#ifndef _IntPatch_PointLine_HeaderFile
#define _IntPatch_PointLine_HeaderFile
+#include <Adaptor3d_Surface.hxx>
#include <IntPatch_Line.hxx>
-#include <Standard_Type.hxx>
class gp_Pnt;
class gp_Pnt2d;
class IntSurf_PntOn2S;
class IntSurf_LineOn2S;
class IntPatch_Point;
-class Adaptor3d_HSurface;
DEFINE_STANDARD_HANDLE(IntPatch_PointLine, IntPatch_Line)
//! the intersection line in given point.
//! Returns negative value if computation is not possible.
Standard_EXPORT static Standard_Real
- CurvatureRadiusOfIntersLine(const Handle(Adaptor3d_HSurface)& theS1,
- const Handle(Adaptor3d_HSurface)& theS2,
+ CurvatureRadiusOfIntersLine(const Handle(Adaptor3d_Surface)& theS1,
+ const Handle(Adaptor3d_Surface)& theS2,
const IntSurf_PntOn2S& theUVPoint);
DEFINE_STANDARD_RTTIEXT(IntPatch_PointLine,IntPatch_Line)