--- /dev/null
+// Created on: 2016-04-07
+// Copyright (c) 2016 OPEN CASCADE SAS
+// Created by: Oleg AGASHIN
+//
+// This file is part of Open CASCADE Technology software library.
+//
+// This library is free software; you can redistribute it and/or modify it under
+// the terms of the GNU Lesser General Public License version 2.1 as published
+// by the Free Software Foundation, with special exception defined in the file
+// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
+// distribution for complete text of the license and disclaimer of any warranty.
+//
+// Alternatively, this file may be used under the terms of Open CASCADE
+// commercial license or contractual agreement.
+
+#ifndef _IMeshTools_Context_HeaderFile
+#define _IMeshTools_Context_HeaderFile
+
+#include <IMeshData_Shape.hxx>
+#include <Standard_Type.hxx>
+#include <IMeshTools_ModelBuilder.hxx>
+#include <IMeshData_Model.hxx>
+#include <IMeshTools_Parameters.hxx>
+#include <IMeshTools_ModelAlgo.hxx>
+
+//! Interface class representing context of BRepMesh algorithm.
+//! Intended to cache discrete model and instances of tools for
+//! its processing.
+class IMeshTools_Context : public IMeshData_Shape
+{
+public:
+
+ //! Constructor.
+ Standard_EXPORT IMeshTools_Context()
+ {
+ }
+
+ //! Destructor.
+ Standard_EXPORT virtual ~IMeshTools_Context()
+ {
+ }
+
+ //! Builds model using assined model builder.
+ //! @return True on success, False elsewhere.
+ Standard_EXPORT virtual Standard_Boolean BuildModel ()
+ {
+ if (myModelBuilder.IsNull())
+ {
+ return Standard_False;
+ }
+
+ myModel = myModelBuilder->Perform(GetShape(), myParameters);
+
+ return !myModel.IsNull();
+ }
+
+ //! Performs discretization of model edges using assigned edge discret algorithm.
+ //! @return True on success, False elsewhere.
+ Standard_EXPORT virtual Standard_Boolean DiscretizeEdges()
+ {
+ if (myModel.IsNull() || myEdgeDiscret.IsNull())
+ {
+ return Standard_False;
+ }
+
+ // Discretize edges of a model.
+ return myEdgeDiscret->Perform(myModel, myParameters);
+ }
+
+ //! Performs healing of discrete model built by DiscretizeEdges() method
+ //! using assigned healing algorithm.
+ //! @return True on success, False elsewhere.
+ Standard_EXPORT virtual Standard_Boolean HealModel()
+ {
+ if (myModel.IsNull())
+ {
+ return Standard_False;
+ }
+
+ return myModelHealer.IsNull() ?
+ Standard_True :
+ myModelHealer->Perform(myModel, myParameters);
+ }
+
+ //! Performs pre-processing of discrete model using assigned algorithm.
+ //! Performs auxiliary actions such as cleaning shape from old triangulation.
+ //! @return True on success, False elsewhere.
+ Standard_EXPORT virtual Standard_Boolean PreProcessModel()
+ {
+ if (myModel.IsNull())
+ {
+ return Standard_False;
+ }
+
+ return myPreProcessor.IsNull() ?
+ Standard_True :
+ myPreProcessor->Perform(myModel, myParameters);
+ }
+
+ //! Performs meshing of faces of discrete model using assigned meshing algorithm.
+ //! @return True on success, False elsewhere.
+ Standard_EXPORT virtual Standard_Boolean DiscretizeFaces()
+ {
+ if (myModel.IsNull() || myFaceDiscret.IsNull())
+ {
+ return Standard_False;
+ }
+
+ // Discretize faces of a model.
+ return myFaceDiscret->Perform(myModel, myParameters);
+ }
+
+ //! Performs post-processing of discrete model using assigned algorithm.
+ //! @return True on success, False elsewhere.
+ Standard_EXPORT virtual Standard_Boolean PostProcessModel()
+ {
+ if (myModel.IsNull())
+ {
+ return Standard_False;
+ }
+
+ return myPostProcessor.IsNull() ?
+ Standard_True :
+ myPostProcessor->Perform(myModel, myParameters);
+ }
+
+ //! Cleans temporary context data.
+ Standard_EXPORT virtual void Clean()
+ {
+ if (myParameters.CleanModel)
+ {
+ myModel.Nullify();
+ }
+ }
+
+ //! Gets instance of a tool to be used to build discrete model.
+ inline const Handle (IMeshTools_ModelBuilder)& GetModelBuilder () const
+ {
+ return myModelBuilder;
+ }
+
+ //! Sets instance of a tool to be used to build discrete model.
+ inline void SetModelBuilder (const Handle (IMeshTools_ModelBuilder)& theBuilder)
+ {
+ myModelBuilder = theBuilder;
+ }
+
+ //! Gets instance of a tool to be used to discretize edges of a model.
+ inline const Handle (IMeshTools_ModelAlgo)& GetEdgeDiscret () const
+ {
+ return myEdgeDiscret;
+ }
+
+ //! Sets instance of a tool to be used to discretize edges of a model.
+ inline void SetEdgeDiscret (const Handle (IMeshTools_ModelAlgo)& theEdgeDiscret)
+ {
+ myEdgeDiscret = theEdgeDiscret;
+ }
+
+ //! Gets instance of a tool to be used to heal discrete model.
+ inline const Handle(IMeshTools_ModelAlgo)& GetModelHealer() const
+ {
+ return myModelHealer;
+ }
+
+ //! Sets instance of a tool to be used to heal discrete model.
+ inline void SetModelHealer(const Handle(IMeshTools_ModelAlgo)& theModelHealer)
+ {
+ myModelHealer = theModelHealer;
+ }
+
+ //! Gets instance of pre-processing algorithm.
+ inline const Handle(IMeshTools_ModelAlgo)& GetPreProcessor() const
+ {
+ return myPreProcessor;
+ }
+
+ //! Sets instance of pre-processing algorithm.
+ inline void SetPreProcessor(const Handle(IMeshTools_ModelAlgo)& thePreProcessor)
+ {
+ myPreProcessor = thePreProcessor;
+ }
+
+ //! Gets instance of meshing algorithm.
+ inline const Handle(IMeshTools_ModelAlgo)& GetFaceDiscret() const
+ {
+ return myFaceDiscret;
+ }
+
+ //! Sets instance of meshing algorithm.
+ inline void SetFaceDiscret(const Handle(IMeshTools_ModelAlgo)& theFaceDiscret)
+ {
+ myFaceDiscret = theFaceDiscret;
+ }
+
+ //! Gets instance of post-processing algorithm.
+ inline const Handle(IMeshTools_ModelAlgo)& GetPostProcessor() const
+ {
+ return myPostProcessor;
+ }
+
+ //! Sets instance of post-processing algorithm.
+ inline void SetPostProcessor(const Handle(IMeshTools_ModelAlgo)& thePostProcessor)
+ {
+ myPostProcessor = thePostProcessor;
+ }
+
+ //! Gets parameters to be used for meshing.
+ inline const IMeshTools_Parameters& GetParameters () const
+ {
+ return myParameters;
+ }
+
+ //! Gets reference to parameters to be used for meshing.
+ inline IMeshTools_Parameters& ChangeParameters ()
+ {
+ return myParameters;
+ }
+
+ //! Returns discrete model of a shape.
+ inline const Handle (IMeshData_Model)& GetModel () const
+ {
+ return myModel;
+ }
+
+ DEFINE_STANDARD_RTTI_INLINE(IMeshTools_Context, IMeshData_Shape)
+
+private:
+
+ Handle (IMeshTools_ModelBuilder) myModelBuilder;
+ Handle (IMeshData_Model) myModel;
+ Handle (IMeshTools_ModelAlgo) myEdgeDiscret;
+ Handle (IMeshTools_ModelAlgo) myModelHealer;
+ Handle (IMeshTools_ModelAlgo) myPreProcessor;
+ Handle (IMeshTools_ModelAlgo) myFaceDiscret;
+ Handle (IMeshTools_ModelAlgo) myPostProcessor;
+ IMeshTools_Parameters myParameters;
+};
+
+#endif
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