0026106: BRepMesh - revision of data model
[occt.git] / src / IMeshData / IMeshData_Types.hxx
diff --git a/src/IMeshData/IMeshData_Types.hxx b/src/IMeshData/IMeshData_Types.hxx
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+// Created on: 2016-04-07
+// Copyright (c) 2016 OPEN CASCADE SAS
+// Created by: Oleg AGASHIN
+//
+// This file is part of Open CASCADE Technology software library.
+//
+// This library is free software; you can redistribute it and/or modify it under
+// the terms of the GNU Lesser General Public License version 2.1 as published
+// by the Free Software Foundation, with special exception defined in the file
+// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
+// distribution for complete text of the license and disclaimer of any warranty.
+//
+// Alternatively, this file may be used under the terms of Open CASCADE
+// commercial license or contractual agreement.
+
+#ifndef _IMeshData_Types_HeaderFile
+#define _IMeshData_Types_HeaderFile
+
+#include <NCollection_DataMap.hxx>
+#include <NCollection_Vector.hxx>
+#include <NCollection_Sequence.hxx>
+#include <NCollection_List.hxx>
+#include <NCollection_Shared.hxx>
+#include <TopTools_ShapeMapHasher.hxx>
+#include <TopoDS_Shape.hxx>
+#include <NCollection_DefineAlloc.hxx>
+#include <NCollection_StdAllocator.hxx>
+#include <IMeshData_ParametersListArrayAdaptor.hxx>
+#include <TColStd_PackedMapOfInteger.hxx>
+#include <TColStd_MapIteratorOfPackedMapOfInteger.hxx>
+#include <Precision.hxx>
+#include <NCollection_EBTree.hxx>
+#include <Bnd_Box2d.hxx>
+#include <NCollection_CellFilter.hxx>
+#include <NCollection_IndexedDataMap.hxx>
+#include <NCollection_UBTreeFiller.hxx>
+#include <NCollection_IndexedMap.hxx>
+#include <BRepMesh_OrientedEdge.hxx>
+#include <BRepMesh_Vertex.hxx>
+#include <Bnd_B2d.hxx>
+#include <BRepMesh_Circle.hxx>
+#include <BRepMesh_Triangle.hxx>
+#include <BRepMesh_PairOfIndex.hxx>
+#include <BRepMesh_Edge.hxx>
+
+#include <memory>
+#include <queue>
+#include <list>
+
+class IMeshData_Shape;
+class IMeshData_Face;
+class IMeshData_Wire;
+class IMeshData_Edge;
+class IMeshData_Curve;
+class IMeshData_PCurve;
+class IMeshData_Model;
+class BRepMesh_VertexInspector;
+class BRepMesh_CircleInspector;
+
+#define DEFINE_INC_ALLOC                      \
+  DEFINE_NCOLLECTION_ALLOC                    \
+  void operator delete (void* /*theAddress*/) \
+  {                                           \
+    /*it's inc allocator, nothing to do*/     \
+  }
+
+namespace IMeshData
+{
+  //! Default size for memory block allocated by IncAllocator. 
+  /**
+  * The idea here is that blocks of the given size are returned to the system
+  * rather than retained in the malloc heap, at least on WIN32 and WIN64 platforms.
+  */
+#ifdef _WIN64
+  const size_t MEMORY_BLOCK_SIZE_HUGE = 1024 * 1024;
+#else
+  const size_t MEMORY_BLOCK_SIZE_HUGE = 512 * 1024;
+#endif
+
+  typedef IMeshData_Edge* IEdgePtr;
+  typedef IMeshData_Face* IFacePtr;
+
+  typedef Handle(IMeshData_Edge)   IEdgeHandle;
+  typedef Handle(IMeshData_Wire)   IWireHandle;
+  typedef Handle(IMeshData_Face)   IFaceHandle;
+  typedef Handle(IMeshData_Curve)  ICurveHandle;
+  typedef Handle(IMeshData_PCurve) IPCurveHandle;
+
+  typedef IMeshData_ParametersListArrayAdaptor<ICurveHandle> ICurveArrayAdaptor;
+  typedef Handle(ICurveArrayAdaptor)   ICurveArrayAdaptorHandle;
+
+  typedef NCollection_Shared<NCollection_EBTree<Standard_Integer, Bnd_Box2d> > BndBox2dTree;
+  typedef NCollection_UBTreeFiller<Standard_Integer, Bnd_Box2d>                BndBox2dTreeFiller;
+
+  // Vectors
+  typedef NCollection_Shared<NCollection_Vector<IFaceHandle> >          VectorOfIFaceHandles;
+  typedef NCollection_Shared<NCollection_Vector<IWireHandle> >          VectorOfIWireHandles;
+  typedef NCollection_Shared<NCollection_Vector<IEdgeHandle> >          VectorOfIEdgeHandles;
+  typedef NCollection_Shared<NCollection_Vector<IPCurveHandle> >        VectorOfIPCurveHandles;
+  typedef NCollection_Shared<NCollection_Vector<IEdgePtr> >             VectorOfIEdgePtrs;
+  typedef NCollection_Shared<NCollection_Vector<Standard_Boolean> >     VectorOfBoolean;
+  typedef NCollection_Shared<NCollection_Vector<Standard_Integer> >     VectorOfInteger;
+  typedef NCollection_Shared<NCollection_Vector<TopAbs_Orientation> >   VectorOfOrientation;
+  typedef NCollection_Shared<NCollection_Vector<BRepMesh_Triangle> >    VectorOfElements;
+  typedef NCollection_Shared<NCollection_Vector<BRepMesh_Circle> >      VectorOfCircle;
+
+  typedef NCollection_Shared<NCollection_Array1<BRepMesh_Vertex> > Array1OfVertexOfDelaun;
+  typedef NCollection_Shared<NCollection_Vector<BRepMesh_Vertex> > VectorOfVertex;
+
+  // Sequences
+  typedef NCollection_Shared<NCollection_Sequence<Bnd_B2d> >          SequenceOfBndB2d;
+  typedef NCollection_Shared<NCollection_Sequence<Standard_Integer> > SequenceOfInteger;
+  typedef NCollection_Shared<NCollection_Sequence<Standard_Real> >    SequenceOfReal;
+
+  namespace Model
+  {
+    typedef std::deque<gp_Pnt, NCollection_StdAllocator<gp_Pnt> >                     SequenceOfPnt;
+    typedef std::deque<gp_Pnt2d, NCollection_StdAllocator<gp_Pnt2d> >                 SequenceOfPnt2d;
+    typedef std::deque<Standard_Real, NCollection_StdAllocator<Standard_Real> >       SequenceOfReal;
+    typedef std::deque<Standard_Integer, NCollection_StdAllocator<Standard_Integer> > SequenceOfInteger;
+  }
+
+  // Lists
+  typedef NCollection_Shared<NCollection_List<Standard_Integer> > ListOfInteger;
+  typedef NCollection_Shared<NCollection_List<gp_Pnt2d> >         ListOfPnt2d;
+  typedef NCollection_Shared<NCollection_List<IPCurveHandle> >    ListOfIPCurves;
+
+  typedef NCollection_Shared<TColStd_PackedMapOfInteger> MapOfInteger;
+  typedef TColStd_MapIteratorOfPackedMapOfInteger        IteratorOfMapOfInteger;
+
+  typedef NCollection_CellFilter<BRepMesh_CircleInspector> CircleCellFilter;
+  typedef NCollection_CellFilter<BRepMesh_VertexInspector> VertexCellFilter;
+
+  // Data Maps
+  template<typename Type>
+  struct WeakEqual
+  {
+    static Standard_Boolean IsEqual(const Type* theFirst,
+                                    const Type* theSecond)
+    {
+      return (theFirst == theSecond);
+    }
+
+    static Standard_Integer HashCode(const Type* thePtr, Standard_Integer theUpper)
+    {
+      return ::HashCode(thePtr, theUpper);
+    }
+  };
+
+  typedef NCollection_Shared<NCollection_DataMap<TopoDS_Shape, Standard_Integer, TopTools_ShapeMapHasher> >     DMapOfShapeInteger;
+  typedef NCollection_Shared<NCollection_DataMap<IFacePtr, ListOfInteger, WeakEqual<IMeshData_Face> > >         DMapOfIFacePtrsListOfInteger;
+  typedef NCollection_Shared<NCollection_Map<IEdgePtr, WeakEqual<IMeshData_Edge> > >                            MapOfIEdgePtr;
+  typedef NCollection_Shared<NCollection_Map<IFacePtr, WeakEqual<IMeshData_Face> > >                            MapOfIFacePtr;
+  typedef NCollection_Shared<NCollection_Map<BRepMesh_OrientedEdge> >                                           MapOfOrientedEdges;
+  typedef NCollection_Shared<NCollection_Map<Standard_Real> >                                                   MapOfReal;
+  typedef NCollection_Shared<NCollection_IndexedDataMap<IFacePtr, ListOfIPCurves, WeakEqual<IMeshData_Face> > > IDMapOfIFacePtrsListOfIPCurves;
+  typedef NCollection_Shared<NCollection_DataMap<IFacePtr, Handle(MapOfIEdgePtr), WeakEqual<IMeshData_Face> > > DMapOfIFacePtrsMapOfIEdgePtrs;
+  typedef NCollection_Shared<NCollection_IndexedDataMap<BRepMesh_Edge, BRepMesh_PairOfIndex> >                  IDMapOfLink;
+  typedef NCollection_Shared<NCollection_DataMap<Standard_Integer, ListOfInteger> >                             DMapOfIntegerListOfInteger;
+  typedef NCollection_Shared<NCollection_DataMap<Standard_Integer, Standard_Integer> >                          MapOfIntegerInteger;
+  typedef NCollection_Shared<NCollection_IndexedMap<Standard_Real> >                                            IMapOfReal;
+
+  typedef NCollection_Shared<NCollection_Array1<Standard_Integer> >                                             Array1OfInteger;
+}
+
+#endif