boolean HasStartPoint,RejetLigne;
StartParams(2) = V1;
StartParams(3) = U2;
StartParams(4) = V2;
-
+
//-----------------------------------------------------------------------
//-- Calcul du premier point de cheminement a partir du point approche --
//-----------------------------------------------------------------------
HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
- if(HasStartPoint) {
+ if(HasStartPoint)
+ {
//-------------------------------------------------
//-- Un point a ete trouve --
//-- On verifie qu il n appartient pas --
//-- a une ligne de cheminement deja calculee. --
//-------------------------------------------------
StartPOn2S.Parameters(pu1,pv1,pu2,pv2);
-
+
NbLigCalculee = SLin.Length();
dminiPointLigne = SeuildPointLigne + SeuildPointLigne;
-
+
for(Standard_Integer l=1;
- (l <= NbLigCalculee) && (dminiPointLigne >= SeuildPointLigne);
- l++) {
+ (l <= NbLigCalculee) && (dminiPointLigne >= SeuildPointLigne);
+ l++)
+ {
const Handle(IntPatch_WLine)& testwline = *((Handle(IntPatch_WLine)*)&SLin.Value(l));
- if (IsPointOnLine(StartPOn2S, testwline, Deflection)) {
+ if (IsPointOnLine(StartPOn2S, testwline, Deflection))
+ {
dminiPointLigne = 0.0;
}
}
//-- Fin d exploration des lignes
- if(dminiPointLigne > SeuildPointLigne) {
- //---------------------------------------------------
- //-- Le point de depart du nouveau cheminement --
- //-- n est present dans aucune ligne deja calculee.--
- //---------------------------------------------------
- PW.Perform(StartParams);
- if(PW.IsDone()) {
- if(PW.NbPoints()>2) {
- //-----------------------------------------------
- //-- Verification a posteriori :
- //-- On teste si le point de depart et de fin de
- //-- la ligne de cheminement est present dans une
- //-- autre ligne .
- //-----------------------------------------------
- RejetLigne = Standard_False;
- Point3dDebut = PW.Value(1).Value();
+ if(dminiPointLigne > SeuildPointLigne)
+ {
+ //---------------------------------------------------
+ //-- Le point de depart du nouveau cheminement --
+ //-- n est present dans aucune ligne deja calculee.--
+ //---------------------------------------------------
+ PW.Perform(StartParams);
+ if(PW.IsDone())
+ {
+ if(PW.NbPoints()>2)
+ {
+ //-----------------------------------------------
+ //-- Verification a posteriori :
+ //-- On teste si le point de depart et de fin de
+ //-- la ligne de cheminement est present dans une
+ //-- autre ligne .
+ //-----------------------------------------------
+ RejetLigne = Standard_False;
+ Point3dDebut = PW.Value(1).Value();
const IntSurf_PntOn2S& PointFin = PW.Value(PW.NbPoints());
Point3dFin = PointFin.Value();
-
- for(ver=1 ; (!RejetLigne) && (ver<= NbLigCalculee) ; ver++) {
- const Handle(IntPatch_WLine)& verwline = *((Handle(IntPatch_WLine)*)&SLin.Value(ver));
- //-- Handle(IntPatch_WLine) verwline=Handle(IntPatch_WLine)::DownCast(SLin.Value(ver));
+
+ for(ver=1 ; ver<= NbLigCalculee ; ver++)
+ {
+ const Handle(IntPatch_WLine)& verwline = *((Handle(IntPatch_WLine)*)&SLin.Value(ver));
+ //-- Handle(IntPatch_WLine) verwline=Handle(IntPatch_WLine)::DownCast(SLin.Value(ver));
// Check end point if it is on existing line.
// Start point is checked before.
- if (IsPointOnLine(PointFin, verwline, Deflection)) {
+ if (IsPointOnLine(PointFin, verwline, Deflection))
+ {
+ RejetLigne = Standard_True;
+ break;
+ }
+
+ const IntSurf_PntOn2S& verPointDebut = verwline->Point(1);
+ const IntSurf_PntOn2S& verPointFin = verwline->Point(verwline->NbPnts());
+ if( (Point3dDebut.Distance(verPointDebut.Value()) < TolTangency) ||
+ (Point3dFin.Distance(verPointFin.Value()) < TolTangency))
+ {
RejetLigne = Standard_True;
break;
}
+ }
+
+ if(RejetLigne)
+ {
+ DublicateOfLinesProcessing(PW, ver, SLin, RejetLigne);
+ }
+
+ if(!RejetLigne)
+ {
+ IntSurf_TypeTrans trans1,trans2;
+ Standard_Real locu,locv;
+ gp_Vec norm1,norm2,d1u,d1v;
+ gp_Pnt ptbid;
+ Standard_Integer indextg;
+ gp_Vec tgline(PW.TangentAtLine(indextg));
+ PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
+ Surf1->D1(locu,locv,ptbid,d1u,d1v);
+ norm1 = d1u.Crossed(d1v);
+ PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
+ Surf2->D1(locu,locv,ptbid,d1u,d1v);
+ norm2 = d1u.Crossed(d1v);
+ if (tgline.DotCross(norm2,norm1)>0.)
+ {
+ trans1 = IntSurf_Out;
+ trans2 = IntSurf_In;
+ }
+ else {
+ trans1 = IntSurf_In;
+ trans2 = IntSurf_Out;
+ }
+
+ Standard_Real TolTang = TolTangency;
+ Handle(IntPatch_WLine) wline = new IntPatch_WLine(PW.Line(),Standard_False,trans1,trans2);
+ IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf2,Standard_True,TolTang);
+ IntPatch_RstInt::PutVertexOnLine(wline,Surf2,D2,Surf1,Standard_False,TolTang);
+
+ //---------------
+ if(wline->NbVertex() == 0)
+ {
+ IntPatch_Point vtx;
+ const IntSurf_PntOn2S& POn2Sf = PW.Line()->Value(1);
+ POn2Sf.Parameters(pu1,pv1,pu2,pv2);
+ vtx.SetValue(Point3dDebut,TolTang,Standard_False);
+ vtx.SetParameters(pu1,pv1,pu2,pv2);
+ vtx.SetParameter(1);
+ wline->AddVertex(vtx);
+
+ const IntSurf_PntOn2S& POn2Sl = PW.Line()->Value(wline->NbPnts());
+ POn2Sl.Parameters(pu1,pv1,pu2,pv2);
+ vtx.SetValue(Point3dFin,TolTang,Standard_False);
+ vtx.SetParameters(pu1,pv1,pu2,pv2);
+ vtx.SetParameter(wline->NbPnts());
+ wline->AddVertex(vtx);
+ }
- const IntSurf_PntOn2S& verPointDebut = verwline->Point(1);
- const IntSurf_PntOn2S& verPointFin = verwline->Point(verwline->NbPnts());
- if(Point3dDebut.Distance(verPointDebut.Value()) < TolTangency) {
- RejetLigne = Standard_True;
- }
- else {
- if(Point3dFin.Distance(verPointFin.Value()) < TolTangency) {
- RejetLigne = Standard_True;
- }
- }
- }
-
- if(!RejetLigne) {
-
- IntSurf_TypeTrans trans1,trans2;
- Standard_Real locu,locv;
- gp_Vec norm1,norm2,d1u,d1v;
- gp_Pnt ptbid;
- Standard_Integer indextg;
- gp_Vec tgline(PW.TangentAtLine(indextg));
- PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
- Surf1->D1(locu,locv,ptbid,d1u,d1v);
- norm1 = d1u.Crossed(d1v);
- PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
- Surf2->D1(locu,locv,ptbid,d1u,d1v);
- norm2 = d1u.Crossed(d1v);
- if (tgline.DotCross(norm2,norm1)>0.) {
- trans1 = IntSurf_Out;
- trans2 = IntSurf_In;
- }
- else {
- trans1 = IntSurf_In;
- trans2 = IntSurf_Out;
- }
-
-
-
- Standard_Real TolTang = TolTangency;
- Handle(IntPatch_WLine) wline = new IntPatch_WLine(PW.Line(),Standard_False,trans1,trans2);
- IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf2,Standard_True,TolTang);
- IntPatch_RstInt::PutVertexOnLine(wline,Surf2,D2,Surf1,Standard_False,TolTang);
-
- //---------------
- if(wline->NbVertex() == 0) {
- IntPatch_Point vtx;
- const IntSurf_PntOn2S& POn2Sf = PW.Line()->Value(1);
- POn2Sf.Parameters(pu1,pv1,pu2,pv2);
- vtx.SetValue(Point3dDebut,TolTang,Standard_False);
- vtx.SetParameters(pu1,pv1,pu2,pv2);
- vtx.SetParameter(1);
- wline->AddVertex(vtx);
-
- const IntSurf_PntOn2S& POn2Sl = PW.Line()->Value(wline->NbPnts());
- POn2Sl.Parameters(pu1,pv1,pu2,pv2);
- vtx.SetValue(Point3dFin,TolTang,Standard_False);
- vtx.SetParameters(pu1,pv1,pu2,pv2);
- vtx.SetParameter(wline->NbPnts());
- wline->AddVertex(vtx);
- }
-
- //---------------
+ //---------------
AddWLine(SLin, wline, Deflection);
- empt = Standard_False;
-
- }
- else {
- //-- cout<<" ----- REJET DE LIGNE (POINT DE DEPART) ----- "<<endl;
- }
- //------------------------------------------------------------
- }
- } //-- le cheminement a reussi (done a True)
+ empt = Standard_False;
+ }
+ else
+ {
+ //-- cout<<" ----- REJET DE LIGNE (POINT DE DEPART) ----- "<<endl;
+ }
+ //------------------------------------------------------------
+ }
+ } //-- le cheminement a reussi (done a True)
} //-- le point approche ne renvoie pas sur une ligne existante
} //-- Si HasStartPoint
} //-- Boucle sur Les Tangent Zones
-
}
//modified by NIZNHY-PKV Wed May 25 09:39:07 2011f
//=======================================================================
//purpose :
//=======================================================================
class IntPatch_InfoPD {
- public:
+public:
//----------------------------------------C-tor
IntPatch_InfoPD(const Standard_Integer aNBI) {
Standard_Integer aNBI2, i, j;
//
for (i=0; i<myNBI; ++i) {
for (j=0; j<myNBI; ++j) {
- xP1DS2(i, j)=0;
- xP2DS1(i, j)=0;
- xIP1(i, j)=0;
- xIP2(i, j)=0;
- xP1(i, j).SetCoord(0., 0., 0.);
- xP2(i, j).SetCoord(0., 0., 0.);
+ xP1DS2(i, j)=0;
+ xP2DS1(i, j)=0;
+ xIP1(i, j)=0;
+ xIP2(i, j)=0;
+ xP1(i, j).SetCoord(0., 0., 0.);
+ xP2(i, j).SetCoord(0., 0., 0.);
}
}
};
};
//---------------------------------------- Index
Standard_Integer Index(const Standard_Integer i,
- const Standard_Integer j) const {
- return i*myNBI+j;
+ const Standard_Integer j) const {
+ return i*myNBI+j;
};
//---------------------------------------- NBI
Standard_Integer NBI() const {
};
//----------------------------------------xP1DS2
char& xP1DS2(const Standard_Integer i,
- const Standard_Integer j) {
- return myP1DS2[Index(i,j)];
+ const Standard_Integer j) {
+ return myP1DS2[Index(i,j)];
};
//----------------------------------------xP2DS1
char& xP2DS1(const Standard_Integer i,
- const Standard_Integer j) {
- return myP2DS1[Index(i,j)];
+ const Standard_Integer j) {
+ return myP2DS1[Index(i,j)];
};
//----------------------------------------xIP1
Standard_Integer& xIP1(const Standard_Integer i,
- const Standard_Integer j) {
- return myIP1[Index(i,j)];
+ const Standard_Integer j) {
+ return myIP1[Index(i,j)];
};
//----------------------------------------xIP2
Standard_Integer& xIP2(const Standard_Integer i,
- const Standard_Integer j) {
- return myIP2[Index(i,j)];
+ const Standard_Integer j) {
+ return myIP2[Index(i,j)];
};
//----------------------------------------xP1
gp_Pnt& xP1(const Standard_Integer i,
- const Standard_Integer j) {
- return myP1[Index(i,j)];
+ const Standard_Integer j) {
+ return myP1[Index(i,j)];
};
//----------------------------------------xP1
gp_Pnt& xP2(const Standard_Integer i,
- const Standard_Integer j) {
- return myP2[Index(i,j)];
+ const Standard_Integer j) {
+ return myP2[Index(i,j)];
};
- protected:
+
+private:
+
+ IntPatch_InfoPD (const IntPatch_InfoPD&);
+ IntPatch_InfoPD& operator=(const IntPatch_InfoPD&);
+
+private:
+
Standard_Integer myNBI;
char *myP1DS2;
char *myP2DS1;
// purpose :
//==================================================================================
void IntPatch_PrmPrmIntersection::PointDepart(Handle(IntSurf_LineOn2S)& LineOn2S,
- const Handle(Adaptor3d_HSurface)& S1,
- const Standard_Integer SU_1,
- const Standard_Integer SV_1,
- const Handle(Adaptor3d_HSurface)& S2,
- const Standard_Integer SU_2,
- const Standard_Integer SV_2) const
+ const Handle(Adaptor3d_HSurface)& S1,
+ const Standard_Integer SU_1,
+ const Standard_Integer SV_1,
+ const Handle(Adaptor3d_HSurface)& S2,
+ const Standard_Integer SU_2,
+ const Standard_Integer SV_2) const
{
Standard_Integer i, j, xNBI;
//modified by NIZNHY-PKV Tue May 24 11:37:38 2011f
//modified by NIZNHY-PKV Wed May 25 06:47:12 2011t
Standard_Integer iC15, SU1, SV1, SU2, SV2;
Standard_Real U0, U1, V0, V1, U, V;
- Standard_Real resu0,resu1,resv0,resv1;
+ Standard_Real resu0,resv0;
Standard_Real du1,du2,dv1,dv2, dmaxOn1, dmaxOn2;
Standard_Real x0,y0,z0, x1,y1,z1,d;
Bnd_Box Box1, Box2;
V1 = S1->LastVParameter();
//
resu0=U0;
- resu1=U1;
- resv1=V1;
resv0=V0;
//
dmaxOn1 = 0.0;
aIPD.xP1(i, j)= S1->Value(U,V);
Box1.Add(aIPD.xP1(i, j));
if(i>0 && j>0) {
- aIPD.xP1(i, j) .Coord(x0,y0,z0);
- aIPD.xP1(i-1, j-1).Coord(x1,y1,z1);
- //
- d=Abs(x1-x0)+Abs(y1-y0)+Abs(z1-z0);
- if(d>dmaxOn1) {
- dmaxOn1 = d;
- }
+ aIPD.xP1(i, j) .Coord(x0,y0,z0);
+ aIPD.xP1(i-1, j-1).Coord(x1,y1,z1);
+ //
+ d=Abs(x1-x0)+Abs(y1-y0)+Abs(z1-z0);
+ if(d>dmaxOn1) {
+ dmaxOn1 = d;
+ }
}
}
}
aIPD.xP2(i, j) = S2->Value(U,V);
Box2.Add(aIPD.xP2(i, j));
if(i>0 && j>0) {
- aIPD.xP2(i, j) .Coord(x0,y0,z0);
- aIPD.xP2(i-1, j-1).Coord(x1,y1,z1);
- d = Abs(x1-x0)+Abs(y1-y0)+Abs(z1-z0);
- if(d>dmaxOn2) {
- dmaxOn2 = d;
- }
+ aIPD.xP2(i, j) .Coord(x0,y0,z0);
+ aIPD.xP2(i-1, j-1).Coord(x1,y1,z1);
+ d = Abs(x1-x0)+Abs(y1-y0)+Abs(z1-z0);
+ if(d>dmaxOn2) {
+ dmaxOn2 = d;
+ }
}
}
}
//--------
//
if(Box1.IsOut(Box2)) {
-
+
return;
}
//
aIPD.xP1DS2(i, j) = (char)CodeReject(x20,y20,z20,x21,y21,z21,P.X(),P.Y(),P.Z());
int ix = (int)((P.X()-x0 + dx2 )/dx);
if(DansGrille(ix)) {
- int iy = (int)((P.Y()-y0 + dy2)/dy);
- if(DansGrille(iy)) {
- int iz = (int)((P.Z()-z0 + dz2)/dz);
- if(DansGrille(iz)) {
- aIPD.xIP1(i, j) = GrilleInteger(ix,iy,iz);
- }
- }
+ int iy = (int)((P.Y()-y0 + dy2)/dy);
+ if(DansGrille(iy)) {
+ int iz = (int)((P.Z()-z0 + dz2)/dz);
+ if(DansGrille(iz)) {
+ aIPD.xIP1(i, j) = GrilleInteger(ix,iy,iz);
+ }
+ }
}
}
}
aIPD.xP2DS1(i, j) = (char)CodeReject(x10,y10,z10,x11,y11,z11,P.X(),P.Y(),P.Z());
int ix = (int)((P.X()-x0 + dx2)/dx);
if(DansGrille(ix)) {
- int iy = (int)((P.Y()-y0 + dy2)/dy);
- if(DansGrille(iy)) {
- int iz = (int)((P.Z()-z0 + dz2)/dz);
- if(DansGrille(iz)) {
- aIPD.xIP2(i, j) = GrilleInteger(ix,iy,iz);
- }
- }
+ int iy = (int)((P.Y()-y0 + dy2)/dy);
+ if(DansGrille(iy)) {
+ int iz = (int)((P.Z()-z0 + dz2)/dz);
+ if(DansGrille(iz)) {
+ aIPD.xIP2(i, j) = GrilleInteger(ix,iy,iz);
+ }
+ }
}
}
}
for(i=0;i<SU1-1;i+=1) {
for(j=0;j<SV1-1;j+=1) {
if(!((aIPD.xP1DS2(i, j) & aIPD.xP1DS2(i+1, j)) ||
- (aIPD.xP1DS2(i, j) & aIPD.xP1DS2(i+1, j+1)))){
- Remplit(aIPD.xIP1(i, j),
- aIPD.xIP1(i+1, j),
- aIPD.xIP1(i+1, j+1),
- M1);
+ (aIPD.xP1DS2(i, j) & aIPD.xP1DS2(i+1, j+1)))){
+ Remplit(aIPD.xIP1(i, j),
+ aIPD.xIP1(i+1, j),
+ aIPD.xIP1(i+1, j+1),
+ M1);
}
if(!((aIPD.xP1DS2(i, j) & aIPD.xP1DS2(i, j+1)) ||
- (aIPD.xP1DS2(i, j) & aIPD.xP1DS2(i+1, j+1)))) {
- Remplit(aIPD.xIP1(i, j),
- aIPD.xIP1(i, j+1),
- aIPD.xIP1(i+1, j+1),
- M1);
+ (aIPD.xP1DS2(i, j) & aIPD.xP1DS2(i+1, j+1)))) {
+ Remplit(aIPD.xIP1(i, j),
+ aIPD.xIP1(i, j+1),
+ aIPD.xIP1(i+1, j+1),
+ M1);
}
}
}
for(i=0;i<SU2-1;i+=1) {
for(j=0;j<SV2-1;j+=1) {
if(!((aIPD.xP2DS1(i, j) & aIPD.xP2DS1(i+1, j)) ||
- (aIPD.xP2DS1(i, j) & aIPD.xP2DS1(i+1, j+1)))){
- Remplit(aIPD.xIP2(i, j),
- aIPD.xIP2(i+1, j),
- aIPD.xIP2(i+1, j+1),
- M2);
+ (aIPD.xP2DS1(i, j) & aIPD.xP2DS1(i+1, j+1)))){
+ Remplit(aIPD.xIP2(i, j),
+ aIPD.xIP2(i+1, j),
+ aIPD.xIP2(i+1, j+1),
+ M2);
}
if(!((aIPD.xP2DS1(i, j) & aIPD.xP2DS1(i, j+1)) ||
- (aIPD.xP2DS1(i, j) & aIPD.xP2DS1(i+1, j+1)))){
- Remplit(aIPD.xIP2(i, j),
- aIPD.xIP2(i, j+1),
- aIPD.xIP2(i+1, j+1),
- M2);
+ (aIPD.xP2DS1(i, j) & aIPD.xP2DS1(i+1, j+1)))){
+ Remplit(aIPD.xIP2(i, j),
+ aIPD.xIP2(i, j+1),
+ aIPD.xIP2(i+1, j+1),
+ M2);
}
}
}
int nb=0;
int LIM=3;
if( DansGrille(i-1) && DansGrille(j-1) && DansGrille(k-1)
- && DansGrille(i+1) && DansGrille(j+1) && DansGrille(k+1)) {
- int si,sj,sk;
- for(si=-1; si<= 1 && nb<LIM; si++) {
- for(sj=-1; sj<= 1 && nb<LIM; sj++) {
- for(sk=-1; sk<= 1 && nb<LIM; sk++) {
- long unsigned lu=GrilleInteger(i+si,j+sj,k+sk);
- if(M1.Val(lu) && M2.Val(lu)) {
- nb++;
- }
- }
- }
- }
- if(nb>=LIM) {
- for(si=-1; si<= 1; si++) {
- for(sj=-1; sj<= 1; sj++) {
- for(sk=-1; sk<= 1; sk++) {
- if(si || sj || sk) {
- long unsigned lu=GrilleInteger(i+si,j+sj,k+sk);
- M1.Raz(lu);
- }
- }
- }
- }
- }
+ && DansGrille(i+1) && DansGrille(j+1) && DansGrille(k+1)) {
+ int si,sj,sk;
+ for(si=-1; si<= 1 && nb<LIM; si++) {
+ for(sj=-1; sj<= 1 && nb<LIM; sj++) {
+ for(sk=-1; sk<= 1 && nb<LIM; sk++) {
+ long unsigned lu=GrilleInteger(i+si,j+sj,k+sk);
+ if(M1.Val(lu) && M2.Val(lu)) {
+ nb++;
+ }
+ }
+ }
+ }
+ if(nb>=LIM) {
+ for(si=-1; si<= 1; si++) {
+ for(sj=-1; sj<= 1; sj++) {
+ for(sk=-1; sk<= 1; sk++) {
+ if(si || sj || sk) {
+ long unsigned lu=GrilleInteger(i+si,j+sj,k+sk);
+ M1.Raz(lu);
+ }
+ }
+ }
+ }
+ }
}
//
gp_Pnt P(dx*i + x0, dy*j + y0, dz*k+z0);
Standard_Integer nv1=0, nv2=0;
int nbsur1 = 0;
for(nu=0;nu1<0 && nu<SU1;nu++) {
- for(nv=0;nu1<0 && nv<SV1;nv++) {
- if( aIPD.xIP1(nu, nv) ==(Standard_Integer) newind ) {
- nbsur1++;
- aIPD.xIP1(nu, nv)=indicepointtraite;
- nu1=nu; nv1=nv;
- }
- }
+ for(nv=0;nu1<0 && nv<SV1;nv++) {
+ if( aIPD.xIP1(nu, nv) ==(Standard_Integer) newind ) {
+ nbsur1++;
+ aIPD.xIP1(nu, nv)=indicepointtraite;
+ nu1=nu; nv1=nv;
+ }
+ }
}
if(nu1>=0) {
- int nbsur2 = 0;
- for(nu=0;nu2<0 && nu<SU2;nu++) {
- for(nv=0;nu2<0 && nv<SV2;nv++) {
- if( aIPD.xIP2(nu, nv)==(Standard_Integer) newind ) {
- nbsur2++;
- aIPD.xIP2(nu, nv)=indicepointtraite;
- nu2=nu; nv2=nv;
- }
- }
- }
+ int nbsur2 = 0;
+ for(nu=0;nu2<0 && nu<SU2;nu++) {
+ for(nv=0;nu2<0 && nv<SV2;nv++) {
+ if( aIPD.xIP2(nu, nv)==(Standard_Integer) newind ) {
+ nbsur2++;
+ aIPD.xIP2(nu, nv)=indicepointtraite;
+ nu2=nu; nv2=nv;
+ }
+ }
+ }
}
if(nu1>=0 && nu2>=0) {
- IntSurf_PntOn2S POn2S;
- POn2S.SetValue(P,
- S1->FirstUParameter()+nu1*du1,
- S1->FirstVParameter()+nv1*dv1,
- S2->FirstUParameter()+nu2*du2,
- S2->FirstVParameter()+nv2*dv2);
- LineOn2S->Add(POn2S);
- Compt++;
+ IntSurf_PntOn2S POn2S;
+ POn2S.SetValue(P,
+ S1->FirstUParameter()+nu1*du1,
+ S1->FirstVParameter()+nv1*dv1,
+ S2->FirstUParameter()+nu2*du2,
+ S2->FirstVParameter()+nv2*dv2);
+ LineOn2S->Add(POn2S);
+ Compt++;
}
else {
- //-- aucun point du triangle n a ete trouve assez proche
- //-- on recherche les 3 points les plus proches de P
- //-- dans chacun des tableaux
- Standard_Real Dist3[3],u3[3],v3[3];
- Dist3[0]=Dist3[1]=Dist3[2]=RealLast();
- for(U=resu0,i=0; i<SU1; i++,U+=du1) {
- for(V=resv0,j=0; j<SV1; V+=dv1,j++) {
- //-- On place les 3 meilleures valeurs dans Dist1,Dist2,Dist3
- Standard_Real t = aIPD.xP1(i, j).SquareDistance(P);
- //-- On remplace la plus grande valeur ds Dist[.] par la val courante
- if(Dist3[0]<Dist3[1]) {
- Standard_Real z;
- z=Dist3[0]; Dist3[0]=Dist3[1]; Dist3[1]=z;
- z=u3[0]; u3[0]=u3[1]; u3[1]=z;
- z=v3[0]; v3[0]=v3[1]; v3[1]=z;
- }
- if(Dist3[1]<Dist3[2]) {
- Standard_Real z;
- z=Dist3[1]; Dist3[1]=Dist3[2]; Dist3[2]=z;
- z=u3[1]; u3[1]=u3[2]; u3[2]=z;
- z=v3[1]; v3[1]=v3[2]; v3[2]=z;
- }
- if(Dist3[0]<Dist3[1]) {
- Standard_Real z;
- z=Dist3[0]; Dist3[0]=Dist3[1]; Dist3[1]=z;
- z=u3[0]; u3[0]=u3[1]; u3[1]=z;
- z=v3[0]; v3[0]=v3[1]; v3[1]=z;
- }
- //-- la plus grande valeur est dans Dist3[0]
- if(t<Dist3[0]) {
- Dist3[0]=t; u3[0]=U; v3[0]=V;
- }
- }
- }
- //
- Standard_Real U1_3 = (u3[0]+u3[1]+u3[2])/3.0;
- Standard_Real V1_3 = (v3[0]+v3[1]+v3[2])/3.0;
-
- Dist3[0]=Dist3[1]=Dist3[2]=RealLast();
- for(U=U0,i=0; i<SU2; i++,U+=du2) {
- for(V=V0,j=0; j<SV2; V+=dv2,j++) {
- //-- On place les 3 meilleures valeurs dans Dist1,Dist2,Dist3
- Standard_Real t = aIPD.xP2(i, j).SquareDistance(P);
- //-- On remplace la plus grande valeur ds Dist3[.] par la val courante
- if(Dist3[0]<Dist3[1]) {
- Standard_Real z;
- z=Dist3[0]; Dist3[0]=Dist3[1]; Dist3[1]=z;
- z=u3[0]; u3[0]=u3[1]; u3[1]=z;
- z=v3[0]; v3[0]=v3[1]; v3[1]=z;
- }
- if(Dist3[1]<Dist3[2]) {
- Standard_Real z;
- z=Dist3[1]; Dist3[1]=Dist3[2]; Dist3[2]=z;
- z=u3[1]; u3[1]=u3[2]; u3[2]=z;
- z=v3[1]; v3[1]=v3[2]; v3[2]=z;
- }
- if(Dist3[0]<Dist3[1]) {
- Standard_Real z;
- z=Dist3[0]; Dist3[0]=Dist3[1]; Dist3[1]=z;
- z=u3[0]; u3[0]=u3[1]; u3[1]=z;
- z=v3[0]; v3[0]=v3[1]; v3[1]=z;
- }
- //-- la plus grande valeur est dans Dist3[0]
- if(t<Dist3[0]) {
- Dist3[0]=t; u3[0]=U; v3[0]=V;
- }
- }
- }
- //
- Standard_Real U2_3 = (u3[0]+u3[1]+u3[2])/3.0;
- Standard_Real V2_3 = (v3[0]+v3[1]+v3[2])/3.0;
- //
- IntSurf_PntOn2S POn2S;
- POn2S.SetValue(P,U1_3,V1_3,U2_3,V2_3);
- LineOn2S->Add(POn2S);
- Compt++;
+ //-- aucun point du triangle n a ete trouve assez proche
+ //-- on recherche les 3 points les plus proches de P
+ //-- dans chacun des tableaux
+ Standard_Real Dist3[3],u3[3] = { 0.0, 0.0, 0.0 },v3[3] = { 0.0, 0.0, 0.0 };
+ Dist3[0]=Dist3[1]=Dist3[2]=RealLast();
+ for(U=resu0,i=0; i<SU1; i++,U+=du1) {
+ for(V=resv0,j=0; j<SV1; V+=dv1,j++) {
+ //-- On place les 3 meilleures valeurs dans Dist1,Dist2,Dist3
+ Standard_Real t = aIPD.xP1(i, j).SquareDistance(P);
+ //-- On remplace la plus grande valeur ds Dist[.] par la val courante
+ if(Dist3[0]<Dist3[1]) {
+ Standard_Real z;
+ z=Dist3[0]; Dist3[0]=Dist3[1]; Dist3[1]=z;
+ z=u3[0]; u3[0]=u3[1]; u3[1]=z;
+ z=v3[0]; v3[0]=v3[1]; v3[1]=z;
+ }
+ if(Dist3[1]<Dist3[2]) {
+ Standard_Real z;
+ z=Dist3[1]; Dist3[1]=Dist3[2]; Dist3[2]=z;
+ z=u3[1]; u3[1]=u3[2]; u3[2]=z;
+ z=v3[1]; v3[1]=v3[2]; v3[2]=z;
+ }
+ if(Dist3[0]<Dist3[1]) {
+ Standard_Real z;
+ z=Dist3[0]; Dist3[0]=Dist3[1]; Dist3[1]=z;
+ z=u3[0]; u3[0]=u3[1]; u3[1]=z;
+ z=v3[0]; v3[0]=v3[1]; v3[1]=z;
+ }
+ //-- la plus grande valeur est dans Dist3[0]
+ if(t<Dist3[0]) {
+ Dist3[0]=t; u3[0]=U; v3[0]=V;
+ }
+ }
+ }
+ //
+ Standard_Real U1_3 = (u3[0]+u3[1]+u3[2])/3.0;
+ Standard_Real V1_3 = (v3[0]+v3[1]+v3[2])/3.0;
+
+ Dist3[0]=Dist3[1]=Dist3[2]=RealLast();
+ for(U=U0,i=0; i<SU2; i++,U+=du2) {
+ for(V=V0,j=0; j<SV2; V+=dv2,j++) {
+ //-- On place les 3 meilleures valeurs dans Dist1,Dist2,Dist3
+ Standard_Real t = aIPD.xP2(i, j).SquareDistance(P);
+ //-- On remplace la plus grande valeur ds Dist3[.] par la val courante
+ if(Dist3[0]<Dist3[1]) {
+ Standard_Real z;
+ z=Dist3[0]; Dist3[0]=Dist3[1]; Dist3[1]=z;
+ z=u3[0]; u3[0]=u3[1]; u3[1]=z;
+ z=v3[0]; v3[0]=v3[1]; v3[1]=z;
+ }
+ if(Dist3[1]<Dist3[2]) {
+ Standard_Real z;
+ z=Dist3[1]; Dist3[1]=Dist3[2]; Dist3[2]=z;
+ z=u3[1]; u3[1]=u3[2]; u3[2]=z;
+ z=v3[1]; v3[1]=v3[2]; v3[2]=z;
+ }
+ if(Dist3[0]<Dist3[1]) {
+ Standard_Real z;
+ z=Dist3[0]; Dist3[0]=Dist3[1]; Dist3[1]=z;
+ z=u3[0]; u3[0]=u3[1]; u3[1]=z;
+ z=v3[0]; v3[0]=v3[1]; v3[1]=z;
+ }
+ //-- la plus grande valeur est dans Dist3[0]
+ if(t<Dist3[0]) {
+ Dist3[0]=t; u3[0]=U; v3[0]=V;
+ }
+ }
+ }
+ //
+ Standard_Real U2_3 = (u3[0]+u3[1]+u3[2])/3.0;
+ Standard_Real V2_3 = (v3[0]+v3[1]+v3[2])/3.0;
+ //
+ IntSurf_PntOn2S POn2S;
+ POn2S.SetValue(P,U1_3,V1_3,U2_3,V2_3);
+ LineOn2S->Add(POn2S);
+ Compt++;
}
}
}
thePOn2S.Parameters(pu1, pv1, pu2, pv2);
if ((theWLine->IsOutSurf1Box(gp_Pnt2d(pu1, pv1)) == Standard_False) &&
- (theWLine->IsOutSurf2Box(gp_Pnt2d(pu2, pv2)) == Standard_False) &&
- (theWLine->IsOutBox(thePOn2S.Value()) == Standard_False)) {
- const Standard_Integer NbPntOn2SOnLine = theWLine->NbPnts();
- Standard_Integer ll;
-
- for (ll=1; ll < NbPntOn2SOnLine && !isOnLine; ll++) {
- const gp_Pnt &Pa = theWLine->Point(ll).Value();
- const gp_Pnt &Pb = theWLine->Point(ll+1).Value();
- const gp_Pnt &PStart = thePOn2S.Value();
- const gp_Vec AM(Pa, PStart);
- const gp_Vec MB(PStart,Pb);
- const Standard_Real AMMB = AM.Dot(MB);
-
- if(AMMB > 0.0) {
- gp_Dir ABN(Pb.X() - Pa.X(), Pb.Y() - Pa.Y(), Pb.Z() - Pa.Z());
- Standard_Real lan = ABN.X()*AM.X() + ABN.Y()*AM.Y() + ABN.Z()*AM.Z();
- gp_Vec AH(lan*ABN.X(), lan*ABN.Y(), lan*ABN.Z());
- gp_Vec HM(AM.X() - AH.X(), AM.Y() - AH.Y(), AM.Z() - AH.Z());
- Standard_Real d = 0.0;
-
- if(HM.X() < Deflection) {
- d += HM.X()*HM.X();
-
- if(HM.Y() < Deflection) {
- d += HM.Y()*HM.Y();
-
- if(HM.Z() < Deflection) {
- d += HM.Z()*HM.Z();
+ (theWLine->IsOutSurf2Box(gp_Pnt2d(pu2, pv2)) == Standard_False) &&
+ (theWLine->IsOutBox(thePOn2S.Value()) == Standard_False)) {
+ const Standard_Integer NbPntOn2SOnLine = theWLine->NbPnts();
+ Standard_Integer ll;
+
+ for (ll=1; ll < NbPntOn2SOnLine && !isOnLine; ll++) {
+ const gp_Pnt &Pa = theWLine->Point(ll).Value();
+ const gp_Pnt &Pb = theWLine->Point(ll+1).Value();
+ const gp_Pnt &PStart = thePOn2S.Value();
+ const gp_Vec AM(Pa, PStart);
+ const gp_Vec MB(PStart,Pb);
+ const Standard_Real AMMB = AM.Dot(MB);
+
+ if(AMMB > 0.0) {
+ gp_Dir ABN(Pb.X() - Pa.X(), Pb.Y() - Pa.Y(), Pb.Z() - Pa.Z());
+ Standard_Real lan = ABN.X()*AM.X() + ABN.Y()*AM.Y() + ABN.Z()*AM.Z();
+ gp_Vec AH(lan*ABN.X(), lan*ABN.Y(), lan*ABN.Z());
+ gp_Vec HM(AM.X() - AH.X(), AM.Y() - AH.Y(), AM.Z() - AH.Z());
+ Standard_Real d = 0.0;
+
+ if(HM.X() < Deflection) {
+ d += HM.X()*HM.X();
+
+ if(HM.Y() < Deflection) {
+ d += HM.Y()*HM.Y();
+
+ if(HM.Z() < Deflection) {
+ d += HM.Z()*HM.Z();
+ } else {
+ d = Deflection2;
+ }
} else {
d = Deflection2;
}
} else {
d = Deflection2;
}
- } else {
- d = Deflection2;
- }
-
- if(d < Deflection2) {
- isOnLine = Standard_True;
- }
- } else {
- Standard_Real dab = Pa.SquareDistance(Pb);
- Standard_Real dap = Pa.SquareDistance(PStart);
- if(dap < dab) {
- isOnLine = Standard_True;
+ if(d < Deflection2) {
+ isOnLine = Standard_True;
+ }
} else {
- Standard_Real dbp = Pb.SquareDistance(PStart);
+ Standard_Real dab = Pa.SquareDistance(Pb);
+ Standard_Real dap = Pa.SquareDistance(PStart);
- if(dbp < dab) {
+ if(dap < dab) {
isOnLine = Standard_True;
+ } else {
+ Standard_Real dbp = Pb.SquareDistance(PStart);
+
+ if(dbp < dab) {
+ isOnLine = Standard_True;
+ }
}
}
}
- }
}
return isOnLine;
while (i <= aNbLines) {
Handle(IntPatch_WLine) aWLine =
Handle(IntPatch_WLine)::DownCast(theLines.Value(i));
-
+
isToRemove = Standard_False;
if (aWLine.IsNull() == Standard_False) {